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update after QgsMapLayer layerNameChanged => nameChanged signal rename
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2addf31ce7
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@ -858,7 +858,7 @@ void QgsLayerTreeModel::connectToLayer( QgsLayerTreeLayer* nodeLayer )
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connect( layer, SIGNAL( editingStarted() ), this, SLOT( layerNeedsUpdate() ), Qt::UniqueConnection );
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connect( layer, SIGNAL( editingStopped() ), this, SLOT( layerNeedsUpdate() ), Qt::UniqueConnection );
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connect( layer, SIGNAL( layerModified() ), this, SLOT( layerNeedsUpdate() ), Qt::UniqueConnection );
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connect( layer, SIGNAL( layerNameChanged() ), this, SLOT( layerNeedsUpdate() ), Qt::UniqueConnection );
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connect( layer, SIGNAL( nameChanged() ), this, SLOT( layerNeedsUpdate() ), Qt::UniqueConnection );
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}
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}
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@ -31,7 +31,7 @@
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#include "qgsvectorlayer.h"
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#include "qgsrendererv2.h"
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/* Few notes about highligting (RB):
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/* Few notes about highlighting (RB):
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- The highlight fill must always be partially transparent because above highlighted layer
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may be another layer which must remain partially visible.
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- Because single highlight color does not work well with layers using similar layer color
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