742 Commits

Author SHA1 Message Date
uclaros
5dbcb0060c Added button to select attributes from largest geometry when merging features 2021-03-16 06:08:43 +10:00
Nyall Dawson
594125af5f Proper icon for streaming digitize mode 2021-03-11 20:02:44 +10:00
Raymond Nijssen
ee84ed63ec open attribute table filter options in toolbar 2021-03-09 08:50:16 +10:00
Nyall Dawson
b8baabf3f4 [FEATURE] Add new snapping option for "Line Endpoints"
When enabled, this snapping mode snaps to the beginning or end
vertex of lines only. When snapping to a polygon layer, only
the first vertex in rings will be snapped to.

Refs Natural resources Canada Contract: 3000720707
2021-03-04 12:20:39 +10:00
SrNetoChan
cf9b22c632 Improve icons based on reviews 2021-02-12 10:55:04 +00:00
SrNetoChan
12ecfad3cc New icons 2021-02-11 04:02:47 +00:00
nirvn
53f0e2a6a8 Improved elevation/scale style dock icon 2021-02-07 13:47:14 +07:00
nirvn
fd56251a3a Create proper point cloud layer icons 2021-02-07 12:39:17 +07:00
Stefan Uhrig
bf0099cc2d Update SAP HANA icons 2021-01-19 18:43:41 +01:00
root676
5559e37598 add algorithm icons 2021-01-14 13:04:16 +10:00
root676
a7c92cd4f8 rework Cell Statistics alg structure and introduce cell stack percentile, percentrank from raster and percentrank from value algorithms 2021-01-14 13:04:16 +10:00
Alex
df526567c3 feature scaler base
(cherry picked from commit a64650933ccc112812625fda48c63a93a70a5b83)
2021-01-12 15:40:54 +10:00
Maksim Rylov
10a50d8d0f Initial implementation of HANA provider 2020-12-07 14:53:40 +01:00
Denis Rouzaud
eddf6feb45 modernize CMakeLists.txt files 2020-11-12 07:14:46 +10:00
signedav
f360838fbd
Merge pull request #39527 from signedav/offlineindicator
Indicator for offline layers
2020-11-11 16:16:21 +01:00
signedav
ef0bd560fe simplified svg icon 2020-11-11 13:38:56 +01:00
signedav
577bc35463 use unplugged icon to indicate offline layers 2020-11-06 17:34:45 +01:00
Peter Petrik
706d579117 remove icons 2020-11-04 21:56:09 +01:00
Peter Petrik
3dec432cb6 [pointclouds] add basic structure for PDAL layer 2020-11-04 21:56:09 +01:00
Peter Petrik
9c27d4ae91 bunch of other file skeletons 2020-10-27 05:29:14 +10:00
Peter Petrik
de6f4d6ad8 hook point cloud layer type to the rest of the code 2020-10-27 05:29:14 +10:00
signedav
cdff8ba5d0 indicator of offline layers in the layertree according to the customProperty isOfflineEditable 2020-10-20 09:13:48 +02:00
Mathieu Pellerin
2626ad6130
[needs-docs][ui] UI/UX revamp of the 3D map configuration dialog (#39448) 2020-10-18 22:10:36 +07:00
Nyall Dawson
0a3f40a191 Allow error indicator colors to be controlled for code editor color scheme 2020-10-13 10:47:21 +10:00
Nyall Dawson
64bcee54a7 Proper icon for code editor settings 2020-10-05 13:24:46 +10:00
Nyall Dawson
194a5176ec Updated icon for Transformations tab 2020-09-23 14:13:35 +10:00
Nyall Dawson
f177263b8d Add icons for line placement 2020-08-18 11:09:18 +10:00
Martin Dobias
dbe1ef8aa2
Merge pull request #37685 from vcloarec/curveMapToolCapture
digitizing and splitting feature with curves
2020-08-03 22:41:04 +02:00
Nyall Dawson
b07e0a20d0 Split textured phong material class from basic phong material class 2020-08-03 16:34:10 +10:00
Nyall Dawson
4d5518531f Split simple line material out from phong material 2020-08-03 16:34:10 +10:00
Nyall Dawson
51cde6fbd2 [3d][FEATURE] Add CAD style ("Gooch") material for polygons/extruded lines
From the qt docs:

"The Gooch lighting model uses both color and brightness to help show the
curvature of 3D surfaces. This is often better than models such as Phong
that rely purely upon changes in brightness. In situations such as in CAD
and CAM applications where photorealism is not a goal, the Gooch shading
model in conjunction with some kind of silhouette edge inking is a popular
solution.

The Gooch lighting model is explained fully in the original Gooch paper.
The Gooch model mixes a diffuse object color with a user-provided cool
color and warm color to produce the end points of a color ramp that is
used to shade the object based upon the cosine of the angle between the
vector from the fragment to the light source and the fragment's normal
vector. Optionally, a specular highlight can be added on top. The
relative contributions to the cool and warm colors by the diffuse color
are controlled by the alpha and beta properties respecitvely."""

The TLDR: the shader works well for revealing 3d details of objects
which may otherwise be hidden due to the scene's lighting. Ultimately,
it's an easier material to work with as you don't need to worry
about setting up appropriate scene lighting in order to visualise features.
2020-08-03 16:34:10 +10:00
Nyall Dawson
d85228654b Add an icon in the 3d material combo box 2020-08-03 16:34:10 +10:00
vcloarec
fd81a2edfc add button in tool bar to switch between linear/circular digitizing 2020-07-29 12:49:44 -04:00
Peter Petrik
d9f18ccb9c
Fix spelling (#37849)
fix the spelling errors
2020-07-21 12:51:48 +02:00
Nyall Dawson
1135e40e20 Add vertical alignment options to QgsAlignmentComboBox 2020-07-13 06:00:05 +10:00
Ludovic
6247cde584 svg file reduced with svgcleaner 2020-07-07 13:32:51 +02:00
root676
9d079a72d3 add algorithm icon 2020-07-02 15:03:51 +10:00
Mickael Savinaud
a9eb7181e6 Fix OTB icon which is not render into QGIS Processing 2020-07-02 08:27:55 +10:00
Håvard Tveite
2a786aede2
[feature][processing] Random points in polygons C++ algorithm
Offers the same functionality as the Random points inside polygons
algorithm, and in addition it includes (possible to opt-out) the attributes
from the containing polygon and the ability to specify a seed for the random
number generator.

Could replace the Python algorithm Random points inside polygons, but
this C++ implementation only supports "Points count" ("number of points
for each feature") directly, while "Points density" is supported by allowing the
point count to be data defined (using the polygon area to calculate the
number of points).
2020-07-02 08:25:42 +10:00
Alexander Bruy
ccae627afe add increase/decrease gamma buttons to the raster toolbar 2020-06-30 15:41:57 +03:00
nirvn
fc57be607d [ui] Add a record icon and use it in the network logger panel 2020-06-27 18:54:22 +07:00
nirvn
f66975a87a [ui] Harmonize play button across the board 2020-06-27 18:54:22 +07:00
nirvn
4961ccc5d3 [ui] Improve a bunch of mesh icons to make them dark theme compatible 2020-06-24 17:40:53 +07:00
nirvn
d357a27c3d [georeferencer] QGis -> Qgis for file, variable, function name 2020-06-06 17:45:43 +07:00
Matthias Kuhn
38673f5a7f
Merge pull request #36200 from olivierdalang/self_snap
[feature] Snapping also snaps to the currently digitised feature
2020-05-26 14:54:26 +02:00
Nyall Dawson
17aef6e01d Replace an icon with svg version 2020-05-25 11:39:20 +10:00
Nyall Dawson
b131972213 Remove unused description dialog files 2020-05-25 11:39:20 +10:00
Nyall Dawson
985c6e0402 Cleanup georeferencer icons and move to standard icon locations 2020-05-25 11:39:20 +10:00
olivierdalang
66ebe34004 [feature][selfsnap] add snapping to currently digitized feature for capture tool 2020-05-21 21:58:18 +02:00
nirvn
7ee0fce60f [ui] Improve temporal controller toolbar icon 2020-05-21 15:48:00 +07:00