instead of individually setting map canvas, expression context, etc
Will make it more easy in future to add additional parameters
to the widget context
Now the dialogs use a copy of the ramp, and the edited
ramp is retrieved by calling ramp() on the dialog after
it is executed.
Avoids pointer lifetime issues by storing and working
on a ramp pointer which the dialog does not have ownership
on.
Also fix a bunch of leaks relating to cloning color ramps.
QgsVectorColorRamp -> QgsColorRamp
QgsVectorGradientColorRamp -> QgsGradientColorRamp
QgsRandomColors -> QgsRandomColorRamp
QgsRandomColorRamp -> QgsLimitedRandomColorRamp
QgsVectorColorBrewerColorRamp -> QgsColorBrewerColorRamp
These color ramps are used throughout all of QGIS (not
just in vector symbology) and the current names are
misleading.
* Save more data to QML
* Virtual fields
* Map tips
* Display expression
* Read only flag
* Streamline expression context generation
Whenever an object is able to generate an expression context it
implements the method createExpressionContext() declared in
QgsExpressionContextGenerator.
This makes a cleaner API and allows using QgsFieldExpressionWidget and
QgsDataDefinedButton from python because standard OO programming
approaches are used instead of callbacks and void pointers.
* Colorize output of doc and sip tests
* Fix build
* Fix sip complaints
* Fix rebase problems
* Workaround failing bindings test
* Remove deprecated Qgis::WKBType and API cleanup
Renames QgsWKBTypes to QgsWkbTypes
Replaces usage of the enums:
* Qgis::WKBType with QgsWkbTypes::Type
* Qgis::GeometryType with QgsWkbTypes::GeometryType
Their values should be forward compatible (a fact that was already
explited up to now by casting between the types)
Renames some SSLxxx to SslXxx and URIxxx to UriXxx
* Fix build warnings and simplify type handling
* Add a fixer to rewrite imports
* The forgotten rebase conflictThe forgotten rebase conflicts
* QgsDataSourcURI > QgsDataSourceUri
* QgsWKBTypes > QgsWkbTypes
* Qgis.WKBGeom > QgsWkbTypes.Geom
* Further python fixes
* Guess what... Qgis::wkbDimensions != QgsWkbTypes::wkbDimensions
* Fix tests
* Python 3 updates
* [travis] pull request caching cannot be disabled
so at least use it in r/w mode
* Fix python3 print in plugins
Clean up API. Remove QgsPanelWidgetPage - no longer needed
QgsPanelWidgetStack widget manages back button and breadcrumb.
QgsPanelWidget manages state of active widget.
Uses new gradient editor widget and color controls for easier
manipulation of gradients. Also adds an interactive plot
for modifying gradient stops via the color HSV or RGB values.
Fix#8383
Sponsored by North Road
A "filled marker" is similar to the simple marker symbol layer, except
that it uses a fill sub symbol to render the marker. This allows use
of all the existing QGIS fill (and outline) styles for rendering
markers, eg gradient or shapeburst fills.
A new abstract class QgsSimpleMarkerSymbolLayerBase has been created
from which both QgsSimpleMarkerSymbolLayerV2 and
QgsFilledMarkerSymbolLayer derive. All common code has been moved to
this base class, allowing for easy addition of new shapes or features
to both simple markers and filled markers without duplication.
Also, adds a lot of missing docs to marker symbol layers.
Using this renderer no symbol will be drawn for features, but labeling,
diagrams and other non-symbol parts will still be shown.
Selections can still be made on the layer in the canvas and selected
features will be rendered with a default symbol. Features being edited
will also be shown.
This is intended as a handy shortcut for layers which you only want
to show labels or diagrams for, and avoids the need to render
symbols with totally transparent fill/border to achieve this.
(fix#12131)
* Move height and angle expressions for 2.5D renderer to layer
* Apply color based on main symbol color
This makes the transition to other renderers easy.
Fixes#14132
This adds a configuration interface and renderer that makes it easy to
put all the pieces together which are required to get a 2.5D effect.
It allow for configuring some of the styling and is meant to create an
easy-to-use setup.
Since every part of the system is built around QGIS' internal rendering
and symbology engine, there is much to fine tune. To get all the
possibilities, just change the renderer to a graduated, categorized or
single symbol renderer upon creation and you will find full access to
improve the style to your needs.
Funded by
* Regional Council of Picardy
* ADUGA
* Ville de Nyon
* Wetu GIT cc
Now all classes and members are either exposed to bindings or marked
as "not available in Python bindings" in the docs.
Drop test thresholds to 0. Now it should be much easier to determine
what missing members have been added which are causing test
failures.