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QgsSymbolSelector{Widget,Dialog} class cleanup
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@ -72,52 +72,6 @@ Returns the symbol that is currently active in the widget. Can be ``None``.
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%End
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protected:
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void loadSymbol();
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%Docstring
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Reload the current symbol in the view.
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%End
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void updateUi();
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%Docstring
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Update the state of the UI based on the currently set symbol layer.
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%End
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void updateLockButton();
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%Docstring
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Update the lock button states based on the current symbol layer.
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%End
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QgsSymbolLayer *currentLayer();
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%Docstring
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The current symbol layer that is active in the interface.
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:return: The active symbol layer.
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%End
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void moveLayerByOffset( int offset );
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%Docstring
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Move the current active layer by a set offset in the list.
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:param offset: The offset to move the layer by
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%End
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void setWidget( QWidget *widget );
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%Docstring
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Set the properties widget for the active symbol layer.
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:param widget: The widget to set to configure the active symbol layer.
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%End
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signals:
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void symbolModified();
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%Docstring
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Emiited when a symbol is modified in the widget.
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%End
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public slots:
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void moveLayerDown();
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@ -179,9 +133,12 @@ alters tree and sets proper widget when Layer Type is changed
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\note: The layer is received from the LayerPropertiesWidget
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%End
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signals:
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protected: // data
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void symbolModified();
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%Docstring
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Emiited when a symbol is modified in the widget.
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%End
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};
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@ -236,6 +193,7 @@ Returns the symbol that is currently active in the widget. Can be ``None``.
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:return: The active symbol.
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%End
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QDialogButtonBox *buttonBox() const;
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%Docstring
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Returns a reference to the dialog's button box.
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@ -243,27 +201,8 @@ Returns a reference to the dialog's button box.
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.. versionadded:: 3.10
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%End
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protected:
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virtual void keyPressEvent( QKeyEvent *e );
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void loadSymbol();
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void updateUi();
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void updateLockButton();
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QgsSymbolLayer *currentLayer();
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void moveLayerByOffset( int offset );
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void setWidget( QWidget *widget );
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signals:
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void symbolModified();
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public slots:
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void moveLayerDown();
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void moveLayerUp();
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@ -295,6 +234,15 @@ alters tree and sets proper widget when Layer Type is changed
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\note: The layer is received from the LayerPropertiesWidget
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%End
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protected:
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virtual void keyPressEvent( QKeyEvent *e );
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signals:
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void symbolModified();
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};
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/************************************************************************
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@ -414,7 +414,7 @@ void QgsSymbolSelectorWidget::loadSymbol( QgsSymbol *symbol, SymbolLayerItem *pa
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}
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void QgsSymbolSelectorWidget::loadSymbol()
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void QgsSymbolSelectorWidget::reloadSymbol()
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{
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model->clear();
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loadSymbol( mSymbol, static_cast<SymbolLayerItem *>( model->invisibleRootItem() ) );
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@ -553,7 +553,7 @@ void QgsSymbolSelectorWidget::symbolChanged()
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else
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{
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//it is the symbol itself
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loadSymbol();
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reloadSymbol();
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QModelIndex newIndex = layersTree->model()->index( 0, 0 );
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layersTree->setCurrentIndex( newIndex );
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}
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@ -824,9 +824,9 @@ void QgsSymbolSelectorDialog::keyPressEvent( QKeyEvent *e )
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}
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}
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void QgsSymbolSelectorDialog::loadSymbol()
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void QgsSymbolSelectorDialog::reloadSymbol()
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{
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mSelectorWidget->loadSymbol();
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mSelectorWidget->reloadSymbol();
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}
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void QgsSymbolSelectorDialog::loadSymbol( QgsSymbol *symbol, SymbolLayerItem *parent )
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@ -128,58 +128,12 @@ class GUI_EXPORT QgsSymbolSelectorWidget: public QgsPanelWidget, private Ui::Qgs
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QgsSymbol *symbol() { return mSymbol; }
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/**
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* Load the given symbol into the widget.
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* Loads the given symbol into the widget.
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* \param symbol The symbol to load.
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* \param parent The parent symbol layer item. If the parent parameter is null, the whole symbol and model will be reset.
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* \note not available in Python bindings
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*/
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void loadSymbol( QgsSymbol *symbol, SymbolLayerItem *parent = nullptr ) SIP_SKIP;
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protected:
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/**
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* Reload the current symbol in the view.
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*/
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void loadSymbol();
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/**
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* Update the state of the UI based on the currently set symbol layer.
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*/
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void updateUi();
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/**
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* Update the lock button states based on the current symbol layer.
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*/
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void updateLockButton();
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//! \note not available in Python bindings
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SymbolLayerItem *currentLayerItem() SIP_SKIP;
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/**
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* The current symbol layer that is active in the interface.
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* \returns The active symbol layer.
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*/
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QgsSymbolLayer *currentLayer();
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/**
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* Move the current active layer by a set offset in the list.
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* \param offset The offset to move the layer by
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*/
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void moveLayerByOffset( int offset );
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/**
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* Set the properties widget for the active symbol layer.
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* \param widget The widget to set to configure the active symbol layer.
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*/
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void setWidget( QWidget *widget );
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signals:
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/**
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* Emiited when a symbol is modified in the widget.
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*/
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void symbolModified();
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public slots:
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/**
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@ -238,8 +192,50 @@ class GUI_EXPORT QgsSymbolSelectorWidget: public QgsPanelWidget, private Ui::Qgs
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*/
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void changeLayer( QgsSymbolLayer *layer );
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signals:
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/**
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* Emiited when a symbol is modified in the widget.
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*/
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void symbolModified();
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private:
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/**
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* Reload the current symbol in the view.
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*/
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void reloadSymbol();
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/**
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* Update the state of the UI based on the currently set symbol layer.
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*/
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void updateUi();
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/**
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* Update the lock button states based on the current symbol layer.
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*/
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void updateLockButton();
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SymbolLayerItem *currentLayerItem();
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/**
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* The current symbol layer that is active in the interface.
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* \returns The active symbol layer.
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*/
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QgsSymbolLayer *currentLayer();
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/**
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* Move the current active layer by a set offset in the list.
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* \param offset The offset to move the layer by
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*/
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void moveLayerByOffset( int offset );
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/**
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* Set the properties widget for the active symbol layer.
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* \param widget The widget to set to configure the active symbol layer.
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*/
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void setWidget( QWidget *widget );
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protected: // data
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QgsStyle *mStyle = nullptr;
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QgsSymbol *mSymbol = nullptr;
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QMenu *mAdvancedMenu = nullptr;
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@ -248,7 +244,6 @@ class GUI_EXPORT QgsSymbolSelectorWidget: public QgsPanelWidget, private Ui::Qgs
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QStandardItemModel *model = nullptr;
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QWidget *mPresentWidget = nullptr;
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private:
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std::unique_ptr<DataDefinedRestorer> mDataDefineRestorer;
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QgsSymbolWidgetContext mContext;
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QgsFeature mPreviewFeature;
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@ -302,37 +297,21 @@ class GUI_EXPORT QgsSymbolSelectorDialog : public QDialog
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*/
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QgsSymbol *symbol();
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/**
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* Loads the given symbol into the widget.
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* \param symbol The symbol to load.
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* \param parent The parent symbol layer item. If the parent parameter is null, the whole symbol and model will be reset.
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*/
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void loadSymbol( QgsSymbol *symbol, SymbolLayerItem *parent = nullptr ) SIP_SKIP;
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/**
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* Returns a reference to the dialog's button box.
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* \since QGIS 3.10
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*/
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QDialogButtonBox *buttonBox() const;
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protected:
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// Reimplements dialog keyPress event so we can ignore it
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void keyPressEvent( QKeyEvent *e ) override;
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void loadSymbol();
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//! \note not available in Python bindings
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void loadSymbol( QgsSymbol *symbol, SymbolLayerItem *parent ) SIP_SKIP;
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void updateUi();
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void updateLockButton();
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//! \note not available in Python bindings
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SymbolLayerItem *currentLayerItem() SIP_SKIP;
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QgsSymbolLayer *currentLayer();
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void moveLayerByOffset( int offset );
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void setWidget( QWidget *widget );
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signals:
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void symbolModified();
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public slots:
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void moveLayerDown();
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void moveLayerUp();
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@ -361,13 +340,39 @@ class GUI_EXPORT QgsSymbolSelectorDialog : public QDialog
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*/
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void changeLayer( QgsSymbolLayer *layer );
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protected:
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// Reimplements dialog keyPress event so we can ignore it
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void keyPressEvent( QKeyEvent *e ) override;
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private slots:
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void showHelp();
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signals:
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void symbolModified();
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private:
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void reloadSymbol();
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void updateUi();
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void updateLockButton();
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SymbolLayerItem *currentLayerItem();
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QgsSymbolLayer *currentLayer();
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void moveLayerByOffset( int offset );
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void setWidget( QWidget *widget );
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QgsSymbolSelectorWidget *mSelectorWidget = nullptr;
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QDialogButtonBox *mButtonBox = nullptr;
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QgsSymbolWidgetContext mContext;
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private slots:
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void showHelp();
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};
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#endif
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