QGIS/python/core/auto_generated/mesh/qgsmeshrenderersettings.sip.in

347 lines
7.8 KiB
Plaintext
Raw Normal View History

/************************************************************************
* This file has been generated automatically from *
* *
* src/core/mesh/qgsmeshrenderersettings.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/
class QgsMeshRendererMeshSettings
{
%Docstring
Represents a mesh renderer settings for mesh object
.. note::
The API is considered EXPERIMENTAL and can be changed without a notice
.. versionadded:: 3.2
%End
%TypeHeaderCode
#include "qgsmeshrenderersettings.h"
%End
public:
bool isEnabled() const;
%Docstring
Returns whether mesh structure rendering is enabled
%End
void setEnabled( bool enabled );
%Docstring
Sets whether mesh structure rendering is enabled
%End
double lineWidth() const;
%Docstring
Returns line width used for rendering (in millimeters)
%End
void setLineWidth( double lineWidth );
%Docstring
Sets line width used for rendering (in millimeters)
%End
QColor color() const;
%Docstring
Returns color used for rendering
%End
void setColor( const QColor &color );
%Docstring
Sets color used for rendering of the mesh
%End
};
class QgsMeshRendererScalarSettings
{
%Docstring
Represents a mesh renderer settings for scalar datasets
.. note::
The API is considered EXPERIMENTAL and can be changed without a notice
.. versionadded:: 3.2
%End
%TypeHeaderCode
#include "qgsmeshrenderersettings.h"
%End
public:
QgsColorRampShader colorRampShader() const;
%Docstring
Returns color ramp shader function
%End
void setColorRampShader( const QgsColorRampShader &shader );
%Docstring
Sets color ramp shader function
%End
bool isEnabled() const;
%Docstring
Returns whether color ramp has any items assigned
%End
void setEnabled( bool enabled );
};
class QgsMeshRendererVectorSettings
{
%Docstring
Represents a mesh renderer settings for vector datasets
.. note::
The API is considered EXPERIMENTAL and can be changed without a notice
.. versionadded:: 3.2
%End
%TypeHeaderCode
#include "qgsmeshrenderersettings.h"
%End
public:
bool isEnabled() const;
%Docstring
Returns whether rendering of vectors is enabled
%End
void setEnabled( bool enabled );
%Docstring
Sets whether rendering of vectors is enabled
%End
2018-05-16 17:02:35 +02:00
enum ArrowScalingMethod
{
MinMax,
Scaled,
Fixed
};
double lineWidth() const;
%Docstring
Returns line width of the arrow (in millimeters)
%End
void setLineWidth( double lineWidth );
%Docstring
Sets line width of the arrow in pixels (in millimeters)
%End
QColor color() const;
%Docstring
Returns color used for drawing arrows
%End
void setColor( const QColor &color );
%Docstring
Sets color used for drawing arrows
%End
double filterMin() const;
%Docstring
Returns filter value for vector magnitudes.
If magnitude of the vector is lower than this value, the vector is not
drawn. -1 represents that filtering is not active.
%End
void setFilterMin( double filterMin );
%Docstring
Sets filter value for vector magnitudes.
2018-05-25 09:18:41 +10:00
.. seealso:: :py:func:`filterMin`
%End
double filterMax() const;
%Docstring
Returns filter value for vector magnitudes.
If magnitude of the vector is higher than this value, the vector is not
drawn. -1 represents that filtering is not active.
%End
void setFilterMax( double filterMax );
%Docstring
Sets filter value for vector magnitudes.
2018-05-25 09:18:41 +10:00
.. seealso:: :py:func:`filterMax`
%End
2018-05-16 17:02:35 +02:00
QgsMeshRendererVectorSettings::ArrowScalingMethod shaftLengthMethod() const;
%Docstring
Returns method used for drawing arrows
%End
2018-05-22 14:32:20 +02:00
void setShaftLengthMethod( ArrowScalingMethod shaftLengthMethod );
%Docstring
Sets method used for drawing arrows
%End
double minShaftLength() const;
%Docstring
Returns mininimum shaft length (in millimeters)
2018-05-16 17:02:35 +02:00
Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
%End
void setMinShaftLength( double minShaftLength );
%Docstring
Sets mininimum shaft length (in millimeters)
2018-05-16 17:02:35 +02:00
Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
%End
double maxShaftLength() const;
%Docstring
Returns maximum shaft length (in millimeters)
2018-05-16 17:02:35 +02:00
Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
%End
void setMaxShaftLength( double maxShaftLength );
%Docstring
Sets maximum shaft length (in millimeters)
2018-05-16 17:02:35 +02:00
Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.MinMax
%End
double scaleFactor() const;
%Docstring
2018-05-16 17:02:35 +02:00
Returns scale factor
Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Scaled
%End
2018-05-16 17:02:35 +02:00
void setScaleFactor( double scaleFactor );
%Docstring
2018-05-16 17:02:35 +02:00
Sets scale factor
Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Scaled
%End
double fixedShaftLength() const;
%Docstring
2018-05-16 17:02:35 +02:00
Returns fixed arrow length (in millimeters)
Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Fixed
%End
2018-05-16 17:02:35 +02:00
void setFixedShaftLength( double fixedShaftLength );
%Docstring
2018-05-16 17:02:35 +02:00
Sets fixed length (in millimeters)
Only for QgsMeshRendererVectorSettings.ArrowScalingMethod.Fixed
%End
double arrowHeadWidthRatio() const;
%Docstring
Returns ratio of the head width of the arrow (range 0-1)
%End
void setArrowHeadWidthRatio( double arrowHeadWidthRatio );
%Docstring
Sets ratio of the head width of the arrow (range 0-1)
%End
double arrowHeadLengthRatio() const;
%Docstring
Returns ratio of the head length of the arrow (range 0-1)
%End
void setArrowHeadLengthRatio( double arrowHeadLengthRatio );
%Docstring
Sets ratio of the head length of the arrow (range 0-1)
%End
};
class QgsMeshRendererSettings
{
%Docstring
Represents all mesh renderer settings
.. note::
The API is considered EXPERIMENTAL and can be changed without a notice
.. versionadded:: 3.4
%End
%TypeHeaderCode
#include "qgsmeshrenderersettings.h"
%End
public:
QgsMeshRendererMeshSettings nativeMeshSettings() const;
%Docstring
Returns renderer settings
%End
void setNativeMeshSettings( const QgsMeshRendererMeshSettings &settings );
%Docstring
Sets new renderer settings, triggers repaint
%End
QgsMeshRendererMeshSettings triangularMeshSettings() const;
%Docstring
Returns renderer settings
%End
void setTriangularMeshSettings( const QgsMeshRendererMeshSettings &settings );
%Docstring
Sets new renderer settings
%End
QgsMeshRendererScalarSettings scalarSettings() const;
%Docstring
Returns renderer settings
%End
void setScalarSettings( const QgsMeshRendererScalarSettings &settings );
%Docstring
Sets new renderer settings
%End
QgsMeshRendererVectorSettings vectorSettings() const;
%Docstring
Returns renderer settings
%End
void setVectorSettings( const QgsMeshRendererVectorSettings &settings );
%Docstring
Sets new renderer settings
%End
QgsMeshDatasetIndex activeScalarDataset() const;
%Docstring
Returns active scalar dataset
%End
void setActiveScalarDataset( QgsMeshDatasetIndex index = QgsMeshDatasetIndex() );
%Docstring
Sets active scalar dataset for rendering
%End
QgsMeshDatasetIndex activeVectorDataset() const;
%Docstring
Returns active vector dataset
%End
void setActiveVectorDataset( QgsMeshDatasetIndex index = QgsMeshDatasetIndex() );
%Docstring
Sets active vector dataset for rendering.
%End
};
/************************************************************************
* This file has been generated automatically from *
* *
* src/core/mesh/qgsmeshrenderersettings.h *
* *
* Do not edit manually ! Edit header and run scripts/sipify.pl again *
************************************************************************/