2023-02-22 12:08:07 +10:00
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/qgs3dmapscene.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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2023-03-21 23:01:45 +02:00
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2023-02-22 12:08:07 +10:00
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class Qgs3DMapScene : QObject
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{
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%Docstring(signature="appended")
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Entity that encapsulates our 3D scene - contains all other entities (such as terrain) as children.
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.. note::
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Not available in Python bindings
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.. versionadded:: 3.0
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%End
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%TypeHeaderCode
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#include "qgs3dmapscene.h"
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%End
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public:
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QgsCameraController *cameraController();
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%Docstring
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Returns camera controller
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%End
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void viewZoomFull();
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%Docstring
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Resets camera view to show the whole scene (top view)
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%End
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void setViewFrom2DExtent( const QgsRectangle &extent );
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%Docstring
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Resets camera view to show the extent ``extent`` (top view)
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.. versionadded:: 3.26
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%End
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QVector<QgsPointXY> viewFrustum2DExtent();
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%Docstring
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Calculates the 2D extent viewed by the 3D camera as the vertices of the viewed trapezoid
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.. versionadded:: 3.26
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%End
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int terrainPendingJobsCount() const;
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%Docstring
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Returns number of pending jobs of the terrain entity
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%End
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int totalPendingJobsCount() const;
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%Docstring
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Returns number of pending jobs for all chunked entities
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.. versionadded:: 3.12
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%End
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enum SceneState
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{
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Ready,
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Updating,
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};
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SceneState sceneState() const;
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%Docstring
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Returns the current state of the scene
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%End
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float worldSpaceError( float epsilon, float distance );
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%Docstring
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Given screen error (in pixels) and distance from camera (in 3D world coordinates), this function
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estimates the error in world space. Takes into account camera's field of view and the screen (3D view) size.
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%End
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void exportScene( const Qgs3DMapExportSettings &exportSettings );
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%Docstring
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Exports the scene according to the scene export settings
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%End
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2023-03-21 23:01:45 +02:00
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2023-02-22 12:08:07 +10:00
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QgsRectangle sceneExtent();
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%Docstring
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Returns the scene extent in the map's CRS
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.. versionadded:: 3.20
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%End
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QgsDoubleRange elevationRange() const;
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%Docstring
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Returns the scene's elevation range
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.. note::
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Only terrain and point cloud layers are taken into account
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.. versionadded:: 3.30
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%End
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2023-02-26 13:45:55 +07:00
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Qgs3DMapSettings *mapSettings() const;
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%Docstring
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Returns the 3D map settings.
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.. versionadded:: 3.30
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%End
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2023-02-22 12:08:07 +10:00
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static QMap< QString, Qgs3DMapScene * > openScenes();
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%Docstring
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Returns a map of 3D map scenes (by name) open in the QGIS application.
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.. note::
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Only available from the QGIS desktop application.
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.. versionadded:: 3.30
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%End
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signals:
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void terrainEntityChanged();
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%Docstring
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Emitted when the current terrain entity is replaced by a new one
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%End
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void terrainPendingJobsCountChanged();
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%Docstring
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Emitted when the number of terrain's pending jobs changes
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%End
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void totalPendingJobsCountChanged();
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%Docstring
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Emitted when the total number of pending jobs changes
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.. versionadded:: 3.12
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%End
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void sceneStateChanged();
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%Docstring
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Emitted when the scene's state has changed
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%End
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void fpsCountChanged( float fpsCount );
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%Docstring
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Emitted when the FPS count changes
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%End
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void fpsCounterEnabledChanged( bool fpsCounterEnabled );
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%Docstring
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Emitted when the FPS counter is activated or deactivated
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%End
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void viewed2DExtentFrom3DChanged( QVector<QgsPointXY> extent );
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%Docstring
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Emitted when the viewed 2D extent seen by the 3D camera has changed
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.. versionadded:: 3.26
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%End
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public slots:
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void updateTemporal();
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%Docstring
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Updates the temporale entities
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%End
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private:
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Qgs3DMapScene();
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Qgs3DMapScene( const Qgs3DMapScene &other );
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};
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/************************************************************************
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* This file has been generated automatically from *
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* *
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* src/3d/qgs3dmapscene.h *
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* *
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* Do not edit manually ! Edit header and run scripts/sipify.pl again *
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************************************************************************/
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