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https://github.com/qgis/QGIS.git
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Add minor UI improvements
Debug camera info is always shown Debug depth map widget's default position is moved to bottom left corner, so it won't collide with axis widget Docking icon is moved to the last position Toolbar icon size is finally correct, changes with the window docked state as it should
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@ -995,7 +995,7 @@ class _3D_EXPORT Qgs3DMapSettings : public QObject, public QgsTemporalRangeObjec
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double mDebugShadowMapSize = 0.2;
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double mDebugShadowMapSize = 0.2;
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bool mDebugDepthMapEnabled = false;
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bool mDebugDepthMapEnabled = false;
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Qt::Corner mDebugDepthMapCorner = Qt::Corner::TopRightCorner;
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Qt::Corner mDebugDepthMapCorner = Qt::Corner::BottomLeftCorner;
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double mDebugDepthMapSize = 0.2;
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double mDebugDepthMapSize = 0.2;
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bool mTerrainRenderingEnabled = true;
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bool mTerrainRenderingEnabled = true;
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@ -57,21 +57,6 @@ Qgs3DDebugWidget::Qgs3DDebugWidget( Qgs3DMapCanvas *canvas, QWidget *parent ) :
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mLookingX->setRange( std::numeric_limits<float>::lowest(), std::numeric_limits<float>::max() );
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mLookingX->setRange( std::numeric_limits<float>::lowest(), std::numeric_limits<float>::max() );
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mLookingY->setRange( std::numeric_limits<float>::lowest(), std::numeric_limits<float>::max() );
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mLookingY->setRange( std::numeric_limits<float>::lowest(), std::numeric_limits<float>::max() );
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mLookingZ->setRange( std::numeric_limits<float>::lowest(), std::numeric_limits<float>::max() );
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mLookingZ->setRange( std::numeric_limits<float>::lowest(), std::numeric_limits<float>::max() );
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// hide camera info on first render
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for ( QWidget *childWidget : mCameraInfoGroupBox->findChildren<QWidget *>() )
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{
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childWidget->setVisible( false );
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}
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// hide or show camera info on toggle
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connect( mCameraInfoGroupBox, &QGroupBox::toggled, this, [ = ]( const bool enabled )
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{
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for ( QWidget *childWidget : mCameraInfoGroupBox->findChildren<QWidget *>() )
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{
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childWidget->setVisible( enabled );
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}
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} );
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}
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}
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/**
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/**
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@ -66,7 +66,7 @@ Qgs3DMapCanvasWidget::Qgs3DMapCanvasWidget( const QString &name, bool isDocked )
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const QgsSettings setting;
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const QgsSettings setting;
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QToolBar *toolBar = new QToolBar( this );
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QToolBar *toolBar = new QToolBar( this );
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toolBar->setIconSize( QgisApp::instance()->iconSize( true ) );
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toolBar->setIconSize( QgisApp::instance()->iconSize( isDocked ) );
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QAction *actionCameraControl = toolBar->addAction( QIcon( QgsApplication::iconPath( "mActionPan.svg" ) ),
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QAction *actionCameraControl = toolBar->addAction( QIcon( QgsApplication::iconPath( "mActionPan.svg" ) ),
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tr( "Camera Control" ), this, &Qgs3DMapCanvasWidget::cameraControl );
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tr( "Camera Control" ), this, &Qgs3DMapCanvasWidget::cameraControl );
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@ -308,6 +308,19 @@ Qgs3DMapCanvasWidget::Qgs3DMapCanvasWidget( const QString &name, bool isDocked )
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onTotalPendingJobsCountChanged();
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onTotalPendingJobsCountChanged();
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QAction *toggleDebugPanel = toolBar->addAction(
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QgsApplication::getThemeIcon( QStringLiteral( "/propertyicons/general.svg" ) ),
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tr( "Toggle On-Screen Debug Information" ) );
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toggleDebugPanel->setCheckable( true );
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toggleDebugPanel->setChecked(
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setting.value( QStringLiteral( "/3D/debugWidget/visibility" ), false, QgsSettings::Gui ).toBool()
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);
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toggleDebugWidget(
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setting.value( QStringLiteral( "/3D/debugWidget/visibility" ), false, QgsSettings::Gui ).toBool()
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);
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connect( toggleDebugPanel, &QAction::toggled, this, &Qgs3DMapCanvasWidget::toggleDebugWidget );
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mDockableWidgetHelper = new QgsDockableWidgetHelper( isDocked, mCanvasName, this, QgisApp::instance() );
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mDockableWidgetHelper = new QgsDockableWidgetHelper( isDocked, mCanvasName, this, QgisApp::instance() );
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if ( QDialog *dialog = mDockableWidgetHelper->dialog() )
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if ( QDialog *dialog = mDockableWidgetHelper->dialog() )
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{
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{
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@ -321,19 +334,10 @@ Qgs3DMapCanvasWidget::Qgs3DMapCanvasWidget( const QString &name, bool isDocked )
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{
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{
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QgisApp::instance()->close3DMapView( canvasName() );
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QgisApp::instance()->close3DMapView( canvasName() );
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} );
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} );
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connect( dockAction, &QAction::toggled, this, [ = ]( const bool isSmallSize )
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QAction *toggleDebugPanel = toolBar->addAction(
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{
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QgsApplication::getThemeIcon( QStringLiteral( "/propertyicons/general.svg" ) ),
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toolBar->setIconSize( QgisApp::instance()->iconSize( isSmallSize ) );
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tr( "Toggle On-Screen Debug Information" ) );
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} );
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toggleDebugPanel->setCheckable( true );
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toggleDebugPanel->setChecked(
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setting.value( QStringLiteral( "/3D/debugWidget/visibility" ), false, QgsSettings::Gui ).toBool()
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);
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toggleDebugWidget(
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setting.value( QStringLiteral( "/3D/debugWidget/visibility" ), false, QgsSettings::Gui ).toBool()
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);
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connect( toggleDebugPanel, &QAction::toggled, this, &Qgs3DMapCanvasWidget::toggleDebugWidget );
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}
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}
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Qgs3DMapCanvasWidget::~Qgs3DMapCanvasWidget()
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Qgs3DMapCanvasWidget::~Qgs3DMapCanvasWidget()
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@ -44,9 +44,9 @@
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<property name="geometry">
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<property name="geometry">
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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<y>0</y>
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<y>-295</y>
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<width>250</width>
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<width>250</width>
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<height>792</height>
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<height>790</height>
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</rect>
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</rect>
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</property>
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</property>
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<property name="sizePolicy">
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<property name="sizePolicy">
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@ -214,7 +214,7 @@
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<string>Show camera info</string>
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<string>Show camera info</string>
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</property>
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</property>
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<property name="checkable">
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<property name="checkable">
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<bool>true</bool>
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<bool>false</bool>
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</property>
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</property>
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<property name="checked">
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<property name="checked">
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<bool>false</bool>
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<bool>false</bool>
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