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better argument names for QgsGeometryUtils::lineIntersection
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@ -99,14 +99,14 @@ Returns the squared distance between a point and a line.
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:rtype: float
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%End
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static bool lineIntersection( const QgsPoint &p1, QgsVector v, const QgsPoint &q1, QgsVector w, QgsPoint &inter /Out/ );
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static bool lineIntersection( const QgsPoint &p1, QgsVector v1, const QgsPoint &p2, QgsVector v2, QgsPoint &intersection /Out/ );
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%Docstring
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Compute the intersection between two lines
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:param p1: Point on the first line
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:param v: Direction vector of the first line
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:param q1: Point on the second line
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:param w: Direction vector of the second line
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:param inter: Output parameter, the intersection point
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:param v1: Direction vector of the first line
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:param p2: Point on the second line
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:param v2: Direction vector of the second line
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:param intersection: Output parameter, the intersection point
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:return: Whether the lines intersect
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:rtype: bool
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@ -235,18 +235,18 @@ double QgsGeometryUtils::sqrDistToLine( double ptX, double ptY, double x1, doubl
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return dist;
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}
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bool QgsGeometryUtils::lineIntersection( const QgsPoint &p1, QgsVector v, const QgsPoint &q1, QgsVector w, QgsPoint &inter )
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bool QgsGeometryUtils::lineIntersection( const QgsPoint &p1, QgsVector v1, const QgsPoint &p2, QgsVector v2, QgsPoint &intersection )
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{
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double d = v.y() * w.x() - v.x() * w.y();
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double d = v1.y() * v2.x() - v1.x() * v2.y();
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if ( qgsDoubleNear( d, 0 ) )
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return false;
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double dx = q1.x() - p1.x();
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double dy = q1.y() - p1.y();
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double k = ( dy * w.x() - dx * w.y() ) / d;
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double dx = p2.x() - p1.x();
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double dy = p2.y() - p1.y();
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double k = ( dy * v2.x() - dx * v2.y() ) / d;
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inter = QgsPoint( p1.x() + v.x() * k, p1.y() + v.y() * k );
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intersection = QgsPoint( p1.x() + v1.x() * k, p1.y() + v1.y() * k );
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return true;
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}
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@ -92,13 +92,13 @@ class CORE_EXPORT QgsGeometryUtils
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/**
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* \brief Compute the intersection between two lines
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* \param p1 Point on the first line
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* \param v Direction vector of the first line
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* \param q1 Point on the second line
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* \param w Direction vector of the second line
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* \param inter Output parameter, the intersection point
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* \param v1 Direction vector of the first line
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* \param p2 Point on the second line
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* \param v2 Direction vector of the second line
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* \param intersection Output parameter, the intersection point
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* \returns Whether the lines intersect
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*/
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static bool lineIntersection( const QgsPoint &p1, QgsVector v, const QgsPoint &q1, QgsVector w, QgsPoint &inter SIP_OUT );
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static bool lineIntersection( const QgsPoint &p1, QgsVector v1, const QgsPoint &p2, QgsVector v2, QgsPoint &intersection SIP_OUT );
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/**
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* \brief Compute the intersection between two segments
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