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Mark some QgsUnitType arguments as /Out/
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@ -91,7 +91,7 @@ class QgsUnitTypes
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* @returns decoded units
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* @see encodeUnit()
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*/
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static QgsUnitTypes::DistanceUnit decodeDistanceUnit( const QString& string, bool *ok = 0 );
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static QgsUnitTypes::DistanceUnit decodeDistanceUnit( const QString& string, bool *ok /Out/ = 0 );
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/** Returns a translated string representing a distance unit.
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* @param unit unit to convert to string
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@ -104,7 +104,7 @@ class QgsUnitTypes
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* @param ok optional boolean, will be set to true if string was converted successfully
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* @see toString()
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*/
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static QgsUnitTypes::DistanceUnit stringToDistanceUnit( const QString& string, bool *ok = 0 );
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static QgsUnitTypes::DistanceUnit stringToDistanceUnit( const QString& string, bool *ok /Out/ = 0 );
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/** Returns the conversion factor between the specified distance units.
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* @param fromUnit distance unit to convert from
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@ -130,7 +130,7 @@ class QgsUnitTypes
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* @returns decoded units
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* @see encodeUnit()
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*/
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static AreaUnit decodeAreaUnit( const QString& string, bool *ok = 0 );
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static AreaUnit decodeAreaUnit( const QString& string, bool *ok /Out/ = 0 );
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/** Returns a translated string representing an areal unit.
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* @param unit unit to convert to string
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@ -143,7 +143,7 @@ class QgsUnitTypes
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* @param ok optional boolean, will be set to true if string was converted successfully
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* @see toString()
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*/
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static AreaUnit stringToAreaUnit( const QString& string, bool *ok = 0 );
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static AreaUnit stringToAreaUnit( const QString& string, bool *ok /Out/ = 0 );
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/** Returns the conversion factor between the specified areal units.
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* @param fromUnit area unit to convert from
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@ -173,7 +173,7 @@ class QgsUnitTypes
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* @returns decoded units
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* @see encodeUnit()
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*/
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static AngleUnit decodeAngleUnit( const QString& string, bool *ok = 0 );
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static AngleUnit decodeAngleUnit( const QString& string, bool *ok /Out/ = 0 );
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/** Returns a translated string representing an angular unit.
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* @param unit unit to convert to string
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@ -210,7 +210,7 @@ class QgsUnitTypes
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* @returns decoded units
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* @see encodeUnit()
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*/
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static RenderUnit decodeRenderUnit( const QString& string, bool *ok = 0 );
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static RenderUnit decodeRenderUnit( const QString& string, bool *ok /Out/ = 0 );
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};
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