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QgsPointLocator::Type : Type safety
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@ -16,6 +16,8 @@ class QgsPointLocator : QObject
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enum Type { Invalid, Vertex, Edge, Area, All };
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typedef QFlags<QgsPointLocator::Type> Types;
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/** Prepare the index for queries. Does nothing if the index already exists.
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* If the number of features is greater than the value of maxFeaturesToIndex, creation of index is stopped
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* to make sure we do not run out of memory. If maxFeaturesToIndex is -1, no limits are used. Returns
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@ -66,10 +66,10 @@ class QgsSnappingUtils : QObject
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struct LayerConfig
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{
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LayerConfig( QgsVectorLayer* l, int t, double tol, QgsTolerance::UnitType u );
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LayerConfig( QgsVectorLayer* l, QgsPointLocator::Types t, double tol, QgsTolerance::UnitType u );
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QgsVectorLayer* layer;
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int type;
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QgsPointLocator::Types type;
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double tolerance;
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QgsTolerance::UnitType unit;
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};
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@ -57,7 +57,16 @@ class CORE_EXPORT QgsPointLocator : public QObject
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~QgsPointLocator();
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enum Type { Invalid = 0, Vertex = 1, Edge = 2, Area = 4, All = Vertex | Edge | Area };
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enum Type
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{
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Invalid = 0,
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Vertex = 1,
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Edge = 2,
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Area = 4,
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All = Vertex | Edge | Area
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};
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Q_DECLARE_FLAGS( Types, Type )
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/** Prepare the index for queries. Does nothing if the index already exists.
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* If the number of features is greater than the value of maxFeaturesToIndex, creation of index is stopped
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@ -455,9 +455,11 @@ void QgsSnappingUtils::readConfigFromProject()
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if ( !vlayer || !vlayer->hasGeometryType() )
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continue;
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int t = ( *snapIt == "to_vertex" ? QgsPointLocator::Vertex :
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( *snapIt == "to_segment" ? QgsPointLocator::Edge :
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QgsPointLocator::Vertex | QgsPointLocator::Edge ) );
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QgsPointLocator::Types t( *snapIt == "to_vertex" ? QgsPointLocator::Vertex :
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( *snapIt == "to_segment" ? QgsPointLocator::Edge :
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QgsPointLocator::Vertex | QgsPointLocator::Edge
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)
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);
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mLayers.append( LayerConfig( vlayer, t, tolIt->toDouble(), ( QgsTolerance::UnitType ) tolUnitIt->toInt() ) );
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}
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@ -100,13 +100,20 @@ class CORE_EXPORT QgsSnappingUtils : public QObject
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/** Query options used when the mode is snap to current layer */
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void defaultSettings( int& type, double& tolerance, QgsTolerance::UnitType& unit );
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/**
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* Configures how a certain layer should be handled in a snapping operation
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*/
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struct LayerConfig
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{
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LayerConfig( QgsVectorLayer* l, int t, double tol, QgsTolerance::UnitType u ) : layer( l ), type( t ), tolerance( tol ), unit( u ) {}
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LayerConfig( QgsVectorLayer* l, QgsPointLocator::Types t, double tol, QgsTolerance::UnitType u ) : layer( l ), type( t ), tolerance( tol ), unit( u ) {}
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//! The layer to configure.
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QgsVectorLayer* layer;
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int type;
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//! To which geometry properties of this layers a snapping should happen.
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QgsPointLocator::Types type;
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//! The range around snapping targets in which snapping should occur.
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double tolerance;
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//! The units in which the tolerance is specified.
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QgsTolerance::UnitType unit;
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};
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