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Merge pull request #8509 from wonder-sk/terrain-map-themes
[FEATURE] Optionally use a map theme to render terrain textures
This commit is contained in:
commit
d4ef55dadb
@ -39,6 +39,7 @@ Qgs3DMapSettings::Qgs3DMapSettings( const Qgs3DMapSettings &other )
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, mMaxTerrainGroundError( other.mMaxTerrainGroundError )
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, mTerrainShadingEnabled( other.mTerrainShadingEnabled )
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, mTerrainShadingMaterial( other.mTerrainShadingMaterial )
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, mTerrainMapTheme( other.mTerrainMapTheme )
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, mShowTerrainBoundingBoxes( other.mShowTerrainBoundingBoxes )
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, mShowTerrainTileInfo( other.mShowTerrainTileInfo )
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, mShowCameraViewCenter( other.mShowCameraViewCenter )
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@ -48,6 +49,9 @@ Qgs3DMapSettings::Qgs3DMapSettings( const Qgs3DMapSettings &other )
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, mSkyboxEnabled( other.mSkyboxEnabled )
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, mSkyboxFileBase( other.mSkyboxFileBase )
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, mSkyboxFileExtension( other.mSkyboxFileExtension )
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, mTransformContext( other.mTransformContext )
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, mPathResolver( other.mPathResolver )
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, mMapThemes( other.mMapThemes )
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{
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Q_FOREACH ( QgsAbstract3DRenderer *renderer, other.mRenderers )
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{
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@ -87,6 +91,7 @@ void Qgs3DMapSettings::readXml( const QDomElement &elem, const QgsReadWriteConte
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QDomElement elemTerrainShadingMaterial = elemTerrain.firstChildElement( QStringLiteral( "shading-material" ) );
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if ( !elemTerrainShadingMaterial.isNull() )
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mTerrainShadingMaterial.readXml( elemTerrainShadingMaterial );
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mTerrainMapTheme = elemTerrain.attribute( QStringLiteral( "map-theme" ) );
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mShowLabels = elemTerrain.attribute( QStringLiteral( "show-labels" ), QStringLiteral( "0" ) ).toInt();
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mPointLights.clear();
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@ -204,6 +209,7 @@ QDomElement Qgs3DMapSettings::writeXml( QDomDocument &doc, const QgsReadWriteCon
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QDomElement elemTerrainShadingMaterial = doc.createElement( QStringLiteral( "shading-material" ) );
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mTerrainShadingMaterial.writeXml( elemTerrainShadingMaterial );
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elemTerrain.appendChild( elemTerrainShadingMaterial );
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elemTerrain.setAttribute( QStringLiteral( "map-theme" ), mTerrainMapTheme );
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elemTerrain.setAttribute( QStringLiteral( "show-labels" ), mShowLabels ? 1 : 0 );
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QDomElement elemPointLights = doc.createElement( QStringLiteral( "point-lights" ) );
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@ -432,6 +438,15 @@ void Qgs3DMapSettings::setTerrainShadingMaterial( const QgsPhongMaterialSettings
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emit terrainShadingChanged();
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}
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void Qgs3DMapSettings::setTerrainMapTheme( const QString &theme )
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{
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if ( mTerrainMapTheme == theme )
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return;
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mTerrainMapTheme = theme;
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emit terrainMapThemeChanged();
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}
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void Qgs3DMapSettings::setRenderers( const QList<QgsAbstract3DRenderer *> &renderers )
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{
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mRenderers = renderers;
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@ -126,6 +126,21 @@ class _3D_EXPORT Qgs3DMapSettings : public QObject
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*/
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void setPathResolver( const QgsPathResolver &resolver ) { mPathResolver = resolver; }
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/**
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* Returns pointer to the collection of map themes. Normally this would be QgsProject::mapThemeCollection()
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* of the currently used project. Without a valid map theme collection object it is not possible
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* to resolve map themes from their names.
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* \since QGIS 3.6
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*/
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QgsMapThemeCollection *mapThemeCollection() const { return mMapThemes; }
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/**
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* Sets pointer to the collection of map themes.
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* \see mapThemeCollection()
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* \since QGIS 3.6
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*/
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void setMapThemeCollection( QgsMapThemeCollection *mapThemes ) { mMapThemes = mapThemes; }
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//! Sets background color of the 3D map view
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void setBackgroundColor( const QColor &color );
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//! Returns background color of the 3D map view
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@ -148,9 +163,16 @@ class _3D_EXPORT Qgs3DMapSettings : public QObject
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//! Returns vertical scale (exaggeration) of terrain
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double terrainVerticalScale() const;
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//! Sets the list of map layers to be rendered as a texture of the terrain
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/**
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* Sets the list of map layers to be rendered as a texture of the terrain
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* \note If terrain map theme is set, it has a priority over the list of layers specified here.
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*/
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void setLayers( const QList<QgsMapLayer *> &layers );
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//! Returns the list of map layers to be rendered as a texture of the terrain
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/**
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* Returns the list of map layers to be rendered as a texture of the terrain
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* \note If terrain map theme is set, it has a priority over the list of layers specified here.
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*/
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QList<QgsMapLayer *> layers() const;
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/**
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@ -231,6 +253,25 @@ class _3D_EXPORT Qgs3DMapSettings : public QObject
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*/
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QgsPhongMaterialSettings terrainShadingMaterial() const { return mTerrainShadingMaterial; }
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/**
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* Sets name of the map theme.
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* \see terrainMapTheme()
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* \since QGIS 3.6
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*/
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void setTerrainMapTheme( const QString &theme );
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/**
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* Returns name of the map theme (from the active project) that will be used for terrain's texture.
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* Empty map theme name means that the map theme is not overridden and the current map theme will be used.
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* \note Support for map themes only works if mapThemeCollection() is a valid object (otherwise it is not possible to resolve map themes from names)
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* \since QGIS 3.6
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*/
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QString terrainMapTheme() const { return mTerrainMapTheme; }
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//
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// misc configuration
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//
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//! Sets list of extra 3D renderers to use in the scene. Takes ownership of the objects.
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void setRenderers( const QList<QgsAbstract3DRenderer *> &renderers SIP_TRANSFER );
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//! Returns list of extra 3D renderers
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@ -310,6 +351,12 @@ class _3D_EXPORT Qgs3DMapSettings : public QObject
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* \since QGIS 3.6
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*/
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void terrainShadingChanged();
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/**
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* Emitted when terrain's map theme has changed
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* \since QGIS 3.6
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*/
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void terrainMapThemeChanged();
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//! Emitted when the flag whether terrain's bounding boxes are shown has changed
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void showTerrainBoundingBoxesChanged();
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//! Emitted when the flag whether terrain's tile info is shown has changed
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@ -342,6 +389,7 @@ class _3D_EXPORT Qgs3DMapSettings : public QObject
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float mMaxTerrainGroundError = 1.f; //!< Maximum allowed horizontal map error in map units (determines how many zoom levels will be used)
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bool mTerrainShadingEnabled = false; //!< Whether terrain should be shaded taking lights into account
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QgsPhongMaterialSettings mTerrainShadingMaterial; //!< Material to use for the terrain (if shading is enabled). Diffuse color is ignored.
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QString mTerrainMapTheme; //!< Name of map theme used for terrain's texture (empty means use the current map theme)
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bool mShowTerrainBoundingBoxes = false; //!< Whether to show bounding boxes of entities - useful for debugging
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bool mShowTerrainTileInfo = false; //!< Whether to draw extra information about terrain tiles to the textures - useful for debugging
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bool mShowCameraViewCenter = false; //!< Whether to show camera view center as a sphere - useful for debugging
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@ -355,6 +403,7 @@ class _3D_EXPORT Qgs3DMapSettings : public QObject
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//! Coordinate transform context
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QgsCoordinateTransformContext mTransformContext;
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QgsPathResolver mPathResolver;
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QgsMapThemeCollection *mMapThemes = nullptr; //!< Pointer to map themes (e.g. from the current project) to resolve map theme content from the name
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};
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@ -217,7 +217,13 @@ bool QgsLayoutItem3DMap::readPropertiesFromElement( const QDomElement &element,
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mSettings.reset( new Qgs3DMapSettings );
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mSettings->readXml( elemSettings, context );
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if ( mLayout->project() )
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{
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mSettings->resolveReferences( *mLayout->project() );
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mSettings->setTransformContext( mLayout->project()->transformContext() );
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mSettings->setPathResolver( mLayout->project()->pathResolver() );
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mSettings->setMapThemeCollection( mLayout->project()->mapThemeCollection() );
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}
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}
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QDomElement elemCameraPose = element.firstChildElement( QStringLiteral( "camera-pose" ) );
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@ -69,6 +69,7 @@ QgsTerrainEntity::QgsTerrainEntity( int maxLevel, const Qgs3DMapSettings &map, Q
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connect( &map, &Qgs3DMapSettings::showLabelsChanged, this, &QgsTerrainEntity::invalidateMapImages );
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connect( &map, &Qgs3DMapSettings::layersChanged, this, &QgsTerrainEntity::onLayersChanged );
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connect( &map, &Qgs3DMapSettings::backgroundColorChanged, this, &QgsTerrainEntity::invalidateMapImages );
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connect( &map, &Qgs3DMapSettings::terrainMapThemeChanged, this, &QgsTerrainEntity::invalidateMapImages );
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connectToLayersRepaintRequest();
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@ -18,6 +18,7 @@
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#include <qgsmaprenderercustompainterjob.h>
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#include <qgsmaprenderersequentialjob.h>
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#include <qgsmapsettings.h>
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#include <qgsmapthemecollection.h>
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#include <qgsproject.h>
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#include "qgs3dmapsettings.h"
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@ -127,13 +128,26 @@ void QgsTerrainTextureGenerator::onRenderingFinished()
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QgsMapSettings QgsTerrainTextureGenerator::baseMapSettings()
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{
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QgsMapSettings mapSettings;
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mapSettings.setLayers( mMap.layers() );
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mapSettings.setOutputSize( QSize( mMap.mapTileResolution(), mMap.mapTileResolution() ) );
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mapSettings.setDestinationCrs( mMap.crs() );
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mapSettings.setBackgroundColor( mMap.backgroundColor() );
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mapSettings.setFlag( QgsMapSettings::DrawLabeling, mMap.showLabels() );
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mapSettings.setTransformContext( mMap.transformContext() );
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mapSettings.setPathResolver( mMap.pathResolver() );
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QgsMapThemeCollection *mapThemes = mMap.mapThemeCollection();
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QString mapThemeName = mMap.terrainMapTheme();
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if ( mapThemeName.isEmpty() || !mapThemes || !mapThemes->hasMapTheme( mapThemeName ) )
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{
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mapSettings.setLayers( mMap.layers() );
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}
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else
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{
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mapSettings.setLayers( mapThemes->mapThemeVisibleLayers( mapThemeName ) );
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mapSettings.setLayerStyleOverrides( mapThemes->mapThemeStyleOverrides( mapThemeName ) );
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}
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return mapSettings;
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}
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@ -21,8 +21,9 @@
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#include "qgs3dutils.h"
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#include "qgsmapcanvas.h"
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#include "qgsmapthemecollection.h"
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#include "qgsrasterlayer.h"
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//#include "qgsproject.h"
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#include "qgsproject.h"
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Qgs3DMapConfigWidget::Qgs3DMapConfigWidget( Qgs3DMapSettings *map, QgsMapCanvas *mainCanvas, QWidget *parent )
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: QWidget( parent )
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@ -73,6 +74,14 @@ Qgs3DMapConfigWidget::Qgs3DMapConfigWidget( Qgs3DMapSettings *map, QgsMapCanvas
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widgetTerrainMaterial->setDiffuseVisible( false );
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widgetTerrainMaterial->setMaterial( mMap->terrainShadingMaterial() );
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// populate combo box with map themes
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const QStringList mapThemeNames = QgsProject::instance()->mapThemeCollection()->mapThemes();
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cboTerrainMapTheme->addItem( QString() ); // empty item for no map theme
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for ( QString themeName : mapThemeNames )
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cboTerrainMapTheme->addItem( themeName );
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cboTerrainMapTheme->setCurrentText( mMap->terrainMapTheme() );
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widgetLights->setPointLights( mMap->pointLights() );
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connect( cboTerrainLayer, static_cast<void ( QComboBox::* )( int )>( &QgsMapLayerComboBox::currentIndexChanged ), this, &Qgs3DMapConfigWidget::onTerrainLayerChanged );
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@ -144,6 +153,8 @@ void Qgs3DMapConfigWidget::apply()
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mMap->setTerrainShadingEnabled( groupTerrainShading->isChecked() );
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mMap->setTerrainShadingMaterial( widgetTerrainMaterial->material() );
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mMap->setTerrainMapTheme( cboTerrainMapTheme->currentText() );
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mMap->setPointLights( widgetLights->pointLights() );
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}
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@ -11141,8 +11141,10 @@ void QgisApp::new3DMapCanvas()
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map->setSelectionColor( mMapCanvas->selectionColor() );
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map->setBackgroundColor( mMapCanvas->canvasColor() );
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map->setLayers( mMapCanvas->layers() );
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map->setTransformContext( QgsProject::instance()->transformContext() );
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map->setPathResolver( QgsProject::instance()->pathResolver() );
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map->setMapThemeCollection( QgsProject::instance()->mapThemeCollection() );
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connect( QgsProject::instance(), &QgsProject::transformContextChanged, map, [map]
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{
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map->setTransformContext( QgsProject::instance()->transformContext() );
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@ -13562,6 +13564,14 @@ void QgisApp::readProject( const QDomDocument &doc )
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map->readXml( elem3D, readWriteContext );
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map->resolveReferences( *QgsProject::instance() );
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map->setTransformContext( QgsProject::instance()->transformContext() );
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map->setPathResolver( QgsProject::instance()->pathResolver() );
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map->setMapThemeCollection( QgsProject::instance()->mapThemeCollection() );
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connect( QgsProject::instance(), &QgsProject::transformContextChanged, map, [map]
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{
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map->setTransformContext( QgsProject::instance()->transformContext() );
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} );
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// these things are not saved in project
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map->setSelectionColor( mMapCanvas->selectionColor() );
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map->setBackgroundColor( mMapCanvas->canvasColor() );
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@ -7,7 +7,7 @@
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<x>0</x>
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<y>0</y>
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<width>691</width>
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<height>1135</height>
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<height>1122</height>
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</rect>
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</property>
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<property name="windowTitle">
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@ -15,7 +15,7 @@
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QGroupBox" name="groupBox">
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<widget class="QgsCollapsibleGroupBox" name="groupTerrain">
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<property name="title">
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<string>Terrain</string>
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</property>
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@ -84,6 +84,20 @@
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</property>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QLabel" name="label_9">
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<property name="text">
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<string>Map theme</string>
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</property>
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</widget>
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</item>
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<item row="4" column="1" colspan="2">
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<widget class="QComboBox" name="cboTerrainMapTheme">
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<property name="editable">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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@ -275,12 +289,15 @@
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<tabstop>spinTerrainScale</tabstop>
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<tabstop>spinTerrainResolution</tabstop>
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<tabstop>spinTerrainSkirtHeight</tabstop>
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<tabstop>cboTerrainMapTheme</tabstop>
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<tabstop>groupTerrainShading</tabstop>
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<tabstop>spinMapResolution</tabstop>
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<tabstop>spinScreenError</tabstop>
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<tabstop>spinGroundError</tabstop>
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<tabstop>chkShowLabels</tabstop>
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<tabstop>chkShowTileInfo</tabstop>
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<tabstop>chkShowBoundingBoxes</tabstop>
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<tabstop>chkShowCameraViewCenter</tabstop>
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</tabstops>
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<resources/>
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<connections/>
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@ -16,8 +16,12 @@
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#include "qgstest.h"
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#include "qgsrenderchecker.h"
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#include "qgsmaplayerstylemanager.h"
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#include "qgsmapthemecollection.h"
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#include "qgsproject.h"
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#include "qgsrasterlayer.h"
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#include "qgsrastershader.h"
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#include "qgssinglebandpseudocolorrenderer.h"
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#include "qgsvectorlayer.h"
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#include "qgs3dmapscene.h"
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@ -43,6 +47,7 @@ class TestQgs3DRendering : public QObject
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void testFlatTerrain();
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void testDemTerrain();
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void testExtrudedPolygons();
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void testMapTheme();
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private:
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bool renderCheck( const QString &testName, QImage &image, int mismatchCount = 0 );
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@ -88,6 +93,39 @@ void TestQgs3DRendering::initTestCase()
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mLayerBuildings->setRenderer3D( renderer3d );
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mProject->setCrs( mLayerDtm->crs() );
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//
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// prepare styles for DTM layer
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//
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mLayerDtm->styleManager()->addStyleFromLayer( "grayscale" );
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double vMin = 44, vMax = 198;
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QColor cMin = Qt::red, cMax = Qt::yellow;
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// change renderer for the new style
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std::unique_ptr<QgsColorRampShader> colorRampShader( new QgsColorRampShader( vMin, vMax ) );
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colorRampShader->setColorRampItemList( QList<QgsColorRampShader::ColorRampItem>()
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<< QgsColorRampShader::ColorRampItem( vMin, cMin )
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<< QgsColorRampShader::ColorRampItem( vMax, cMax ) );
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std::unique_ptr<QgsRasterShader> shader( new QgsRasterShader( vMin, vMax ) );
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shader->setRasterShaderFunction( colorRampShader.release() );
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QgsSingleBandPseudoColorRenderer *r = new QgsSingleBandPseudoColorRenderer( mLayerDtm->renderer()->input(), 1, shader.release() );
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mLayerDtm->setRenderer( r );
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mLayerDtm->styleManager()->addStyleFromLayer( "my_style" );
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mLayerDtm->styleManager()->setCurrentStyle( "grayscale" );
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//
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// add map theme
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//
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QgsMapThemeCollection::MapThemeLayerRecord layerRecord( mLayerDtm );
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layerRecord.usingCurrentStyle = true;
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layerRecord.currentStyle = "my_style";
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QgsMapThemeCollection::MapThemeRecord record;
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record.addLayerRecord( layerRecord );
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mProject->mapThemeCollection()->insert( "theme_dtm", record );
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}
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//runs after all tests
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@ -204,6 +242,40 @@ void TestQgs3DRendering::testExtrudedPolygons()
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QVERIFY( renderCheck( "polygon3d_extrusion", img, 40 ) );
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}
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void TestQgs3DRendering::testMapTheme()
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{
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QgsRectangle fullExtent = mLayerDtm->extent();
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Qgs3DMapSettings *map = new Qgs3DMapSettings;
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map->setCrs( mProject->crs() );
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map->setOrigin( QgsVector3D( fullExtent.center().x(), fullExtent.center().y(), 0 ) );
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map->setLayers( QList<QgsMapLayer *>() << mLayerRgb );
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// set theme - this should override what we set in setLayers()
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map->setMapThemeCollection( mProject->mapThemeCollection() );
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map->setTerrainMapTheme( "theme_dtm" );
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|
||||
QgsFlatTerrainGenerator *flatTerrain = new QgsFlatTerrainGenerator;
|
||||
flatTerrain->setCrs( map->crs() );
|
||||
flatTerrain->setExtent( fullExtent );
|
||||
map->setTerrainGenerator( flatTerrain );
|
||||
|
||||
QgsOffscreen3DEngine engine;
|
||||
Qgs3DMapScene *scene = new Qgs3DMapScene( *map, &engine );
|
||||
engine.setRootEntity( scene );
|
||||
|
||||
// look from the top
|
||||
scene->cameraController()->setLookingAtPoint( QgsVector3D( 0, 0, 0 ), 2500, 0, 0 );
|
||||
|
||||
// When running the test on Travis, it would initially return empty rendered image.
|
||||
// Capturing the initial image and throwing it away fixes that. Hopefully we will
|
||||
// find a better fix in the future.
|
||||
Qgs3DUtils::captureSceneImage( engine, scene );
|
||||
|
||||
QImage img = Qgs3DUtils::captureSceneImage( engine, scene );
|
||||
QVERIFY( renderCheck( "terrain_theme", img, 40 ) );
|
||||
}
|
||||
|
||||
|
||||
bool TestQgs3DRendering::renderCheck( const QString &testName, QImage &image, int mismatchCount )
|
||||
{
|
||||
|
||||
BIN
tests/testdata/control_images/3d/expected_terrain_theme/expected_terrain_theme.png
vendored
Normal file
BIN
tests/testdata/control_images/3d/expected_terrain_theme/expected_terrain_theme.png
vendored
Normal file
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After Width: | Height: | Size: 58 KiB |
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