[BACKPORT]fix RandomPoints crash when there are NULL values in

attributes
This commit is contained in:
Alexander Bruy 2011-07-29 19:57:22 +03:00
parent f3d5387edb
commit ccea540242

View File

@ -132,7 +132,7 @@ class Dialog(QDialog, Ui_Dialog):
if self.shapefileName is None or self.encoding is None:
return
self.outShape.setText( QString( self.shapefileName ) )
# combine all polygons in layer to create single polygon (slow for complex polygons)
def createSinglePolygon(self, vlayer):
provider = vlayer.dataProvider()
@ -153,13 +153,15 @@ class Dialog(QDialog, Ui_Dialog):
count = count + add
self.progressBar.setValue(count)
return geom
# Generate list of random points
def simpleRandom(self, n, bound, xmin, xmax, ymin, ymax):
seed()
points = []
i = 1
count = 40.00
if n == 0:
return []
add = ( 70.00 - 40.00 ) / n
while i <= n:
pGeom = QgsGeometry().fromPoint(QgsPoint(xmin + (xmax-xmin) * random(), ymin + (ymax-ymin) * random()))
@ -225,8 +227,8 @@ class Dialog(QDialog, Ui_Dialog):
count = count + add
self.progressBar.setValue(count)
del writer
#
#
def loopThruPolygons(self, inLayer, numRand, design):
sProvider = inLayer.dataProvider()
sAllAttrs = sProvider.attributeIndexes()