Recreate nodeeditor only if new feature has been selected

This commit is contained in:
Marco Hugentobler 2015-07-20 16:12:46 +02:00
parent 863bf88f2b
commit afd7e77fa2

View File

@ -86,15 +86,18 @@ void QgsMapToolNodeTool::canvasMapPressEvent( QgsMapMouseEvent* e )
// remove previous warning
emit messageDiscarded();
delete mSelectedFeature;
mSelectedFeature = new QgsSelectedFeature( snapResults[0].snappedAtGeometry, vlayer, mCanvas );
connect( QgisApp::instance()->layerTreeView(), SIGNAL( currentLayerChanged( QgsMapLayer* ) ), this, SLOT( currentLayerChanged( QgsMapLayer* ) ) );
connect( mSelectedFeature, SIGNAL( destroyed() ), this, SLOT( selectedFeatureDestroyed() ) );
connect( mSelectedFeature, SIGNAL( lastVertexChanged( const QgsPointV2& ) ), this, SLOT( changeLastVertex( const QgsPointV2& ) ) );
connect( vlayer, SIGNAL( editingStopped() ), this, SLOT( editingToggled() ) );
mIsPoint = vlayer->geometryType() == QGis::Point;
mNodeEditor = new QgsNodeEditor( vlayer, mSelectedFeature, mCanvas );
QgisApp::instance()->addDockWidget( Qt::LeftDockWidgetArea, mNodeEditor );
if ( !mSelectedFeature || snapResults[0].snappedAtGeometry != mSelectedFeature->featureId() )
{
delete mSelectedFeature;
mSelectedFeature = new QgsSelectedFeature( snapResults[0].snappedAtGeometry, vlayer, mCanvas );
connect( QgisApp::instance()->layerTreeView(), SIGNAL( currentLayerChanged( QgsMapLayer* ) ), this, SLOT( currentLayerChanged( QgsMapLayer* ) ) );
connect( mSelectedFeature, SIGNAL( destroyed() ), this, SLOT( selectedFeatureDestroyed() ) );
connect( mSelectedFeature, SIGNAL( lastVertexChanged( const QgsPointV2& ) ), this, SLOT( changeLastVertex( const QgsPointV2& ) ) );
connect( vlayer, SIGNAL( editingStopped() ), this, SLOT( editingToggled() ) );
mIsPoint = vlayer->geometryType() == QGis::Point;
mNodeEditor = new QgsNodeEditor( vlayer, mSelectedFeature, mCanvas );
QgisApp::instance()->addDockWidget( Qt::LeftDockWidgetArea, mNodeEditor );
}
}
//select or move vertices if selected feature has not been changed