And rename to QgsUnitTypes::RenderUnits. This enum is used in
much more contexts than just symbols, so QgsUnitTypes is a
better fit for it.
All methods which previously accepted QgsSymbolV2::OutputUnit
parameters or QgsSymbolV2::OutputUnitList parameters now take
QgsUnitTypes::RenderUnit or QgsUnitTypes::RenderUnitList
parameters respectively.
color wheel in legend menu
Move embedded renderer handling to QgsFeatureRendererV2 and
add support for embedded renders to legend context menu
Fix#14967
* make sip coverage test aware that there are less classes where QSci sip
headers are not available
* exclude properties from members
* fix QgsFeatureIds typedef (fixes missing signal
QgsVectorLayer.featuresDeleted and others)
* add missing notes for PyNames
* include some missing new methods in bindings
I'm not sure what sip voodoo is preventing the bindings from
calling methods in the base class, so for QGIS <3.0 I've aliased
all the new signatures and will rename them back for 3.0
the single, graduated and categorised symbol renderers have been
refactored to avoid use of raw pointers (auto_ptr are used instead, they
are deprecated in c++11 but the change for unique_ptr is an easy one and
they clearly state the design intend: exclusive ownership)
2 general use function to quote and unquote strings for/from xml have
been added to qgis.h
- update methods of existing classes
- add comment to methods missing in the sip bindings
- split up collective sip files into single files and use
same directory structure in python/ as in src/
- add a lot of missing classes (some might not make sense because of
missing python methods in those classes)
- remove some non-existing methods from the header files
- add scripts/sipdiff
- replace some usages of std::vector and std::set with QVector/QSet