2015-05-15 15:41:56 +02:00
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class QgsGeometryCollectionV2: public QgsAbstractGeometryV2
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{
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%TypeHeaderCode
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#include <qgsgeometrycollectionv2.h>
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%End
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public:
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QgsGeometryCollectionV2();
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QgsGeometryCollectionV2( const QgsGeometryCollectionV2& c );
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//QgsGeometryCollectionV2& operator=( const QgsGeometryCollectionV2& c );
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virtual ~QgsGeometryCollectionV2();
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int numGeometries() const;
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//const QgsAbstractGeometryV2* geometryN( int n ) const;
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QgsAbstractGeometryV2* geometryN( int n );
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//methods inherited from QgsAbstractGeometry
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virtual int dimension() const;
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virtual QString geometryType() const;
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virtual void clear();
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2015-07-29 11:52:14 +02:00
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/** Adds a geometry and takes ownership. Returns true in case of success*/
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2015-05-15 15:41:56 +02:00
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virtual bool addGeometry( QgsAbstractGeometryV2* g /Transfer/ );
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2015-09-09 16:11:09 +10:00
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/** Inserts a geometry before a specified index and takes ownership. Returns true in case of success.
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* @param index position to insert geometry before
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*/
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virtual bool insertGeometry( QgsAbstractGeometryV2* g /Transfer/, int index );
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2015-05-15 15:41:56 +02:00
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virtual bool removeGeometry( int nr );
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2015-08-17 17:14:05 +02:00
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virtual void transform( const QgsCoordinateTransform& ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform );
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2015-05-15 15:41:56 +02:00
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void transform( const QTransform& t );
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2015-06-22 21:57:01 +10:00
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//virtual void clip( const QgsRectangle& rect );
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2015-05-15 15:41:56 +02:00
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virtual void draw( QPainter& p ) const;
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bool fromWkb( const unsigned char * wkb );
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int wkbSize() const;
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unsigned char* asWkb( int& binarySize ) const;
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QString asWkt( int precision = 17 ) const;
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QDomElement asGML2( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const;
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QDomElement asGML3( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const;
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QString asJSON( int precision = 17 ) const;
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virtual QgsRectangle calculateBoundingBox() const;
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virtual void coordinateSequence( QList< QList< QList< QgsPointV2 > > >& coord /Out/ ) const;
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virtual double closestSegment( const QgsPointV2& pt, QgsPointV2& segmentPt, QgsVertexId& vertexAfter, bool* leftOf, double epsilon ) const;
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bool nextVertex( QgsVertexId& id, QgsPointV2& vertex ) const;
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//low-level editing
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virtual bool insertVertex( const QgsVertexId& position, const QgsPointV2& vertex );
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virtual bool moveVertex( const QgsVertexId& position, const QgsPointV2& newPos );
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virtual bool deleteVertex( const QgsVertexId& position );
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virtual double length() const;
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virtual double area() const;
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2015-05-29 17:59:52 +02:00
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bool hasCurvedSegments() const;
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2015-09-04 14:53:06 +02:00
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/** Returns approximate rotation angle for a vertex. Usually average angle between adjacent segments.
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2015-09-04 17:23:41 +02:00
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@param vertex the vertex id
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2015-09-04 14:53:06 +02:00
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@return rotation in radians, clockwise from north*/
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double vertexAngle( const QgsVertexId& vertex ) const;
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2015-05-15 15:41:56 +02:00
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};
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