2024-08-15 11:15:03 +10:00
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/terrain/qgsdemterrainsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.py again *
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************************************************************************/
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class QgsDemTerrainSettings : QgsAbstractTerrainSettings
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{
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%Docstring(signature="appended")
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Terrain settings for a terrain generator that uses a raster DEM layer to build terrain.
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.. warning::
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This is not considered stable API, and may change in future QGIS releases. It is
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exposed to the Python bindings as a tech preview only.
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.. versionadded:: 3.42
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%End
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%TypeHeaderCode
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#include "qgsdemterrainsettings.h"
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%End
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public:
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2024-11-26 11:59:13 +10:00
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static QgsAbstractTerrainSettings *create() /Factory/;
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%Docstring
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Creates a new instance of a QgsDemTerrainSettings object.
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%End
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2024-08-15 11:15:03 +10:00
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QgsDemTerrainSettings *clone() const final /Factory/;
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QString type() const final;
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void readXml( const QDomElement &element, const QgsReadWriteContext &context ) final;
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void writeXml( QDomElement &element, const QgsReadWriteContext &context ) const final;
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void resolveReferences( const QgsProject *project ) final;
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bool equals( const QgsAbstractTerrainSettings *other ) const final;
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void setLayer( QgsRasterLayer *layer );
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%Docstring
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Sets the raster ``layer`` with elevation model to be used for terrain generation.
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.. seealso:: :py:func:`layer`
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%End
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QgsRasterLayer *layer() const;
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%Docstring
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Returns the raster layer with elevation model to be used for terrain generation.
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.. seealso:: :py:func:`setLayer`
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%End
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void setResolution( int resolution );
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%Docstring
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Sets the ``resolution`` of the terrain (how many elevation samples are taken on one side of a terrain tile).
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.. seealso:: :py:func:`resolution`
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%End
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int resolution() const;
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%Docstring
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Returns the resolution of the terrain (how many elevation samples are taken on one side of a terrain tile).
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.. seealso:: :py:func:`resolution`
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%End
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void setSkirtHeight( double height );
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%Docstring
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Sets the skirt ``height`` (in world units).
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Skirts at the edges of terrain tiles help hide cracks between adjacent tiles.
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.. seealso:: :py:func:`skirtHeight`
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%End
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double skirtHeight() const;
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%Docstring
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Returns the skirt height (in world units).
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Skirts at the edges of terrain tiles help hide cracks between adjacent tiles.
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.. seealso:: :py:func:`setSkirtHeight`
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%End
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/terrain/qgsdemterrainsettings.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.py again *
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************************************************************************/
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