QGIS/python/core/qgsproject.sip

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/** \ingroup core
* Reads and writes project states.
@note
Has two general kinds of state to make persistent. (I.e., to read and
write.) First, QGIS proprietary information. Second plug-in information.
A singleton since there shall only be one active project at a time; and
provides canonical location for plug-ins and main app to find/set
properties.
*/
class QgsProject : QObject, QgsExpressionContextGenerator
{
%TypeHeaderCode
#include <qgsproject.h>
%End
public:
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//! Returns the QgsProject singleton instance
static QgsProject* instance();
/**
* Create a new QgsProject.
*
* Most of the time you want to use QgsProject::instance() instead as many components of QGIS work with the singleton.
*/
explicit QgsProject( QObject* parent /TransferThis/ = nullptr );
~QgsProject();
/** Sets the project's title.
* @param title new title
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* @note added in 2.4
* @see title()
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*/
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void setTitle( const QString& title );
/** Returns the project's title.
* @see setTitle()
*/
QString title() const;
/**
* Returns true if the project has been modified since the last write()
*/
bool isDirty() const;
/** Sets the file name associated with the project. This is the file which contains the project's XML
* representation.
* @param name project file name
* @see fileName()
*/
void setFileName( const QString& name );
/** Returns the project's file name. This is the file which contains the project's XML
* representation.
* @see setFileName()
* @see fileInfo()
*/
QString fileName() const;
New framework for context based expressions This commit adds the ability for expressions to be evaluated against specific contexts. It replaces the previous behaviour where expressions were evaluated against a specific feature and could utilise fragile global "special columns". Now, expressions are instead evaluated using a context designed for each individual expression. This is done via QgsExpressionContext and QgsExpressionContextScope objects. A QgsExpressionContextScope encapsulates the variables and functions relating to a specific context. For instance, scopes can be created for "global" variables (such as QGIS version, platform, and user-set variables specified within the QGIS options dialog. Think things like user name, work department, etc), or for "project" variables (eg project path, title, filename, and user-set variables set through the project properties dialog. Project version, reference number, that kind of thing). Many more scopes are planned, including map layer scopes (variables for layer name, id, user-set variables through the layer properties dialog), composer scopes, etc... QgsExpressionContextScopes are 'stacked' into a QgsExpressionContext object. Scopes added later to a QgsExpressionContext will override any variables or functions provided by earlier scopes, so for instance a user could override their global 'author' variable set within QGIS options with a different 'author' set via the project properties dialog. The intended use is that a QgsExpressionContext is created before a batch set of QgsExpression evaluations. Scopes are then added to the context based on what makes sense for that particular expression. Eg, almost all contexts will consist of the global scope and project scope, and then additional scopes as required. So a composer label would be evaluated against a context consisting of the global scope, project scope, composition scope and finally composer item scope. The batch set of expression evaluations would then be performed using this context, after which the context is discarded. In other words, a context is designed for use for one specific set of expression evaluations only.
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/** Returns QFileInfo object for the project's associated file.
* @see fileName()
New framework for context based expressions This commit adds the ability for expressions to be evaluated against specific contexts. It replaces the previous behaviour where expressions were evaluated against a specific feature and could utilise fragile global "special columns". Now, expressions are instead evaluated using a context designed for each individual expression. This is done via QgsExpressionContext and QgsExpressionContextScope objects. A QgsExpressionContextScope encapsulates the variables and functions relating to a specific context. For instance, scopes can be created for "global" variables (such as QGIS version, platform, and user-set variables specified within the QGIS options dialog. Think things like user name, work department, etc), or for "project" variables (eg project path, title, filename, and user-set variables set through the project properties dialog. Project version, reference number, that kind of thing). Many more scopes are planned, including map layer scopes (variables for layer name, id, user-set variables through the layer properties dialog), composer scopes, etc... QgsExpressionContextScopes are 'stacked' into a QgsExpressionContext object. Scopes added later to a QgsExpressionContext will override any variables or functions provided by earlier scopes, so for instance a user could override their global 'author' variable set within QGIS options with a different 'author' set via the project properties dialog. The intended use is that a QgsExpressionContext is created before a batch set of QgsExpression evaluations. Scopes are then added to the context based on what makes sense for that particular expression. Eg, almost all contexts will consist of the global scope and project scope, and then additional scopes as required. So a composer label would be evaluated against a context consisting of the global scope, project scope, composition scope and finally composer item scope. The batch set of expression evaluations would then be performed using this context, after which the context is discarded. In other words, a context is designed for use for one specific set of expression evaluations only.
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* @note added in QGIS 2.9
*/
QFileInfo fileInfo() const;
/**
* Returns the project's native coordinate reference system.
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* @note added in QGIS 3.0
* @see setCrs()
* @see ellipsoid()
*/
QgsCoordinateReferenceSystem crs() const;
/**
* Sets the project's native coordinate reference system.
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* @note added in QGIS 3.0
* @see crs()
* @see setEllipsoid()
*/
void setCrs( const QgsCoordinateReferenceSystem& crs );
/**
* Returns a proj string representing the project's ellipsoid setting, e.g., "WGS84".
* @see setEllipsoid()
* @see crs()
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* @note added in QGIS 3.0
*/
QString ellipsoid() const;
/**
* Sets the project's ellipsoid from a proj string representation, e.g., "WGS84".
* @see ellipsoid()
* @see setCrs()
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* @note added in QGIS 3.0
*/
void setEllipsoid( const QString& ellipsoid );
/** Clear the project - removes all settings and resets it back to an empty, default state.
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* @note added in 2.4
*/
void clear();
/** Reads given project file from the given file.
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* @param filename name of project file to read
* @returns true if project file has been read successfully
*/
bool read( const QString& filename );
/** Reads the project from its currently associated file (see fileName() ).
* @returns true if project file has been read successfully
*/
bool read();
/** Reads the layer described in the associated DOM node.
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*
* @note This method is mainly for use by QgsProjectBadLayerHandler subclasses
* that may fix definition of bad layers with the user's help in GUI. Calling
* this method with corrected DOM node adds the layer back to the project.
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*
* @param layerNode represents a QgsProject DOM node that encodes a specific layer.
*/
bool readLayer( const QDomNode& layerNode );
/**
* Writes the project to a file.
* @param filename destination file
* @note calling this implicitly sets the project's filename (see setFileName() )
* @note isDirty() will be set to false if project is successfully written
* @returns true if project was written successfully
*
* \note Added in QGIS 3.0
*/
bool write( const QString& filename );
/** Writes the project to its current associated file (see fileName() ).
* @note isDirty() will be set to false if project is successfully written
* @returns true if project was written successfully
*/
bool write();
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/**
* Write a boolean entry to the project file.
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*
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* Keys are '/'-delimited entries, implying
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* a hierarchy of keys and corresponding values
*
* @note The key string must be valid xml tag names in order to be saved to the file.
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* @note available in python bindings as writeEntryBool
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*/
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bool writeEntry( const QString& scope, const QString& key, bool value ) /PyName=writeEntryBool/;
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/**
* Write a double entry to the project file.
*
* Keys are '/'-delimited entries, implying
* a hierarchy of keys and corresponding values
*
* @note The key string must be valid xml tag names in order to be saved to the file.
* @note available in python bindings as writeEntryDouble
*/
bool writeEntry( const QString& scope, const QString& key, double value ) /PyName=writeEntryDouble/;
/**
* Write an integer entry to the project file.
*
* Keys are '/'-delimited entries, implying
* a hierarchy of keys and corresponding values
*
* @note The key string must be valid xml tag names in order to be saved to the file.
*/
bool writeEntry( const QString& scope, const QString& key, int value );
/**
* Write a string entry to the project file.
*
* Keys are '/'-delimited entries, implying
* a hierarchy of keys and corresponding values
*
* @note The key string must be valid xml tag names in order to be saved to the file.
*/
bool writeEntry( const QString& scope, const QString& key, const QString& value );
/**
* Write a string list entry to the project file.
*
* Keys are '/'-delimited entries, implying
* a hierarchy of keys and corresponding values
*
* @note The key string must be valid xml tag names in order to be saved to the file.
*/
bool writeEntry( const QString& scope, const QString& key, const QStringList& value );
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/**
* Key value accessors
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*
* keys would be the familiar QgsSettings-like '/' delimited entries,
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* implying a hierarchy of keys and corresponding values
*/
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QStringList readListEntry( const QString& scope, const QString& key, const QStringList& def = QStringList(), bool *ok = 0 ) const;
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QString readEntry( const QString& scope, const QString& key, const QString& def = QString::null, bool* ok = 0 ) const;
int readNumEntry( const QString& scope, const QString& key, int def = 0, bool* ok = 0 ) const;
double readDoubleEntry( const QString& scope, const QString& key, double def = 0, bool* ok = 0 ) const;
bool readBoolEntry( const QString& scope, const QString& key, bool def = false, bool* ok = 0 ) const;
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/** Remove the given key */
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bool removeEntry( const QString& scope, const QString& key );
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/** Return keys with values -- do not return keys that contain other keys
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*
* @note equivalent to QgsSettings entryList()
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*/
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QStringList entryList( const QString& scope, const QString& key ) const;
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/** Return keys with keys -- do not return keys that contain only values
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*
* @note equivalent to QgsSettings subkeyList()
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*/
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QStringList subkeyList( const QString& scope, const QString& key ) const;
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/** Dump out current project properties to stderr
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*
* @todo XXX Now slightly broken since re-factoring. Won't print out top-level key
* and redundantly prints sub-keys.
*/
void dumpProperties() const;
QgsPathResolver pathResolver() const;
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/**
* Prepare a filename to save it to the project file.
* Creates an absolute or relative path according to the project settings.
* Paths written to the project file should be prepared with this method.
*/
QString writePath( const QString& filename ) const;
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/** Turn filename read from the project file to an absolute path */
QString readPath( QString filename ) const;
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/** Return error message from previous read/write */
QString error() const;
/** Change handler for missing layers.
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* Deletes old handler and takes ownership of the new one.
*/
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void setBadLayerHandler( QgsProjectBadLayerHandler* handler /Transfer/ );
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/** Returns project file path if layer is embedded from other project file. Returns empty string if layer is not embedded*/
QString layerIsEmbedded( const QString& id ) const;
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/** Creates a maplayer instance defined in an arbitrary project file. Caller takes ownership
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* @return the layer or 0 in case of error
* @note not available in Python bindings
*/
/*
bool createEmbeddedLayer( const QString& layerId, const QString& projectFilePath, QList<QDomNode>& brokenNodes,
QList< QPair< QgsVectorLayer*, QDomElement > >& vectorLayerList, bool saveFlag = true );
*/
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/** Create layer group instance defined in an arbitrary project file.
* @note: added in version 2.4
*/
QgsLayerTreeGroup* createEmbeddedGroup( const QString& groupName, const QString& projectFilePath, const QStringList &invisibleLayers );
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/** Convenience function to set topological editing */
void setTopologicalEditing( bool enabled );
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/** Convenience function to query topological editing status */
bool topologicalEditing() const;
/** Convenience function to query default distance measurement units for project.
* @note added in QGIS 2.14
* @see setDistanceUnits()
* @see areaUnits()
*/
QgsUnitTypes::DistanceUnit distanceUnits() const;
/**
* Sets the default distance measurement units for the project.
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* @note added in QGIS 3.0
* @see distanceUnits()
* @see setAreaUnits()
*/
void setDistanceUnits( QgsUnitTypes::DistanceUnit unit );
/** Convenience function to query default area measurement units for project.
* @note added in QGIS 2.14
* @see distanceUnits()
*/
QgsUnitTypes::AreaUnit areaUnits() const;
/**
* Sets the default area measurement units for the project.
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* @note added in QGIS 3.0
* @see areaUnits()
* @see setDistanceUnits()
*/
void setAreaUnits( QgsUnitTypes::AreaUnit unit );
/** Return project's home path
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@return home path of project (or QString::null if not set) */
QString homePath() const;
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QgsRelationManager *relationManager() const;
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//const QgsLayoutManager *layoutManager() const;
QgsLayoutManager *layoutManager();
QgsLayerTreeGroup *layerTreeRoot() const;
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/** Return pointer to the helper class that synchronizes map layer registry with layer tree
* @note added in 2.4
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*/
QgsLayerTreeRegistryBridge* layerTreeRegistryBridge() const;
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/** Returns pointer to the project's map theme collection.
* @note added in QGIS 2.12
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* @note renamed in QGIS 3.0, formerly QgsVisibilityPresetCollection
*/
QgsMapThemeCollection* mapThemeCollection();
QgsAnnotationManager* annotationManager();
/**
* Set a list of layers which should not be taken into account on map identification
*/
void setNonIdentifiableLayers( const QList<QgsMapLayer*>& layers );
/**
* Set a list of layers which should not be taken into account on map identification
*/
void setNonIdentifiableLayers( const QStringList& layerIds );
/**
* Get the list of layers which currently should not be taken into account on map identification
*/
QStringList nonIdentifiableLayers() const;
/**
* Transactional editing means that on supported datasources (postgres databases) the edit state of
* all tables that originate from the same database are synchronized and executed in a server side
* transaction.
*
* @note Added in QGIS 2.16
*/
bool autoTransaction() const;
/**
* Transactional editing means that on supported datasources (postgres databases) the edit state of
* all tables that originate from the same database are synchronized and executed in a server side
* transaction.
*
* Make sure that this is only called when all layers are not in edit mode.
*
* @note Added in QGIS 2.16
*/
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void setAutoTransaction( bool autoTransaction );
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/**
* Should default values be evaluated on provider side when requested and not when committed.
*
* @note added in 2.16
*/
bool evaluateDefaultValues() const;
/**
* Defines if default values should be evaluated on provider side when requested and not when committed.
*
* @note added in 2.16
*/
void setEvaluateDefaultValues( bool evaluateDefaultValues );
QgsExpressionContext createExpressionContext() const;
/**
* The snapping configuration for this project.
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*
* @note Added in QGIS 3.0
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*/
QgsSnappingConfig snappingConfig() const;
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/**
* The snapping configuration for this project.
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*
* @note Added in QGIS 3.0
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*/
void setSnappingConfig( const QgsSnappingConfig& snappingConfig );
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/**
* A list of layers with which intersections should be avoided.
*
* @note Added in QGIS 3.0
*/
QList<QgsVectorLayer*> avoidIntersectionsLayers() const;
/**
* A list of layers with which intersections should be avoided.
*
* @note Added in QGIS 3.0
*/
void setAvoidIntersectionsLayers( const QList<QgsVectorLayer*>& layers );
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QVariantMap customVariables() const;
void setCustomVariables( const QVariantMap& customVariables );
int count() const;
QgsMapLayer* mapLayer( const QString& layerId ) const;
/** Retrieve a list of matching registered layers by layer name.
* @param layerName name of layers to match
* @returns list of matching layers
* @see mapLayer()
* @see mapLayers()
*/
QList<QgsMapLayer *> mapLayersByName( const QString& layerName ) const;
/** Returns a map of all registered layers by layer ID.
* @see mapLayer()
* @see mapLayersByName()
* @see layers()
*/
QMap<QString, QgsMapLayer*> mapLayers() const;
QList<QgsMapLayer *> addMapLayers( const QList<QgsMapLayer *>& layers /Transfer/,
bool addToLegend = true );
QgsMapLayer* addMapLayer( QgsMapLayer * layer /Transfer/, bool addToLegend = true );
void removeMapLayers( const QStringList& layerIds );
/**
* @brief
* Remove a set of layers from the registry.
*
* The specified layers will be removed from the registry. If the registry has ownership
* of any layers these layers will also be deleted.
*
* @param layers A list of layers to remove. Null pointers are ignored.
*
* @note As a side-effect the QgsProject instance is marked dirty.
* @see removeMapLayer()
* @see removeAllMapLayers()
*/
void removeMapLayers( const QList<QgsMapLayer*>& layers );
void removeMapLayer( const QString& layerId );
/**
* @brief
* Remove a layer from the registry.
*
* The specified layer will be removed from the registry. If the registry has ownership
* of the layer then it will also be deleted.
*
* @param layer The layer to remove. Null pointers are ignored.
*
* @note As a side-effect the QgsProject instance is marked dirty.
* @see removeMapLayers()
* @see removeAllMapLayers()
*/
void removeMapLayer( QgsMapLayer* layer );
/**
* Removes all registered layers. If the registry has ownership
* of any layers these layers will also be deleted.
*
* @note As a side-effect the QgsProject instance is marked dirty.
* @note Calling this method will cause the removeAll() signal to
* be emitted.
* @see removeMapLayer()
* @see removeMapLayers()
*/
void removeAllMapLayers();
/**
* Reload all registered layer's provider data caches, synchronising the layer
* with any changes in the datasource.
* @see QgsMapLayer::reload()
*/
void reloadAllLayers();
signals:
//! emitted when project is being read
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void readProject( const QDomDocument& );
//! emitted when project is being written
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void writeProject( QDomDocument& );
/**
* Emitted, after the basic initialization of a layer from the project
* file is done. You can use this signal to read additional information
* from the project file.
*
* @param mapLayer The map layer which is being initialized
* @param layerNode The layer node from the project file
*/
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void readMapLayer( QgsMapLayer* mapLayer, const QDomElement& layerNode );
/**
* Emitted, when a layer is being saved. You can use this method to save
* additional information to the layer.
*
* @param mapLayer The map layer which is being initialized
* @param layerElem The layer element from the project file
* @param doc The document
*/
void writeMapLayer( QgsMapLayer *mapLayer, QDomElement &layerElem, QDomDocument &doc );
//! emitted when the project file has been written and closed
void projectSaved();
//! emitted when an old project file is read.
void oldProjectVersionWarning( const QString& );
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/**
* Emitted when a layer from a projects was read.
* @param i current layer
* @param n number of layers
*/
void layerLoaded( int i, int n );
void loadingLayer( const QString& );
//! Emitted when the list of layer which are excluded from map identification changes
void nonIdentifiableLayersChanged( QStringList nonIdentifiableLayers );
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//! Emitted when the file name of the project changes
void fileNameChanged();
//! Emitted when the home path of the project changes
void homePathChanged();
//! emitted whenever the configuration for snapping has changed
void snappingConfigChanged( const QgsSnappingConfig& config );
/** Emitted whenever the expression variables stored in the project have been changed.
* @note added in QGIS 3.0
*/
void customVariablesChanged();
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void crsChanged();
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/**
* Emitted whenever a new transaction group has been created or a
* transaction group has been removed.
*
* @note Added in QGIS 3.0
*/
void transactionGroupsChanged();
/**
* Emitted when the topological editing flag has changed.
*
* @note Added in QGIS 3.0
*/
void topologicalEditingChanged();
/**
* Emitted whenever avoidIntersectionsLayers has changed.
*
* @note Added in QGIS 3.0
*/
void avoidIntersectionsLayersChanged();
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/**
* Emitted when the map theme collection changes.
* This only happens when the map theme collection is reset.
* Any pointer previously received from mapThemeCollection()
* must no longer be used after this signal is emitted.
* You must still connect to signals from the map theme collection
* if you want to be notified about new map themes being added and
* map themes being removed.
*
* @note Added in QGIS 3.0
*/
void mapThemeCollectionChanged();
//
// signals from QgsMapLayerRegistry
//
void layersWillBeRemoved( const QStringList& layerIds );
/**
* Emitted when one or more layers are about to be removed from the registry.
*
* @param layers A list of layers which are to be removed.
* @see layerWillBeRemoved()
* @see layersRemoved()
*/
void layersWillBeRemoved( const QList<QgsMapLayer*>& layers );
void layerWillBeRemoved( const QString& layerId );
/**
* Emitted when a layer is about to be removed from the registry.
*
* @param layer The layer to be removed.
*
* @note Consider using {@link layersWillBeRemoved()} instead
* @see layersWillBeRemoved()
* @see layerRemoved()
*/
void layerWillBeRemoved( QgsMapLayer* layer );
void layersRemoved( const QStringList& layerIds );
void layerRemoved( const QString& layerId );
/**
* Emitted when all layers are removed, before {@link layersWillBeRemoved()} and
* {@link layerWillBeRemoved()} signals are emitted. The layersWillBeRemoved() and
* layerWillBeRemoved() signals will still be emitted following this signal.
* You can use this signal to do easy (and fast) cleanup.
*/
//TODO QGIS 3.0 - rename to past tense
void removeAll();
void layersAdded( const QList<QgsMapLayer *> &layers );
void layerWasAdded( QgsMapLayer *layer );
void legendLayersAdded( const QList<QgsMapLayer *> &layers );
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public slots:
/**
* Flag the project as dirty (modified). If this flag is set, the user will
* be asked to save changes to the project before closing the current project.
*
* @note added in 2.4
* @note promoted to public slot in 2.16
*/
void setDirty( bool b = true );
};