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https://github.com/qgis/QGIS.git
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Respect background color from project's main canvas
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63adb73f55
commit
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@ -718,6 +718,11 @@ Emitted when the extents of the map change
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void magnificationChanged( double );
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%Docstring
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.. versionadded:: 2.16
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%End
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void canvasColorChanged();
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%Docstring
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.. versionadded:: 3.0
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%End
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void renderComplete( QPainter * );
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@ -16,8 +16,8 @@ Map3D::Map3D()
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: originX( 0 )
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, originY( 0 )
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, originZ( 0 )
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, backgroundColor( Qt::black )
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, skybox( false )
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, mBackgroundColor( Qt::black )
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, mTerrainVerticalScale( 1 )
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, mMapTileResolution( 512 )
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, mMaxTerrainScreenError( 3.f )
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@ -33,10 +33,10 @@ Map3D::Map3D( const Map3D &other )
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, originY( other.originY )
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, originZ( other.originZ )
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, crs( other.crs )
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, backgroundColor( other.backgroundColor )
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, skybox( other.skybox )
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, skyboxFileBase( other.skyboxFileBase )
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, skyboxFileExtension( other.skyboxFileExtension )
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, mBackgroundColor( other.mBackgroundColor )
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, mTerrainVerticalScale( other.mTerrainVerticalScale )
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, mTerrainGenerator( other.mTerrainGenerator ? other.mTerrainGenerator->clone() : nullptr )
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, mMapTileResolution( other.mMapTileResolution )
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@ -209,6 +209,20 @@ void Map3D::resolveReferences( const QgsProject &project )
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}
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}
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void Map3D::setBackgroundColor( const QColor &color )
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{
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if ( color == mBackgroundColor )
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return;
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mBackgroundColor = color;
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emit backgroundColorChanged();
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}
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QColor Map3D::backgroundColor() const
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{
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return mBackgroundColor;
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}
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void Map3D::setTerrainVerticalScale( double zScale )
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{
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if ( zScale == mTerrainVerticalScale )
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@ -39,7 +39,9 @@ class _3D_EXPORT Map3D : public QObject
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double originX, originY, originZ; //!< Coordinates in map CRS at which our 3D world has origin (0,0,0)
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QgsCoordinateReferenceSystem crs; //!< Destination coordinate system of the world (TODO: not needed? can be
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QColor backgroundColor; //!< Background color of the scene
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void setBackgroundColor( const QColor &color );
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QColor backgroundColor() const;
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//
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// terrain related config
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@ -80,6 +82,7 @@ class _3D_EXPORT Map3D : public QObject
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bool showTerrainTilesInfo() const { return mShowTerrainTileInfo; }
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signals:
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void backgroundColorChanged();
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void layersChanged();
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void terrainGeneratorChanged();
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void terrainVerticalScaleChanged();
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@ -90,6 +93,7 @@ class _3D_EXPORT Map3D : public QObject
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void showTerrainTilesInfoChanged();
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private:
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QColor mBackgroundColor; //!< Background color of the scene
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double mTerrainVerticalScale; //!< Multiplier of terrain heights to make the terrain shape more pronounced
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std::unique_ptr<TerrainGenerator> mTerrainGenerator; //!< Implementation of the terrain generation
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int mMapTileResolution; //!< Size of map textures of tiles in pixels (width/height)
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@ -28,8 +28,11 @@ Scene::Scene( const Map3D &map, Qt3DExtras::QForwardRenderer *defaultFrameGraph,
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: Qt3DCore::QEntity( parent )
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, mMap( map )
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, mTerrain( nullptr )
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, mForwardRenderer( defaultFrameGraph )
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{
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defaultFrameGraph->setClearColor( map.backgroundColor );
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connect( &map, &Map3D::backgroundColorChanged, this, &Scene::onBackgroundColorChanged );
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onBackgroundColorChanged();
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// TODO: strange - setting OnDemand render policy still keeps QGIS busy (Qt 5.9.0)
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// actually it is more busy than with the default "Always" policy although there are no changes in the scene.
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@ -226,6 +229,11 @@ void Scene::createTerrainDeferred()
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mTerrainUpdateScheduled = false;
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}
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void Scene::onBackgroundColorChanged()
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{
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mForwardRenderer->setClearColor( mMap.backgroundColor() );
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}
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void Scene::onLayerRenderer3DChanged()
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{
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QgsMapLayer *layer = qobject_cast<QgsMapLayer *>( sender() );
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@ -46,6 +46,7 @@ class _3D_EXPORT Scene : public Qt3DCore::QEntity
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void onLayerRenderer3DChanged();
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void onLayersChanged();
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void createTerrainDeferred();
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void onBackgroundColorChanged();
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private:
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void addLayerEntity( QgsMapLayer *layer );
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@ -57,6 +58,8 @@ class _3D_EXPORT Scene : public Qt3DCore::QEntity
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Qt3DLogic::QFrameAction *mFrameAction;
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CameraController *mCameraController;
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Terrain *mTerrain;
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//! Forward renderer provided by 3D window
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Qt3DExtras::QForwardRenderer *mForwardRenderer;
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QList<ChunkedEntity *> chunkEntities;
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//! Keeps track of entities that belong to a particular layer
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QMap<QgsMapLayer *, Qt3DCore::QEntity *> mLayerEntities;
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@ -113,6 +113,6 @@ QgsMapSettings MapTextureGenerator::baseMapSettings()
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mapSettings.setLayers( map.layers() );
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mapSettings.setOutputSize( QSize( map.mapTileResolution(), map.mapTileResolution() ) );
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mapSettings.setDestinationCrs( map.crs );
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mapSettings.setBackgroundColor( Qt::gray );
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mapSettings.setBackgroundColor( map.backgroundColor() );
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return mapSettings;
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}
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@ -46,6 +46,7 @@ Terrain::Terrain( int maxLevel, const Map3D &map, Qt3DCore::QNode *parent )
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connect( &map, &Map3D::showTerrainBoundingBoxesChanged, this, &Terrain::onShowBoundingBoxesChanged );
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connect( &map, &Map3D::showTerrainTilesInfoChanged, this, &Terrain::invalidateMapImages );
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connect( &map, &Map3D::layersChanged, this, &Terrain::onLayersChanged );
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connect( &map, &Map3D::backgroundColorChanged, this, &Terrain::invalidateMapImages );
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connectToLayersRepaintRequest();
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@ -21,6 +21,8 @@ Qgs3DMapCanvas::Qgs3DMapCanvas( QWidget *parent )
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QHBoxLayout *hLayout = new QHBoxLayout( this );
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hLayout->setMargin( 0 );
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hLayout->addWidget( mContainer, 1 );
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mWindow3D->setCursor( Qt::OpenHandCursor );
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}
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Qgs3DMapCanvas::~Qgs3DMapCanvas()
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@ -43,6 +43,7 @@ void Qgs3DMapCanvasDockWidget::setMainCanvas( QgsMapCanvas *canvas )
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mMainCanvas = canvas;
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connect( mMainCanvas, &QgsMapCanvas::layersChanged, this, &Qgs3DMapCanvasDockWidget::onMainCanvasLayersChanged );
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connect( mMainCanvas, &QgsMapCanvas::canvasColorChanged, this, &Qgs3DMapCanvasDockWidget::onMainCanvasColorChanged );
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}
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void Qgs3DMapCanvasDockWidget::resetView()
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@ -72,3 +73,8 @@ void Qgs3DMapCanvasDockWidget::onMainCanvasLayersChanged()
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{
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mCanvas->map()->setLayers( mMainCanvas->layers() );
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}
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void Qgs3DMapCanvasDockWidget::onMainCanvasColorChanged()
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{
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mCanvas->map()->setBackgroundColor( mMainCanvas->canvasColor() );
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}
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@ -25,6 +25,7 @@ class Qgs3DMapCanvasDockWidget : public QgsDockWidget
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void configure();
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void onMainCanvasLayersChanged();
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void onMainCanvasColorChanged();
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private:
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Qgs3DMapCanvas *mCanvas;
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@ -9910,7 +9910,7 @@ void QgisApp::new3DMapCanvas()
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map->crs = prj->crs();
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map->originX = fullExtent.center().x();
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map->originY = fullExtent.center().y();
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map->backgroundColor = mMapCanvas->canvasColor();
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map->setBackgroundColor( mMapCanvas->canvasColor() );
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map->setLayers( mMapCanvas->layers() );
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FlatTerrainGenerator *flatTerrain = new FlatTerrainGenerator;
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@ -187,6 +187,10 @@ QgsMapCanvas::QgsMapCanvas( QWidget *parent )
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setInteractive( false );
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// make sure we have the same default in QgsMapSettings and the scene's background brush
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// (by default map settings has white bg color, scene background brush is black)
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setCanvasColor( mSettings.backgroundColor() );
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refresh();
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} // QgsMapCanvas ctor
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@ -1560,6 +1564,9 @@ void QgsMapCanvas::unsetMapTool( QgsMapTool *tool )
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void QgsMapCanvas::setCanvasColor( const QColor &color )
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{
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if ( canvasColor() == color )
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return;
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// background of map's pixmap
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mSettings.setBackgroundColor( color );
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@ -1574,6 +1581,8 @@ void QgsMapCanvas::setCanvasColor( const QColor &color )
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// background of QGraphicsScene
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mScene->setBackgroundBrush( bgBrush );
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emit canvasColorChanged();
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}
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QColor QgsMapCanvas::canvasColor() const
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@ -636,6 +636,10 @@ class GUI_EXPORT QgsMapCanvas : public QGraphicsView
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//! \since QGIS 2.16
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void magnificationChanged( double );
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//! Emitted when canvas background color changes
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//! \since QGIS 3.0
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void canvasColorChanged();
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/** Emitted when the canvas has rendered.
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* Passes a pointer to the painter on which the map was drawn. This is
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* useful for plugins that wish to draw on the map after it has been
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