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Remove debug leftover
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@ -254,7 +254,7 @@ bool QgsTriangle::insertVertex( QgsVertexId position, const QgsPoint &vertex )
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Q_UNUSED( vertex );
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return false;
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}
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#include <iostream>
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bool QgsTriangle::moveVertex( QgsVertexId vId, const QgsPoint &newPos )
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{
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if ( !mExteriorRing || vId.part != 0 || vId.ring != 0 || vId.vertex < 0 || vId.vertex > 4 )
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