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69 lines
2.4 KiB
Plaintext
69 lines
2.4 KiB
Plaintext
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/core/3d/qgsabstract3drenderer.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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namespace Qt3DCore
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{
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}
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class QgsAbstract3DRenderer
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{
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%Docstring
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Base class for all renderers that may to participate in 3D view.
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3D renderers implement the method createEntity() that returns a new 3D entity - that entity
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will be added to the 3D scene to represent data in renderer's display style.
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Renderers may store some custom properties (e.g. materials, sizes) that are written to and read from
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XML. It is therefore not recommended to store large amount of data within a renderer (e.g. arrays of vertices).
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.. versionadded:: 3.0
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%End
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%TypeHeaderCode
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#include "qgsabstract3drenderer.h"
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%End
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public:
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virtual ~QgsAbstract3DRenderer();
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virtual QString type() const = 0;
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%Docstring
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Returns unique identifier of the renderer class (used to identify subclass)
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:rtype: str
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%End
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virtual QgsAbstract3DRenderer *clone() const = 0 /Factory/;
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%Docstring
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Returns a cloned instance
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:rtype: QgsAbstract3DRenderer
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%End
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virtual void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const = 0;
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%Docstring
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Writes renderer's properties to given XML element
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%End
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virtual void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) = 0;
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%Docstring
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Reads renderer's properties from given XML element
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%End
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virtual void resolveReferences( const QgsProject &project );
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%Docstring
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Resolves references to other objects - second phase of loading - after readXml()
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%End
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/core/3d/qgsabstract3drenderer.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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