Fix debug noise when using 25D geometry layers

This commit is contained in:
Nyall Dawson 2016-06-14 11:19:06 +10:00
parent 3a34368efb
commit 92830a2509

View File

@ -162,16 +162,22 @@ QGis::WkbType QGis::fromNewWkbType( QgsWKBTypes::Type type )
case QgsWKBTypes::NoGeometry:
return QGis::WKBNoGeometry;
case QgsWKBTypes::PointZ:
case QgsWKBTypes::Point25D:
return QGis::WKBPoint25D;
case QgsWKBTypes::LineStringZ:
case QgsWKBTypes::LineString25D:
return QGis::WKBLineString25D;
case QgsWKBTypes::PolygonZ:
case QgsWKBTypes::Polygon25D:
return QGis::WKBPolygon25D;
case QgsWKBTypes::MultiPointZ:
case QgsWKBTypes::MultiPoint25D:
return QGis::WKBMultiPoint25D;
case QgsWKBTypes::MultiLineStringZ:
case QgsWKBTypes::MultiLineString25D:
return QGis::WKBMultiLineString25D;
case QgsWKBTypes::MultiPolygonZ:
case QgsWKBTypes::MultiPolygon25D:
return QGis::WKBMultiPolygon25D;
default:
break;