testqgs3dexporter: Remove useless comments

This commit is contained in:
Jean Felder 2025-09-19 12:43:36 +02:00
parent c70a30fa2b
commit 29a7b983a8

View File

@ -137,14 +137,11 @@ void TestQgs3DExporter::do3DSceneExport( const QString &testName, int zoomLevels
void TestQgs3DExporter::test3DSceneExporter()
{
// =============================================
// =========== creating Qgs3DMapSettings
QgsVectorLayer *layerPoly = new QgsVectorLayer( testDataPath( "/3d/polygons.gpkg.gz" ), "polygons", "ogr" );
QVERIFY( layerPoly->isValid() );
const QgsRectangle fullExtent = layerPoly->extent();
// =========== create polygon 3D renderer
QgsPolygon3DSymbol *symbol3d = new QgsPolygon3DSymbol();
symbol3d->setExtrusionHeight( 10.f );
QgsPhongMaterialSettings materialSettings;
@ -158,7 +155,6 @@ void TestQgs3DExporter::test3DSceneExporter()
project.setCrs( QgsCoordinateReferenceSystem::fromEpsgId( 3857 ) );
project.addMapLayer( layerPoly );
// =========== create scene 3D settings
Qgs3DMapSettings mapSettings;
mapSettings.setCrs( project.crs() );
mapSettings.setExtent( fullExtent );
@ -169,7 +165,6 @@ void TestQgs3DExporter::test3DSceneExporter()
mapSettings.setMapThemeCollection( project.mapThemeCollection() );
mapSettings.setOutputDpi( 92 );
// =========== creating Qgs3DMapScene
QPoint winSize = QPoint( 640, 480 ); // default window size
QgsOffscreen3DEngine engine;
@ -199,8 +194,6 @@ void TestQgs3DExporter::test3DSceneExporter()
void TestQgs3DExporter::test3DSceneExporterBig()
{
// =============================================
// =========== creating Qgs3DMapSettings
QgsRasterLayer *layerDtm = new QgsRasterLayer( testDataPath( "/3d/dtm.tif" ), "dtm", "gdal" );
QVERIFY( layerDtm->isValid() );
@ -230,7 +223,6 @@ void TestQgs3DExporter::test3DSceneExporterBig()
mapSettings.setLightSources( { defaultPointLight.clone() } );
mapSettings.setOutputDpi( 92 );
// =========== creating Qgs3DMapScene
QPoint winSize = QPoint( 640, 480 ); // default window size
QgsOffscreen3DEngine engine;
@ -238,7 +230,6 @@ void TestQgs3DExporter::test3DSceneExporterBig()
Qgs3DMapScene *scene = new Qgs3DMapScene( mapSettings, &engine );
engine.setRootEntity( scene );
// =========== set camera position
scene->cameraController()->setLookingAtPoint( QVector3D( 0, 0, 0 ), 1500, 40.0, -10.0 );
const int nbFaces = 19869;
@ -261,8 +252,6 @@ void TestQgs3DExporter::test3DSceneExporterBig()
void TestQgs3DExporter::test3DSceneExporterFlatTerrain()
{
// =============================================
// =========== creating Qgs3DMapSettings
QgsRasterLayer *layerRgb = new QgsRasterLayer( testDataPath( "/3d/rgb.tif" ), "rgb", "gdal" );
QVERIFY( layerRgb->isValid() );
@ -294,7 +283,6 @@ void TestQgs3DExporter::test3DSceneExporterFlatTerrain()
mapSettings.setLightSources( { defaultPointLight.clone() } );
mapSettings.setOutputDpi( 92 );
// =========== creating Qgs3DMapScene
QPoint winSize = QPoint( 640, 480 ); // default window size
QgsOffscreen3DEngine engine;
@ -302,10 +290,8 @@ void TestQgs3DExporter::test3DSceneExporterFlatTerrain()
Qgs3DMapScene *scene = new Qgs3DMapScene( mapSettings, &engine );
engine.setRootEntity( scene );
// =========== set camera position
scene->cameraController()->setLookingAtPoint( QVector3D( 0, 0, 0 ), 1500, 40.0, -10.0 );
// =========== check the export with flat terrain
do3DSceneExport( "flat_terrain_scene_export", 5, 70, 401, 19875, scene, mLayerBuildings, &engine, scene->terrainEntity() );
delete scene;