QGIS/python/plugins/processing/gui/RenderingStyles.py

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# -*- coding: utf-8 -*-
"""
***************************************************************************
RenderingStyles.py
---------------------
Date : August 2012
Copyright : (C) 2012 by Victor Olaya
Email : volayaf at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************
"""
__author__ = 'Victor Olaya'
__date__ = 'August 2012'
__copyright__ = '(C) 2012, Victor Olaya'
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# This will get replaced with a git SHA1 when you do a git archive
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__revision__ = '$Format:%H$'
import os
from processing.tools.system import userFolder
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class RenderingStyles:
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styles = {}
@staticmethod
def addAlgStylesAndSave(algname, styles):
RenderingStyles.styles[algname] = styles
RenderingStyles.saveSettings()
@staticmethod
def configFile():
return os.path.join(userFolder(), 'processing_qgis_styles.conf')
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@staticmethod
def loadStyles():
if not os.path.isfile(RenderingStyles.configFile()):
return
lines = open(RenderingStyles.configFile())
line = lines.readline().strip('\n')
while line != '':
tokens = line.split('|')
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if tokens[0] in RenderingStyles.styles.keys():
RenderingStyles.styles[tokens[0]][tokens[1]] = tokens[2]
else:
alg = {}
alg[tokens[1]] = tokens[2]
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RenderingStyles.styles[tokens[0]] = alg
line = lines.readline().strip('\n')
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lines.close()
@staticmethod
def saveSettings():
fout = open(RenderingStyles.configFile(), 'w')
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for alg in RenderingStyles.styles.keys():
for out in RenderingStyles.styles[alg].keys():
fout.write(alg + '|' + out + '|'
+ RenderingStyles.styles[alg][out] + '\n')
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fout.close()
@staticmethod
def getStyle(algname, outputname):
if algname in RenderingStyles.styles:
if outputname in RenderingStyles.styles[algname]:
return RenderingStyles.styles[algname][outputname]
return None