Tom Lane 512f67c8d0 Avoid integer overflow while sifting-up a heap in tuplesort.c.
If the number of tuples in the heap exceeds approximately INT_MAX/2,
this loop's calculation "2*i+1" could overflow, resulting in a crash.
Fix it by using unsigned int rather than int for the relevant local
variables; that shouldn't cost anything extra on any popular hardware.
Per bug #14722 from Sergey Koposov.

Original patch by Sergey Koposov, modified by me per a suggestion
from Heikki Linnakangas to use unsigned int not int64.

Back-patch to 9.4, where tuplesort.c grew the ability to sort as many
as INT_MAX tuples in-memory (commit 263865a48).

Discussion: https://postgr.es/m/20170629161637.1478.93109@wrigleys.postgresql.org
2017-07-12 13:24:16 -04:00

4456 lines
136 KiB
C

/*-------------------------------------------------------------------------
*
* tuplesort.c
* Generalized tuple sorting routines.
*
* This module handles sorting of heap tuples, index tuples, or single
* Datums (and could easily support other kinds of sortable objects,
* if necessary). It works efficiently for both small and large amounts
* of data. Small amounts are sorted in-memory using qsort(). Large
* amounts are sorted using temporary files and a standard external sort
* algorithm.
*
* See Knuth, volume 3, for more than you want to know about the external
* sorting algorithm. Historically, we divided the input into sorted runs
* using replacement selection, in the form of a priority tree implemented
* as a heap (essentially his Algorithm 5.2.3H), but now we only do that
* for the first run, and only if the run would otherwise end up being very
* short. We merge the runs using polyphase merge, Knuth's Algorithm
* 5.4.2D. The logical "tapes" used by Algorithm D are implemented by
* logtape.c, which avoids space wastage by recycling disk space as soon
* as each block is read from its "tape".
*
* We do not use Knuth's recommended data structure (Algorithm 5.4.1R) for
* the replacement selection, because it uses a fixed number of records
* in memory at all times. Since we are dealing with tuples that may vary
* considerably in size, we want to be able to vary the number of records
* kept in memory to ensure full utilization of the allowed sort memory
* space. So, we keep the tuples in a variable-size heap, with the next
* record to go out at the top of the heap. Like Algorithm 5.4.1R, each
* record is stored with the run number that it must go into, and we use
* (run number, key) as the ordering key for the heap. When the run number
* at the top of the heap changes, we know that no more records of the prior
* run are left in the heap. Note that there are in practice only ever two
* distinct run numbers, because since PostgreSQL 9.6, we only use
* replacement selection to form the first run.
*
* In PostgreSQL 9.6, a heap (based on Knuth's Algorithm H, with some small
* customizations) is only used with the aim of producing just one run,
* thereby avoiding all merging. Only the first run can use replacement
* selection, which is why there are now only two possible valid run
* numbers, and why heapification is customized to not distinguish between
* tuples in the second run (those will be quicksorted). We generally
* prefer a simple hybrid sort-merge strategy, where runs are sorted in much
* the same way as the entire input of an internal sort is sorted (using
* qsort()). The replacement_sort_tuples GUC controls the limited remaining
* use of replacement selection for the first run.
*
* There are several reasons to favor a hybrid sort-merge strategy.
* Maintaining a priority tree/heap has poor CPU cache characteristics.
* Furthermore, the growth in main memory sizes has greatly diminished the
* value of having runs that are larger than available memory, even in the
* case where there is partially sorted input and runs can be made far
* larger by using a heap. In most cases, a single-pass merge step is all
* that is required even when runs are no larger than available memory.
* Avoiding multiple merge passes was traditionally considered to be the
* major advantage of using replacement selection.
*
* The approximate amount of memory allowed for any one sort operation
* is specified in kilobytes by the caller (most pass work_mem). Initially,
* we absorb tuples and simply store them in an unsorted array as long as
* we haven't exceeded workMem. If we reach the end of the input without
* exceeding workMem, we sort the array using qsort() and subsequently return
* tuples just by scanning the tuple array sequentially. If we do exceed
* workMem, we begin to emit tuples into sorted runs in temporary tapes.
* When tuples are dumped in batch after quicksorting, we begin a new run
* with a new output tape (selected per Algorithm D). After the end of the
* input is reached, we dump out remaining tuples in memory into a final run
* (or two, when replacement selection is still used), then merge the runs
* using Algorithm D.
*
* When merging runs, we use a heap containing just the frontmost tuple from
* each source run; we repeatedly output the smallest tuple and replace it
* with the next tuple from its source tape (if any). When the heap empties,
* the merge is complete. The basic merge algorithm thus needs very little
* memory --- only M tuples for an M-way merge, and M is constrained to a
* small number. However, we can still make good use of our full workMem
* allocation by pre-reading additional blocks from each source tape. Without
* prereading, our access pattern to the temporary file would be very erratic;
* on average we'd read one block from each of M source tapes during the same
* time that we're writing M blocks to the output tape, so there is no
* sequentiality of access at all, defeating the read-ahead methods used by
* most Unix kernels. Worse, the output tape gets written into a very random
* sequence of blocks of the temp file, ensuring that things will be even
* worse when it comes time to read that tape. A straightforward merge pass
* thus ends up doing a lot of waiting for disk seeks. We can improve matters
* by prereading from each source tape sequentially, loading about workMem/M
* bytes from each tape in turn, and making the sequential blocks immediately
* available for reuse. This approach helps to localize both read and write
* accesses. The pre-reading is handled by logtape.c, we just tell it how
* much memory to use for the buffers.
*
* When the caller requests random access to the sort result, we form
* the final sorted run on a logical tape which is then "frozen", so
* that we can access it randomly. When the caller does not need random
* access, we return from tuplesort_performsort() as soon as we are down
* to one run per logical tape. The final merge is then performed
* on-the-fly as the caller repeatedly calls tuplesort_getXXX; this
* saves one cycle of writing all the data out to disk and reading it in.
*
* Before Postgres 8.2, we always used a seven-tape polyphase merge, on the
* grounds that 7 is the "sweet spot" on the tapes-to-passes curve according
* to Knuth's figure 70 (section 5.4.2). However, Knuth is assuming that
* tape drives are expensive beasts, and in particular that there will always
* be many more runs than tape drives. In our implementation a "tape drive"
* doesn't cost much more than a few Kb of memory buffers, so we can afford
* to have lots of them. In particular, if we can have as many tape drives
* as sorted runs, we can eliminate any repeated I/O at all. In the current
* code we determine the number of tapes M on the basis of workMem: we want
* workMem/M to be large enough that we read a fair amount of data each time
* we preread from a tape, so as to maintain the locality of access described
* above. Nonetheless, with large workMem we can have many tapes (but not
* too many -- see the comments in tuplesort_merge_order).
*
*
* Portions Copyright (c) 1996-2017, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* IDENTIFICATION
* src/backend/utils/sort/tuplesort.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include <limits.h>
#include "access/htup_details.h"
#include "access/nbtree.h"
#include "access/hash.h"
#include "catalog/index.h"
#include "catalog/pg_am.h"
#include "commands/tablespace.h"
#include "executor/executor.h"
#include "miscadmin.h"
#include "pg_trace.h"
#include "utils/datum.h"
#include "utils/logtape.h"
#include "utils/lsyscache.h"
#include "utils/memutils.h"
#include "utils/pg_rusage.h"
#include "utils/rel.h"
#include "utils/sortsupport.h"
#include "utils/tuplesort.h"
/* sort-type codes for sort__start probes */
#define HEAP_SORT 0
#define INDEX_SORT 1
#define DATUM_SORT 2
#define CLUSTER_SORT 3
/* GUC variables */
#ifdef TRACE_SORT
bool trace_sort = false;
#endif
#ifdef DEBUG_BOUNDED_SORT
bool optimize_bounded_sort = true;
#endif
/*
* The objects we actually sort are SortTuple structs. These contain
* a pointer to the tuple proper (might be a MinimalTuple or IndexTuple),
* which is a separate palloc chunk --- we assume it is just one chunk and
* can be freed by a simple pfree() (except during merge, when we use a
* simple slab allocator). SortTuples also contain the tuple's first key
* column in Datum/nullflag format, and an index integer.
*
* Storing the first key column lets us save heap_getattr or index_getattr
* calls during tuple comparisons. We could extract and save all the key
* columns not just the first, but this would increase code complexity and
* overhead, and wouldn't actually save any comparison cycles in the common
* case where the first key determines the comparison result. Note that
* for a pass-by-reference datatype, datum1 points into the "tuple" storage.
*
* There is one special case: when the sort support infrastructure provides an
* "abbreviated key" representation, where the key is (typically) a pass by
* value proxy for a pass by reference type. In this case, the abbreviated key
* is stored in datum1 in place of the actual first key column.
*
* When sorting single Datums, the data value is represented directly by
* datum1/isnull1 for pass by value types (or null values). If the datatype is
* pass-by-reference and isnull1 is false, then "tuple" points to a separately
* palloc'd data value, otherwise "tuple" is NULL. The value of datum1 is then
* either the same pointer as "tuple", or is an abbreviated key value as
* described above. Accordingly, "tuple" is always used in preference to
* datum1 as the authoritative value for pass-by-reference cases.
*
* While building initial runs, tupindex holds the tuple's run number.
* Historically, the run number could meaningfully distinguish many runs, but
* it now only distinguishes RUN_FIRST and HEAP_RUN_NEXT, since replacement
* selection is always abandoned after the first run; no other run number
* should be represented here. During merge passes, we re-use it to hold the
* input tape number that each tuple in the heap was read from. tupindex goes
* unused if the sort occurs entirely in memory.
*/
typedef struct
{
void *tuple; /* the tuple itself */
Datum datum1; /* value of first key column */
bool isnull1; /* is first key column NULL? */
int tupindex; /* see notes above */
} SortTuple;
/*
* During merge, we use a pre-allocated set of fixed-size slots to hold
* tuples. To avoid palloc/pfree overhead.
*
* Merge doesn't require a lot of memory, so we can afford to waste some,
* by using gratuitously-sized slots. If a tuple is larger than 1 kB, the
* palloc() overhead is not significant anymore.
*
* 'nextfree' is valid when this chunk is in the free list. When in use, the
* slot holds a tuple.
*/
#define SLAB_SLOT_SIZE 1024
typedef union SlabSlot
{
union SlabSlot *nextfree;
char buffer[SLAB_SLOT_SIZE];
} SlabSlot;
/*
* Possible states of a Tuplesort object. These denote the states that
* persist between calls of Tuplesort routines.
*/
typedef enum
{
TSS_INITIAL, /* Loading tuples; still within memory limit */
TSS_BOUNDED, /* Loading tuples into bounded-size heap */
TSS_BUILDRUNS, /* Loading tuples; writing to tape */
TSS_SORTEDINMEM, /* Sort completed entirely in memory */
TSS_SORTEDONTAPE, /* Sort completed, final run is on tape */
TSS_FINALMERGE /* Performing final merge on-the-fly */
} TupSortStatus;
/*
* Parameters for calculation of number of tapes to use --- see inittapes()
* and tuplesort_merge_order().
*
* In this calculation we assume that each tape will cost us about 1 blocks
* worth of buffer space. This ignores the overhead of all the other data
* structures needed for each tape, but it's probably close enough.
*
* MERGE_BUFFER_SIZE is how much data we'd like to read from each input
* tape during a preread cycle (see discussion at top of file).
*/
#define MINORDER 6 /* minimum merge order */
#define MAXORDER 500 /* maximum merge order */
#define TAPE_BUFFER_OVERHEAD BLCKSZ
#define MERGE_BUFFER_SIZE (BLCKSZ * 32)
/*
* Run numbers, used during external sort operations.
*
* HEAP_RUN_NEXT is only used for SortTuple.tupindex, never state.currentRun.
*/
#define RUN_FIRST 0
#define HEAP_RUN_NEXT INT_MAX
#define RUN_SECOND 1
typedef int (*SortTupleComparator) (const SortTuple *a, const SortTuple *b,
Tuplesortstate *state);
/*
* Private state of a Tuplesort operation.
*/
struct Tuplesortstate
{
TupSortStatus status; /* enumerated value as shown above */
int nKeys; /* number of columns in sort key */
bool randomAccess; /* did caller request random access? */
bool bounded; /* did caller specify a maximum number of
* tuples to return? */
bool boundUsed; /* true if we made use of a bounded heap */
int bound; /* if bounded, the maximum number of tuples */
bool tuples; /* Can SortTuple.tuple ever be set? */
int64 availMem; /* remaining memory available, in bytes */
int64 allowedMem; /* total memory allowed, in bytes */
int maxTapes; /* number of tapes (Knuth's T) */
int tapeRange; /* maxTapes-1 (Knuth's P) */
MemoryContext sortcontext; /* memory context holding most sort data */
MemoryContext tuplecontext; /* sub-context of sortcontext for tuple data */
LogicalTapeSet *tapeset; /* logtape.c object for tapes in a temp file */
/*
* These function pointers decouple the routines that must know what kind
* of tuple we are sorting from the routines that don't need to know it.
* They are set up by the tuplesort_begin_xxx routines.
*
* Function to compare two tuples; result is per qsort() convention, ie:
* <0, 0, >0 according as a<b, a=b, a>b. The API must match
* qsort_arg_comparator.
*/
SortTupleComparator comparetup;
/*
* Function to copy a supplied input tuple into palloc'd space and set up
* its SortTuple representation (ie, set tuple/datum1/isnull1). Also,
* state->availMem must be decreased by the amount of space used for the
* tuple copy (note the SortTuple struct itself is not counted).
*/
void (*copytup) (Tuplesortstate *state, SortTuple *stup, void *tup);
/*
* Function to write a stored tuple onto tape. The representation of the
* tuple on tape need not be the same as it is in memory; requirements on
* the tape representation are given below. Unless the slab allocator is
* used, after writing the tuple, pfree() the out-of-line data (not the
* SortTuple struct!), and increase state->availMem by the amount of
* memory space thereby released.
*/
void (*writetup) (Tuplesortstate *state, int tapenum,
SortTuple *stup);
/*
* Function to read a stored tuple from tape back into memory. 'len' is
* the already-read length of the stored tuple. The tuple is allocated
* from the slab memory arena, or is palloc'd, see readtup_alloc().
*/
void (*readtup) (Tuplesortstate *state, SortTuple *stup,
int tapenum, unsigned int len);
/*
* This array holds the tuples now in sort memory. If we are in state
* INITIAL, the tuples are in no particular order; if we are in state
* SORTEDINMEM, the tuples are in final sorted order; in states BUILDRUNS
* and FINALMERGE, the tuples are organized in "heap" order per Algorithm
* H. In state SORTEDONTAPE, the array is not used.
*/
SortTuple *memtuples; /* array of SortTuple structs */
int memtupcount; /* number of tuples currently present */
int memtupsize; /* allocated length of memtuples array */
bool growmemtuples; /* memtuples' growth still underway? */
/*
* Memory for tuples is sometimes allocated using a simple slab allocator,
* rather than with palloc(). Currently, we switch to slab allocation
* when we start merging. Merging only needs to keep a small, fixed
* number of tuples in memory at any time, so we can avoid the
* palloc/pfree overhead by recycling a fixed number of fixed-size slots
* to hold the tuples.
*
* For the slab, we use one large allocation, divided into SLAB_SLOT_SIZE
* slots. The allocation is sized to have one slot per tape, plus one
* additional slot. We need that many slots to hold all the tuples kept
* in the heap during merge, plus the one we have last returned from the
* sort, with tuplesort_gettuple.
*
* Initially, all the slots are kept in a linked list of free slots. When
* a tuple is read from a tape, it is put to the next available slot, if
* it fits. If the tuple is larger than SLAB_SLOT_SIZE, it is palloc'd
* instead.
*
* When we're done processing a tuple, we return the slot back to the free
* list, or pfree() if it was palloc'd. We know that a tuple was
* allocated from the slab, if its pointer value is between
* slabMemoryBegin and -End.
*
* When the slab allocator is used, the USEMEM/LACKMEM mechanism of
* tracking memory usage is not used.
*/
bool slabAllocatorUsed;
char *slabMemoryBegin; /* beginning of slab memory arena */
char *slabMemoryEnd; /* end of slab memory arena */
SlabSlot *slabFreeHead; /* head of free list */
/* Buffer size to use for reading input tapes, during merge. */
size_t read_buffer_size;
/*
* When we return a tuple to the caller in tuplesort_gettuple_XXX, that
* came from a tape (that is, in TSS_SORTEDONTAPE or TSS_FINALMERGE
* modes), we remember the tuple in 'lastReturnedTuple', so that we can
* recycle the memory on next gettuple call.
*/
void *lastReturnedTuple;
/*
* While building initial runs, this indicates if the replacement
* selection strategy is in use. When it isn't, then a simple hybrid
* sort-merge strategy is in use instead (runs are quicksorted).
*/
bool replaceActive;
/*
* While building initial runs, this is the current output run number
* (starting at RUN_FIRST). Afterwards, it is the number of initial runs
* we made.
*/
int currentRun;
/*
* Unless otherwise noted, all pointer variables below are pointers to
* arrays of length maxTapes, holding per-tape data.
*/
/*
* This variable is only used during merge passes. mergeactive[i] is true
* if we are reading an input run from (actual) tape number i and have not
* yet exhausted that run.
*/
bool *mergeactive; /* active input run source? */
/*
* Variables for Algorithm D. Note that destTape is a "logical" tape
* number, ie, an index into the tp_xxx[] arrays. Be careful to keep
* "logical" and "actual" tape numbers straight!
*/
int Level; /* Knuth's l */
int destTape; /* current output tape (Knuth's j, less 1) */
int *tp_fib; /* Target Fibonacci run counts (A[]) */
int *tp_runs; /* # of real runs on each tape */
int *tp_dummy; /* # of dummy runs for each tape (D[]) */
int *tp_tapenum; /* Actual tape numbers (TAPE[]) */
int activeTapes; /* # of active input tapes in merge pass */
/*
* These variables are used after completion of sorting to keep track of
* the next tuple to return. (In the tape case, the tape's current read
* position is also critical state.)
*/
int result_tape; /* actual tape number of finished output */
int current; /* array index (only used if SORTEDINMEM) */
bool eof_reached; /* reached EOF (needed for cursors) */
/* markpos_xxx holds marked position for mark and restore */
long markpos_block; /* tape block# (only used if SORTEDONTAPE) */
int markpos_offset; /* saved "current", or offset in tape block */
bool markpos_eof; /* saved "eof_reached" */
/*
* The sortKeys variable is used by every case other than the hash index
* case; it is set by tuplesort_begin_xxx. tupDesc is only used by the
* MinimalTuple and CLUSTER routines, though.
*/
TupleDesc tupDesc;
SortSupport sortKeys; /* array of length nKeys */
/*
* This variable is shared by the single-key MinimalTuple case and the
* Datum case (which both use qsort_ssup()). Otherwise it's NULL.
*/
SortSupport onlyKey;
/*
* Additional state for managing "abbreviated key" sortsupport routines
* (which currently may be used by all cases except the hash index case).
* Tracks the intervals at which the optimization's effectiveness is
* tested.
*/
int64 abbrevNext; /* Tuple # at which to next check
* applicability */
/*
* These variables are specific to the CLUSTER case; they are set by
* tuplesort_begin_cluster.
*/
IndexInfo *indexInfo; /* info about index being used for reference */
EState *estate; /* for evaluating index expressions */
/*
* These variables are specific to the IndexTuple case; they are set by
* tuplesort_begin_index_xxx and used only by the IndexTuple routines.
*/
Relation heapRel; /* table the index is being built on */
Relation indexRel; /* index being built */
/* These are specific to the index_btree subcase: */
bool enforceUnique; /* complain if we find duplicate tuples */
/* These are specific to the index_hash subcase: */
uint32 high_mask; /* masks for sortable part of hash code */
uint32 low_mask;
uint32 max_buckets;
/*
* These variables are specific to the Datum case; they are set by
* tuplesort_begin_datum and used only by the DatumTuple routines.
*/
Oid datumType;
/* we need typelen in order to know how to copy the Datums. */
int datumTypeLen;
/*
* Resource snapshot for time of sort start.
*/
#ifdef TRACE_SORT
PGRUsage ru_start;
#endif
};
/*
* Is the given tuple allocated from the slab memory arena?
*/
#define IS_SLAB_SLOT(state, tuple) \
((char *) (tuple) >= (state)->slabMemoryBegin && \
(char *) (tuple) < (state)->slabMemoryEnd)
/*
* Return the given tuple to the slab memory free list, or free it
* if it was palloc'd.
*/
#define RELEASE_SLAB_SLOT(state, tuple) \
do { \
SlabSlot *buf = (SlabSlot *) tuple; \
\
if (IS_SLAB_SLOT((state), buf)) \
{ \
buf->nextfree = (state)->slabFreeHead; \
(state)->slabFreeHead = buf; \
} else \
pfree(buf); \
} while(0)
#define COMPARETUP(state,a,b) ((*(state)->comparetup) (a, b, state))
#define COPYTUP(state,stup,tup) ((*(state)->copytup) (state, stup, tup))
#define WRITETUP(state,tape,stup) ((*(state)->writetup) (state, tape, stup))
#define READTUP(state,stup,tape,len) ((*(state)->readtup) (state, stup, tape, len))
#define LACKMEM(state) ((state)->availMem < 0 && !(state)->slabAllocatorUsed)
#define USEMEM(state,amt) ((state)->availMem -= (amt))
#define FREEMEM(state,amt) ((state)->availMem += (amt))
/*
* NOTES about on-tape representation of tuples:
*
* We require the first "unsigned int" of a stored tuple to be the total size
* on-tape of the tuple, including itself (so it is never zero; an all-zero
* unsigned int is used to delimit runs). The remainder of the stored tuple
* may or may not match the in-memory representation of the tuple ---
* any conversion needed is the job of the writetup and readtup routines.
*
* If state->randomAccess is true, then the stored representation of the
* tuple must be followed by another "unsigned int" that is a copy of the
* length --- so the total tape space used is actually sizeof(unsigned int)
* more than the stored length value. This allows read-backwards. When
* randomAccess is not true, the write/read routines may omit the extra
* length word.
*
* writetup is expected to write both length words as well as the tuple
* data. When readtup is called, the tape is positioned just after the
* front length word; readtup must read the tuple data and advance past
* the back length word (if present).
*
* The write/read routines can make use of the tuple description data
* stored in the Tuplesortstate record, if needed. They are also expected
* to adjust state->availMem by the amount of memory space (not tape space!)
* released or consumed. There is no error return from either writetup
* or readtup; they should ereport() on failure.
*
*
* NOTES about memory consumption calculations:
*
* We count space allocated for tuples against the workMem limit, plus
* the space used by the variable-size memtuples array. Fixed-size space
* is not counted; it's small enough to not be interesting.
*
* Note that we count actual space used (as shown by GetMemoryChunkSpace)
* rather than the originally-requested size. This is important since
* palloc can add substantial overhead. It's not a complete answer since
* we won't count any wasted space in palloc allocation blocks, but it's
* a lot better than what we were doing before 7.3. As of 9.6, a
* separate memory context is used for caller passed tuples. Resetting
* it at certain key increments significantly ameliorates fragmentation.
* Note that this places a responsibility on readtup and copytup routines
* to use the right memory context for these tuples (and to not use the
* reset context for anything whose lifetime needs to span multiple
* external sort runs).
*/
/* When using this macro, beware of double evaluation of len */
#define LogicalTapeReadExact(tapeset, tapenum, ptr, len) \
do { \
if (LogicalTapeRead(tapeset, tapenum, ptr, len) != (size_t) (len)) \
elog(ERROR, "unexpected end of data"); \
} while(0)
static Tuplesortstate *tuplesort_begin_common(int workMem, bool randomAccess);
static void puttuple_common(Tuplesortstate *state, SortTuple *tuple);
static bool consider_abort_common(Tuplesortstate *state);
static bool useselection(Tuplesortstate *state);
static void inittapes(Tuplesortstate *state);
static void selectnewtape(Tuplesortstate *state);
static void init_slab_allocator(Tuplesortstate *state, int numSlots);
static void mergeruns(Tuplesortstate *state);
static void mergeonerun(Tuplesortstate *state);
static void beginmerge(Tuplesortstate *state);
static bool mergereadnext(Tuplesortstate *state, int srcTape, SortTuple *stup);
static void dumptuples(Tuplesortstate *state, bool alltuples);
static void dumpbatch(Tuplesortstate *state, bool alltuples);
static void make_bounded_heap(Tuplesortstate *state);
static void sort_bounded_heap(Tuplesortstate *state);
static void tuplesort_sort_memtuples(Tuplesortstate *state);
static void tuplesort_heap_insert(Tuplesortstate *state, SortTuple *tuple,
bool checkIndex);
static void tuplesort_heap_replace_top(Tuplesortstate *state, SortTuple *tuple,
bool checkIndex);
static void tuplesort_heap_delete_top(Tuplesortstate *state, bool checkIndex);
static void reversedirection(Tuplesortstate *state);
static unsigned int getlen(Tuplesortstate *state, int tapenum, bool eofOK);
static void markrunend(Tuplesortstate *state, int tapenum);
static void *readtup_alloc(Tuplesortstate *state, Size tuplen);
static int comparetup_heap(const SortTuple *a, const SortTuple *b,
Tuplesortstate *state);
static void copytup_heap(Tuplesortstate *state, SortTuple *stup, void *tup);
static void writetup_heap(Tuplesortstate *state, int tapenum,
SortTuple *stup);
static void readtup_heap(Tuplesortstate *state, SortTuple *stup,
int tapenum, unsigned int len);
static int comparetup_cluster(const SortTuple *a, const SortTuple *b,
Tuplesortstate *state);
static void copytup_cluster(Tuplesortstate *state, SortTuple *stup, void *tup);
static void writetup_cluster(Tuplesortstate *state, int tapenum,
SortTuple *stup);
static void readtup_cluster(Tuplesortstate *state, SortTuple *stup,
int tapenum, unsigned int len);
static int comparetup_index_btree(const SortTuple *a, const SortTuple *b,
Tuplesortstate *state);
static int comparetup_index_hash(const SortTuple *a, const SortTuple *b,
Tuplesortstate *state);
static void copytup_index(Tuplesortstate *state, SortTuple *stup, void *tup);
static void writetup_index(Tuplesortstate *state, int tapenum,
SortTuple *stup);
static void readtup_index(Tuplesortstate *state, SortTuple *stup,
int tapenum, unsigned int len);
static int comparetup_datum(const SortTuple *a, const SortTuple *b,
Tuplesortstate *state);
static void copytup_datum(Tuplesortstate *state, SortTuple *stup, void *tup);
static void writetup_datum(Tuplesortstate *state, int tapenum,
SortTuple *stup);
static void readtup_datum(Tuplesortstate *state, SortTuple *stup,
int tapenum, unsigned int len);
static void free_sort_tuple(Tuplesortstate *state, SortTuple *stup);
/*
* Special versions of qsort just for SortTuple objects. qsort_tuple() sorts
* any variant of SortTuples, using the appropriate comparetup function.
* qsort_ssup() is specialized for the case where the comparetup function
* reduces to ApplySortComparator(), that is single-key MinimalTuple sorts
* and Datum sorts.
*/
#include "qsort_tuple.c"
/*
* tuplesort_begin_xxx
*
* Initialize for a tuple sort operation.
*
* After calling tuplesort_begin, the caller should call tuplesort_putXXX
* zero or more times, then call tuplesort_performsort when all the tuples
* have been supplied. After performsort, retrieve the tuples in sorted
* order by calling tuplesort_getXXX until it returns false/NULL. (If random
* access was requested, rescan, markpos, and restorepos can also be called.)
* Call tuplesort_end to terminate the operation and release memory/disk space.
*
* Each variant of tuplesort_begin has a workMem parameter specifying the
* maximum number of kilobytes of RAM to use before spilling data to disk.
* (The normal value of this parameter is work_mem, but some callers use
* other values.) Each variant also has a randomAccess parameter specifying
* whether the caller needs non-sequential access to the sort result.
*/
static Tuplesortstate *
tuplesort_begin_common(int workMem, bool randomAccess)
{
Tuplesortstate *state;
MemoryContext sortcontext;
MemoryContext tuplecontext;
MemoryContext oldcontext;
/*
* Create a working memory context for this sort operation. All data
* needed by the sort will live inside this context.
*/
sortcontext = AllocSetContextCreate(CurrentMemoryContext,
"TupleSort main",
ALLOCSET_DEFAULT_SIZES);
/*
* Caller tuple (e.g. IndexTuple) memory context.
*
* A dedicated child context used exclusively for caller passed tuples
* eases memory management. Resetting at key points reduces
* fragmentation. Note that the memtuples array of SortTuples is allocated
* in the parent context, not this context, because there is no need to
* free memtuples early.
*/
tuplecontext = AllocSetContextCreate(sortcontext,
"Caller tuples",
ALLOCSET_DEFAULT_SIZES);
/*
* Make the Tuplesortstate within the per-sort context. This way, we
* don't need a separate pfree() operation for it at shutdown.
*/
oldcontext = MemoryContextSwitchTo(sortcontext);
state = (Tuplesortstate *) palloc0(sizeof(Tuplesortstate));
#ifdef TRACE_SORT
if (trace_sort)
pg_rusage_init(&state->ru_start);
#endif
state->status = TSS_INITIAL;
state->randomAccess = randomAccess;
state->bounded = false;
state->tuples = true;
state->boundUsed = false;
state->allowedMem = workMem * (int64) 1024;
state->availMem = state->allowedMem;
state->sortcontext = sortcontext;
state->tuplecontext = tuplecontext;
state->tapeset = NULL;
state->memtupcount = 0;
/*
* Initial size of array must be more than ALLOCSET_SEPARATE_THRESHOLD;
* see comments in grow_memtuples().
*/
state->memtupsize = Max(1024,
ALLOCSET_SEPARATE_THRESHOLD / sizeof(SortTuple) + 1);
state->growmemtuples = true;
state->slabAllocatorUsed = false;
state->memtuples = (SortTuple *) palloc(state->memtupsize * sizeof(SortTuple));
USEMEM(state, GetMemoryChunkSpace(state->memtuples));
/* workMem must be large enough for the minimal memtuples array */
if (LACKMEM(state))
elog(ERROR, "insufficient memory allowed for sort");
state->currentRun = RUN_FIRST;
/*
* maxTapes, tapeRange, and Algorithm D variables will be initialized by
* inittapes(), if needed
*/
state->result_tape = -1; /* flag that result tape has not been formed */
MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate *
tuplesort_begin_heap(TupleDesc tupDesc,
int nkeys, AttrNumber *attNums,
Oid *sortOperators, Oid *sortCollations,
bool *nullsFirstFlags,
int workMem, bool randomAccess)
{
Tuplesortstate *state = tuplesort_begin_common(workMem, randomAccess);
MemoryContext oldcontext;
int i;
oldcontext = MemoryContextSwitchTo(state->sortcontext);
AssertArg(nkeys > 0);
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG,
"begin tuple sort: nkeys = %d, workMem = %d, randomAccess = %c",
nkeys, workMem, randomAccess ? 't' : 'f');
#endif
state->nKeys = nkeys;
TRACE_POSTGRESQL_SORT_START(HEAP_SORT,
false, /* no unique check */
nkeys,
workMem,
randomAccess);
state->comparetup = comparetup_heap;
state->copytup = copytup_heap;
state->writetup = writetup_heap;
state->readtup = readtup_heap;
state->tupDesc = tupDesc; /* assume we need not copy tupDesc */
state->abbrevNext = 10;
/* Prepare SortSupport data for each column */
state->sortKeys = (SortSupport) palloc0(nkeys * sizeof(SortSupportData));
for (i = 0; i < nkeys; i++)
{
SortSupport sortKey = state->sortKeys + i;
AssertArg(attNums[i] != 0);
AssertArg(sortOperators[i] != 0);
sortKey->ssup_cxt = CurrentMemoryContext;
sortKey->ssup_collation = sortCollations[i];
sortKey->ssup_nulls_first = nullsFirstFlags[i];
sortKey->ssup_attno = attNums[i];
/* Convey if abbreviation optimization is applicable in principle */
sortKey->abbreviate = (i == 0);
PrepareSortSupportFromOrderingOp(sortOperators[i], sortKey);
}
/*
* The "onlyKey" optimization cannot be used with abbreviated keys, since
* tie-breaker comparisons may be required. Typically, the optimization
* is only of value to pass-by-value types anyway, whereas abbreviated
* keys are typically only of value to pass-by-reference types.
*/
if (nkeys == 1 && !state->sortKeys->abbrev_converter)
state->onlyKey = state->sortKeys;
MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate *
tuplesort_begin_cluster(TupleDesc tupDesc,
Relation indexRel,
int workMem, bool randomAccess)
{
Tuplesortstate *state = tuplesort_begin_common(workMem, randomAccess);
ScanKey indexScanKey;
MemoryContext oldcontext;
int i;
Assert(indexRel->rd_rel->relam == BTREE_AM_OID);
oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG,
"begin tuple sort: nkeys = %d, workMem = %d, randomAccess = %c",
RelationGetNumberOfAttributes(indexRel),
workMem, randomAccess ? 't' : 'f');
#endif
state->nKeys = RelationGetNumberOfAttributes(indexRel);
TRACE_POSTGRESQL_SORT_START(CLUSTER_SORT,
false, /* no unique check */
state->nKeys,
workMem,
randomAccess);
state->comparetup = comparetup_cluster;
state->copytup = copytup_cluster;
state->writetup = writetup_cluster;
state->readtup = readtup_cluster;
state->abbrevNext = 10;
state->indexInfo = BuildIndexInfo(indexRel);
state->tupDesc = tupDesc; /* assume we need not copy tupDesc */
indexScanKey = _bt_mkscankey_nodata(indexRel);
if (state->indexInfo->ii_Expressions != NULL)
{
TupleTableSlot *slot;
ExprContext *econtext;
/*
* We will need to use FormIndexDatum to evaluate the index
* expressions. To do that, we need an EState, as well as a
* TupleTableSlot to put the table tuples into. The econtext's
* scantuple has to point to that slot, too.
*/
state->estate = CreateExecutorState();
slot = MakeSingleTupleTableSlot(tupDesc);
econtext = GetPerTupleExprContext(state->estate);
econtext->ecxt_scantuple = slot;
}
/* Prepare SortSupport data for each column */
state->sortKeys = (SortSupport) palloc0(state->nKeys *
sizeof(SortSupportData));
for (i = 0; i < state->nKeys; i++)
{
SortSupport sortKey = state->sortKeys + i;
ScanKey scanKey = indexScanKey + i;
int16 strategy;
sortKey->ssup_cxt = CurrentMemoryContext;
sortKey->ssup_collation = scanKey->sk_collation;
sortKey->ssup_nulls_first =
(scanKey->sk_flags & SK_BT_NULLS_FIRST) != 0;
sortKey->ssup_attno = scanKey->sk_attno;
/* Convey if abbreviation optimization is applicable in principle */
sortKey->abbreviate = (i == 0);
AssertState(sortKey->ssup_attno != 0);
strategy = (scanKey->sk_flags & SK_BT_DESC) != 0 ?
BTGreaterStrategyNumber : BTLessStrategyNumber;
PrepareSortSupportFromIndexRel(indexRel, strategy, sortKey);
}
_bt_freeskey(indexScanKey);
MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate *
tuplesort_begin_index_btree(Relation heapRel,
Relation indexRel,
bool enforceUnique,
int workMem, bool randomAccess)
{
Tuplesortstate *state = tuplesort_begin_common(workMem, randomAccess);
ScanKey indexScanKey;
MemoryContext oldcontext;
int i;
oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG,
"begin index sort: unique = %c, workMem = %d, randomAccess = %c",
enforceUnique ? 't' : 'f',
workMem, randomAccess ? 't' : 'f');
#endif
state->nKeys = RelationGetNumberOfAttributes(indexRel);
TRACE_POSTGRESQL_SORT_START(INDEX_SORT,
enforceUnique,
state->nKeys,
workMem,
randomAccess);
state->comparetup = comparetup_index_btree;
state->copytup = copytup_index;
state->writetup = writetup_index;
state->readtup = readtup_index;
state->abbrevNext = 10;
state->heapRel = heapRel;
state->indexRel = indexRel;
state->enforceUnique = enforceUnique;
indexScanKey = _bt_mkscankey_nodata(indexRel);
state->nKeys = RelationGetNumberOfAttributes(indexRel);
/* Prepare SortSupport data for each column */
state->sortKeys = (SortSupport) palloc0(state->nKeys *
sizeof(SortSupportData));
for (i = 0; i < state->nKeys; i++)
{
SortSupport sortKey = state->sortKeys + i;
ScanKey scanKey = indexScanKey + i;
int16 strategy;
sortKey->ssup_cxt = CurrentMemoryContext;
sortKey->ssup_collation = scanKey->sk_collation;
sortKey->ssup_nulls_first =
(scanKey->sk_flags & SK_BT_NULLS_FIRST) != 0;
sortKey->ssup_attno = scanKey->sk_attno;
/* Convey if abbreviation optimization is applicable in principle */
sortKey->abbreviate = (i == 0);
AssertState(sortKey->ssup_attno != 0);
strategy = (scanKey->sk_flags & SK_BT_DESC) != 0 ?
BTGreaterStrategyNumber : BTLessStrategyNumber;
PrepareSortSupportFromIndexRel(indexRel, strategy, sortKey);
}
_bt_freeskey(indexScanKey);
MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate *
tuplesort_begin_index_hash(Relation heapRel,
Relation indexRel,
uint32 high_mask,
uint32 low_mask,
uint32 max_buckets,
int workMem, bool randomAccess)
{
Tuplesortstate *state = tuplesort_begin_common(workMem, randomAccess);
MemoryContext oldcontext;
oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG,
"begin index sort: high_mask = 0x%x, low_mask = 0x%x, "
"max_buckets = 0x%x, workMem = %d, randomAccess = %c",
high_mask,
low_mask,
max_buckets,
workMem, randomAccess ? 't' : 'f');
#endif
state->nKeys = 1; /* Only one sort column, the hash code */
state->comparetup = comparetup_index_hash;
state->copytup = copytup_index;
state->writetup = writetup_index;
state->readtup = readtup_index;
state->heapRel = heapRel;
state->indexRel = indexRel;
state->high_mask = high_mask;
state->low_mask = low_mask;
state->max_buckets = max_buckets;
MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate *
tuplesort_begin_datum(Oid datumType, Oid sortOperator, Oid sortCollation,
bool nullsFirstFlag,
int workMem, bool randomAccess)
{
Tuplesortstate *state = tuplesort_begin_common(workMem, randomAccess);
MemoryContext oldcontext;
int16 typlen;
bool typbyval;
oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG,
"begin datum sort: workMem = %d, randomAccess = %c",
workMem, randomAccess ? 't' : 'f');
#endif
state->nKeys = 1; /* always a one-column sort */
TRACE_POSTGRESQL_SORT_START(DATUM_SORT,
false, /* no unique check */
1,
workMem,
randomAccess);
state->comparetup = comparetup_datum;
state->copytup = copytup_datum;
state->writetup = writetup_datum;
state->readtup = readtup_datum;
state->abbrevNext = 10;
state->datumType = datumType;
/* lookup necessary attributes of the datum type */
get_typlenbyval(datumType, &typlen, &typbyval);
state->datumTypeLen = typlen;
state->tuples = !typbyval;
/* Prepare SortSupport data */
state->sortKeys = (SortSupport) palloc0(sizeof(SortSupportData));
state->sortKeys->ssup_cxt = CurrentMemoryContext;
state->sortKeys->ssup_collation = sortCollation;
state->sortKeys->ssup_nulls_first = nullsFirstFlag;
/*
* Abbreviation is possible here only for by-reference types. In theory,
* a pass-by-value datatype could have an abbreviated form that is cheaper
* to compare. In a tuple sort, we could support that, because we can
* always extract the original datum from the tuple is needed. Here, we
* can't, because a datum sort only stores a single copy of the datum; the
* "tuple" field of each sortTuple is NULL.
*/
state->sortKeys->abbreviate = !typbyval;
PrepareSortSupportFromOrderingOp(sortOperator, state->sortKeys);
/*
* The "onlyKey" optimization cannot be used with abbreviated keys, since
* tie-breaker comparisons may be required. Typically, the optimization
* is only of value to pass-by-value types anyway, whereas abbreviated
* keys are typically only of value to pass-by-reference types.
*/
if (!state->sortKeys->abbrev_converter)
state->onlyKey = state->sortKeys;
MemoryContextSwitchTo(oldcontext);
return state;
}
/*
* tuplesort_set_bound
*
* Advise tuplesort that at most the first N result tuples are required.
*
* Must be called before inserting any tuples. (Actually, we could allow it
* as long as the sort hasn't spilled to disk, but there seems no need for
* delayed calls at the moment.)
*
* This is a hint only. The tuplesort may still return more tuples than
* requested.
*/
void
tuplesort_set_bound(Tuplesortstate *state, int64 bound)
{
/* Assert we're called before loading any tuples */
Assert(state->status == TSS_INITIAL);
Assert(state->memtupcount == 0);
Assert(!state->bounded);
#ifdef DEBUG_BOUNDED_SORT
/* Honor GUC setting that disables the feature (for easy testing) */
if (!optimize_bounded_sort)
return;
#endif
/* We want to be able to compute bound * 2, so limit the setting */
if (bound > (int64) (INT_MAX / 2))
return;
state->bounded = true;
state->bound = (int) bound;
/*
* Bounded sorts are not an effective target for abbreviated key
* optimization. Disable by setting state to be consistent with no
* abbreviation support.
*/
state->sortKeys->abbrev_converter = NULL;
if (state->sortKeys->abbrev_full_comparator)
state->sortKeys->comparator = state->sortKeys->abbrev_full_comparator;
/* Not strictly necessary, but be tidy */
state->sortKeys->abbrev_abort = NULL;
state->sortKeys->abbrev_full_comparator = NULL;
}
/*
* tuplesort_end
*
* Release resources and clean up.
*
* NOTE: after calling this, any pointers returned by tuplesort_getXXX are
* pointing to garbage. Be careful not to attempt to use or free such
* pointers afterwards!
*/
void
tuplesort_end(Tuplesortstate *state)
{
/* context swap probably not needed, but let's be safe */
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
long spaceUsed;
if (state->tapeset)
spaceUsed = LogicalTapeSetBlocks(state->tapeset);
else
spaceUsed = (state->allowedMem - state->availMem + 1023) / 1024;
#endif
/*
* Delete temporary "tape" files, if any.
*
* Note: want to include this in reported total cost of sort, hence need
* for two #ifdef TRACE_SORT sections.
*/
if (state->tapeset)
LogicalTapeSetClose(state->tapeset);
#ifdef TRACE_SORT
if (trace_sort)
{
if (state->tapeset)
elog(LOG, "external sort ended, %ld disk blocks used: %s",
spaceUsed, pg_rusage_show(&state->ru_start));
else
elog(LOG, "internal sort ended, %ld KB used: %s",
spaceUsed, pg_rusage_show(&state->ru_start));
}
TRACE_POSTGRESQL_SORT_DONE(state->tapeset != NULL, spaceUsed);
#else
/*
* If you disabled TRACE_SORT, you can still probe sort__done, but you
* ain't getting space-used stats.
*/
TRACE_POSTGRESQL_SORT_DONE(state->tapeset != NULL, 0L);
#endif
/* Free any execution state created for CLUSTER case */
if (state->estate != NULL)
{
ExprContext *econtext = GetPerTupleExprContext(state->estate);
ExecDropSingleTupleTableSlot(econtext->ecxt_scantuple);
FreeExecutorState(state->estate);
}
MemoryContextSwitchTo(oldcontext);
/*
* Free the per-sort memory context, thereby releasing all working memory,
* including the Tuplesortstate struct itself.
*/
MemoryContextDelete(state->sortcontext);
}
/*
* Grow the memtuples[] array, if possible within our memory constraint. We
* must not exceed INT_MAX tuples in memory or the caller-provided memory
* limit. Return TRUE if we were able to enlarge the array, FALSE if not.
*
* Normally, at each increment we double the size of the array. When doing
* that would exceed a limit, we attempt one last, smaller increase (and then
* clear the growmemtuples flag so we don't try any more). That allows us to
* use memory as fully as permitted; sticking to the pure doubling rule could
* result in almost half going unused. Because availMem moves around with
* tuple addition/removal, we need some rule to prevent making repeated small
* increases in memtupsize, which would just be useless thrashing. The
* growmemtuples flag accomplishes that and also prevents useless
* recalculations in this function.
*/
static bool
grow_memtuples(Tuplesortstate *state)
{
int newmemtupsize;
int memtupsize = state->memtupsize;
int64 memNowUsed = state->allowedMem - state->availMem;
/* Forget it if we've already maxed out memtuples, per comment above */
if (!state->growmemtuples)
return false;
/* Select new value of memtupsize */
if (memNowUsed <= state->availMem)
{
/*
* We've used no more than half of allowedMem; double our usage,
* clamping at INT_MAX tuples.
*/
if (memtupsize < INT_MAX / 2)
newmemtupsize = memtupsize * 2;
else
{
newmemtupsize = INT_MAX;
state->growmemtuples = false;
}
}
else
{
/*
* This will be the last increment of memtupsize. Abandon doubling
* strategy and instead increase as much as we safely can.
*
* To stay within allowedMem, we can't increase memtupsize by more
* than availMem / sizeof(SortTuple) elements. In practice, we want
* to increase it by considerably less, because we need to leave some
* space for the tuples to which the new array slots will refer. We
* assume the new tuples will be about the same size as the tuples
* we've already seen, and thus we can extrapolate from the space
* consumption so far to estimate an appropriate new size for the
* memtuples array. The optimal value might be higher or lower than
* this estimate, but it's hard to know that in advance. We again
* clamp at INT_MAX tuples.
*
* This calculation is safe against enlarging the array so much that
* LACKMEM becomes true, because the memory currently used includes
* the present array; thus, there would be enough allowedMem for the
* new array elements even if no other memory were currently used.
*
* We do the arithmetic in float8, because otherwise the product of
* memtupsize and allowedMem could overflow. Any inaccuracy in the
* result should be insignificant; but even if we computed a
* completely insane result, the checks below will prevent anything
* really bad from happening.
*/
double grow_ratio;
grow_ratio = (double) state->allowedMem / (double) memNowUsed;
if (memtupsize * grow_ratio < INT_MAX)
newmemtupsize = (int) (memtupsize * grow_ratio);
else
newmemtupsize = INT_MAX;
/* We won't make any further enlargement attempts */
state->growmemtuples = false;
}
/* Must enlarge array by at least one element, else report failure */
if (newmemtupsize <= memtupsize)
goto noalloc;
/*
* On a 32-bit machine, allowedMem could exceed MaxAllocHugeSize. Clamp
* to ensure our request won't be rejected. Note that we can easily
* exhaust address space before facing this outcome. (This is presently
* impossible due to guc.c's MAX_KILOBYTES limitation on work_mem, but
* don't rely on that at this distance.)
*/
if ((Size) newmemtupsize >= MaxAllocHugeSize / sizeof(SortTuple))
{
newmemtupsize = (int) (MaxAllocHugeSize / sizeof(SortTuple));
state->growmemtuples = false; /* can't grow any more */
}
/*
* We need to be sure that we do not cause LACKMEM to become true, else
* the space management algorithm will go nuts. The code above should
* never generate a dangerous request, but to be safe, check explicitly
* that the array growth fits within availMem. (We could still cause
* LACKMEM if the memory chunk overhead associated with the memtuples
* array were to increase. That shouldn't happen because we chose the
* initial array size large enough to ensure that palloc will be treating
* both old and new arrays as separate chunks. But we'll check LACKMEM
* explicitly below just in case.)
*/
if (state->availMem < (int64) ((newmemtupsize - memtupsize) * sizeof(SortTuple)))
goto noalloc;
/* OK, do it */
FREEMEM(state, GetMemoryChunkSpace(state->memtuples));
state->memtupsize = newmemtupsize;
state->memtuples = (SortTuple *)
repalloc_huge(state->memtuples,
state->memtupsize * sizeof(SortTuple));
USEMEM(state, GetMemoryChunkSpace(state->memtuples));
if (LACKMEM(state))
elog(ERROR, "unexpected out-of-memory situation in tuplesort");
return true;
noalloc:
/* If for any reason we didn't realloc, shut off future attempts */
state->growmemtuples = false;
return false;
}
/*
* Accept one tuple while collecting input data for sort.
*
* Note that the input data is always copied; the caller need not save it.
*/
void
tuplesort_puttupleslot(Tuplesortstate *state, TupleTableSlot *slot)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
/*
* Copy the given tuple into memory we control, and decrease availMem.
* Then call the common code.
*/
COPYTUP(state, &stup, (void *) slot);
puttuple_common(state, &stup);
MemoryContextSwitchTo(oldcontext);
}
/*
* Accept one tuple while collecting input data for sort.
*
* Note that the input data is always copied; the caller need not save it.
*/
void
tuplesort_putheaptuple(Tuplesortstate *state, HeapTuple tup)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
/*
* Copy the given tuple into memory we control, and decrease availMem.
* Then call the common code.
*/
COPYTUP(state, &stup, (void *) tup);
puttuple_common(state, &stup);
MemoryContextSwitchTo(oldcontext);
}
/*
* Collect one index tuple while collecting input data for sort, building
* it from caller-supplied values.
*/
void
tuplesort_putindextuplevalues(Tuplesortstate *state, Relation rel,
ItemPointer self, Datum *values,
bool *isnull)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->tuplecontext);
SortTuple stup;
Datum original;
IndexTuple tuple;
stup.tuple = index_form_tuple(RelationGetDescr(rel), values, isnull);
tuple = ((IndexTuple) stup.tuple);
tuple->t_tid = *self;
USEMEM(state, GetMemoryChunkSpace(stup.tuple));
/* set up first-column key value */
original = index_getattr(tuple,
1,
RelationGetDescr(state->indexRel),
&stup.isnull1);
MemoryContextSwitchTo(state->sortcontext);
if (!state->sortKeys || !state->sortKeys->abbrev_converter || stup.isnull1)
{
/*
* Store ordinary Datum representation, or NULL value. If there is a
* converter it won't expect NULL values, and cost model is not
* required to account for NULL, so in that case we avoid calling
* converter and just set datum1 to zeroed representation (to be
* consistent, and to support cheap inequality tests for NULL
* abbreviated keys).
*/
stup.datum1 = original;
}
else if (!consider_abort_common(state))
{
/* Store abbreviated key representation */
stup.datum1 = state->sortKeys->abbrev_converter(original,
state->sortKeys);
}
else
{
/* Abort abbreviation */
int i;
stup.datum1 = original;
/*
* Set state to be consistent with never trying abbreviation.
*
* Alter datum1 representation in already-copied tuples, so as to
* ensure a consistent representation (current tuple was just
* handled). It does not matter if some dumped tuples are already
* sorted on tape, since serialized tuples lack abbreviated keys
* (TSS_BUILDRUNS state prevents control reaching here in any case).
*/
for (i = 0; i < state->memtupcount; i++)
{
SortTuple *mtup = &state->memtuples[i];
tuple = mtup->tuple;
mtup->datum1 = index_getattr(tuple,
1,
RelationGetDescr(state->indexRel),
&mtup->isnull1);
}
}
puttuple_common(state, &stup);
MemoryContextSwitchTo(oldcontext);
}
/*
* Accept one Datum while collecting input data for sort.
*
* If the Datum is pass-by-ref type, the value will be copied.
*/
void
tuplesort_putdatum(Tuplesortstate *state, Datum val, bool isNull)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->tuplecontext);
SortTuple stup;
/*
* Pass-by-value types or null values are just stored directly in
* stup.datum1 (and stup.tuple is not used and set to NULL).
*
* Non-null pass-by-reference values need to be copied into memory we
* control, and possibly abbreviated. The copied value is pointed to by
* stup.tuple and is treated as the canonical copy (e.g. to return via
* tuplesort_getdatum or when writing to tape); stup.datum1 gets the
* abbreviated value if abbreviation is happening, otherwise it's
* identical to stup.tuple.
*/
if (isNull || !state->tuples)
{
/*
* Set datum1 to zeroed representation for NULLs (to be consistent,
* and to support cheap inequality tests for NULL abbreviated keys).
*/
stup.datum1 = !isNull ? val : (Datum) 0;
stup.isnull1 = isNull;
stup.tuple = NULL; /* no separate storage */
MemoryContextSwitchTo(state->sortcontext);
}
else
{
Datum original = datumCopy(val, false, state->datumTypeLen);
stup.isnull1 = false;
stup.tuple = DatumGetPointer(original);
USEMEM(state, GetMemoryChunkSpace(stup.tuple));
MemoryContextSwitchTo(state->sortcontext);
if (!state->sortKeys->abbrev_converter)
{
stup.datum1 = original;
}
else if (!consider_abort_common(state))
{
/* Store abbreviated key representation */
stup.datum1 = state->sortKeys->abbrev_converter(original,
state->sortKeys);
}
else
{
/* Abort abbreviation */
int i;
stup.datum1 = original;
/*
* Set state to be consistent with never trying abbreviation.
*
* Alter datum1 representation in already-copied tuples, so as to
* ensure a consistent representation (current tuple was just
* handled). It does not matter if some dumped tuples are already
* sorted on tape, since serialized tuples lack abbreviated keys
* (TSS_BUILDRUNS state prevents control reaching here in any
* case).
*/
for (i = 0; i < state->memtupcount; i++)
{
SortTuple *mtup = &state->memtuples[i];
mtup->datum1 = PointerGetDatum(mtup->tuple);
}
}
}
puttuple_common(state, &stup);
MemoryContextSwitchTo(oldcontext);
}
/*
* Shared code for tuple and datum cases.
*/
static void
puttuple_common(Tuplesortstate *state, SortTuple *tuple)
{
switch (state->status)
{
case TSS_INITIAL:
/*
* Save the tuple into the unsorted array. First, grow the array
* as needed. Note that we try to grow the array when there is
* still one free slot remaining --- if we fail, there'll still be
* room to store the incoming tuple, and then we'll switch to
* tape-based operation.
*/
if (state->memtupcount >= state->memtupsize - 1)
{
(void) grow_memtuples(state);
Assert(state->memtupcount < state->memtupsize);
}
state->memtuples[state->memtupcount++] = *tuple;
/*
* Check if it's time to switch over to a bounded heapsort. We do
* so if the input tuple count exceeds twice the desired tuple
* count (this is a heuristic for where heapsort becomes cheaper
* than a quicksort), or if we've just filled workMem and have
* enough tuples to meet the bound.
*
* Note that once we enter TSS_BOUNDED state we will always try to
* complete the sort that way. In the worst case, if later input
* tuples are larger than earlier ones, this might cause us to
* exceed workMem significantly.
*/
if (state->bounded &&
(state->memtupcount > state->bound * 2 ||
(state->memtupcount > state->bound && LACKMEM(state))))
{
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "switching to bounded heapsort at %d tuples: %s",
state->memtupcount,
pg_rusage_show(&state->ru_start));
#endif
make_bounded_heap(state);
return;
}
/*
* Done if we still fit in available memory and have array slots.
*/
if (state->memtupcount < state->memtupsize && !LACKMEM(state))
return;
/*
* Nope; time to switch to tape-based operation.
*/
inittapes(state);
/*
* Dump tuples until we are back under the limit.
*/
dumptuples(state, false);
break;
case TSS_BOUNDED:
/*
* We don't want to grow the array here, so check whether the new
* tuple can be discarded before putting it in. This should be a
* good speed optimization, too, since when there are many more
* input tuples than the bound, most input tuples can be discarded
* with just this one comparison. Note that because we currently
* have the sort direction reversed, we must check for <= not >=.
*/
if (COMPARETUP(state, tuple, &state->memtuples[0]) <= 0)
{
/* new tuple <= top of the heap, so we can discard it */
free_sort_tuple(state, tuple);
CHECK_FOR_INTERRUPTS();
}
else
{
/* discard top of heap, replacing it with the new tuple */
free_sort_tuple(state, &state->memtuples[0]);
tuple->tupindex = 0; /* not used */
tuplesort_heap_replace_top(state, tuple, false);
}
break;
case TSS_BUILDRUNS:
/*
* Insert the tuple into the heap, with run number currentRun if
* it can go into the current run, else HEAP_RUN_NEXT. The tuple
* can go into the current run if it is >= the first
* not-yet-output tuple. (Actually, it could go into the current
* run if it is >= the most recently output tuple ... but that
* would require keeping around the tuple we last output, and it's
* simplest to let writetup free each tuple as soon as it's
* written.)
*
* Note that this only applies when:
*
* - currentRun is RUN_FIRST
*
* - Replacement selection is in use (typically it is never used).
*
* When these two conditions are not both true, all tuples are
* appended indifferently, much like the TSS_INITIAL case.
*
* There should always be room to store the incoming tuple.
*/
Assert(!state->replaceActive || state->memtupcount > 0);
if (state->replaceActive &&
COMPARETUP(state, tuple, &state->memtuples[0]) >= 0)
{
Assert(state->currentRun == RUN_FIRST);
/*
* Insert tuple into first, fully heapified run.
*
* Unlike classic replacement selection, which this module was
* previously based on, only RUN_FIRST tuples are fully
* heapified. Any second/next run tuples are appended
* indifferently. While HEAP_RUN_NEXT tuples may be sifted
* out of the way of first run tuples, COMPARETUP() will never
* be called for the run's tuples during sifting (only our
* initial COMPARETUP() call is required for the tuple, to
* determine that the tuple does not belong in RUN_FIRST).
*/
tuple->tupindex = state->currentRun;
tuplesort_heap_insert(state, tuple, true);
}
else
{
/*
* Tuple was determined to not belong to heapified RUN_FIRST,
* or replacement selection not in play. Append the tuple to
* memtuples indifferently.
*
* dumptuples() does not trust that the next run's tuples are
* heapified. Anything past the first run will always be
* quicksorted even when replacement selection is initially
* used. (When it's never used, every tuple still takes this
* path.)
*/
tuple->tupindex = HEAP_RUN_NEXT;
state->memtuples[state->memtupcount++] = *tuple;
}
/*
* If we are over the memory limit, dump tuples till we're under.
*/
dumptuples(state, false);
break;
default:
elog(ERROR, "invalid tuplesort state");
break;
}
}
static bool
consider_abort_common(Tuplesortstate *state)
{
Assert(state->sortKeys[0].abbrev_converter != NULL);
Assert(state->sortKeys[0].abbrev_abort != NULL);
Assert(state->sortKeys[0].abbrev_full_comparator != NULL);
/*
* Check effectiveness of abbreviation optimization. Consider aborting
* when still within memory limit.
*/
if (state->status == TSS_INITIAL &&
state->memtupcount >= state->abbrevNext)
{
state->abbrevNext *= 2;
/*
* Check opclass-supplied abbreviation abort routine. It may indicate
* that abbreviation should not proceed.
*/
if (!state->sortKeys->abbrev_abort(state->memtupcount,
state->sortKeys))
return false;
/*
* Finally, restore authoritative comparator, and indicate that
* abbreviation is not in play by setting abbrev_converter to NULL
*/
state->sortKeys[0].comparator = state->sortKeys[0].abbrev_full_comparator;
state->sortKeys[0].abbrev_converter = NULL;
/* Not strictly necessary, but be tidy */
state->sortKeys[0].abbrev_abort = NULL;
state->sortKeys[0].abbrev_full_comparator = NULL;
/* Give up - expect original pass-by-value representation */
return true;
}
return false;
}
/*
* All tuples have been provided; finish the sort.
*/
void
tuplesort_performsort(Tuplesortstate *state)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "performsort starting: %s",
pg_rusage_show(&state->ru_start));
#endif
switch (state->status)
{
case TSS_INITIAL:
/*
* We were able to accumulate all the tuples within the allowed
* amount of memory. Just qsort 'em and we're done.
*/
tuplesort_sort_memtuples(state);
state->current = 0;
state->eof_reached = false;
state->markpos_offset = 0;
state->markpos_eof = false;
state->status = TSS_SORTEDINMEM;
break;
case TSS_BOUNDED:
/*
* We were able to accumulate all the tuples required for output
* in memory, using a heap to eliminate excess tuples. Now we
* have to transform the heap to a properly-sorted array.
*/
sort_bounded_heap(state);
state->current = 0;
state->eof_reached = false;
state->markpos_offset = 0;
state->markpos_eof = false;
state->status = TSS_SORTEDINMEM;
break;
case TSS_BUILDRUNS:
/*
* Finish tape-based sort. First, flush all tuples remaining in
* memory out to tape; then merge until we have a single remaining
* run (or, if !randomAccess, one run per tape). Note that
* mergeruns sets the correct state->status.
*/
dumptuples(state, true);
mergeruns(state);
state->eof_reached = false;
state->markpos_block = 0L;
state->markpos_offset = 0;
state->markpos_eof = false;
break;
default:
elog(ERROR, "invalid tuplesort state");
break;
}
#ifdef TRACE_SORT
if (trace_sort)
{
if (state->status == TSS_FINALMERGE)
elog(LOG, "performsort done (except %d-way final merge): %s",
state->activeTapes,
pg_rusage_show(&state->ru_start));
else
elog(LOG, "performsort done: %s",
pg_rusage_show(&state->ru_start));
}
#endif
MemoryContextSwitchTo(oldcontext);
}
/*
* Internal routine to fetch the next tuple in either forward or back
* direction into *stup. Returns FALSE if no more tuples.
* Returned tuple belongs to tuplesort memory context, and must not be freed
* by caller. Note that fetched tuple is stored in memory that may be
* recycled by any future fetch.
*/
static bool
tuplesort_gettuple_common(Tuplesortstate *state, bool forward,
SortTuple *stup)
{
unsigned int tuplen;
size_t nmoved;
switch (state->status)
{
case TSS_SORTEDINMEM:
Assert(forward || state->randomAccess);
Assert(!state->slabAllocatorUsed);
if (forward)
{
if (state->current < state->memtupcount)
{
*stup = state->memtuples[state->current++];
return true;
}
state->eof_reached = true;
/*
* Complain if caller tries to retrieve more tuples than
* originally asked for in a bounded sort. This is because
* returning EOF here might be the wrong thing.
*/
if (state->bounded && state->current >= state->bound)
elog(ERROR, "retrieved too many tuples in a bounded sort");
return false;
}
else
{
if (state->current <= 0)
return false;
/*
* if all tuples are fetched already then we return last
* tuple, else - tuple before last returned.
*/
if (state->eof_reached)
state->eof_reached = false;
else
{
state->current--; /* last returned tuple */
if (state->current <= 0)
return false;
}
*stup = state->memtuples[state->current - 1];
return true;
}
break;
case TSS_SORTEDONTAPE:
Assert(forward || state->randomAccess);
Assert(state->slabAllocatorUsed);
/*
* The slot that held the tuple that we returned in previous
* gettuple call can now be reused.
*/
if (state->lastReturnedTuple)
{
RELEASE_SLAB_SLOT(state, state->lastReturnedTuple);
state->lastReturnedTuple = NULL;
}
if (forward)
{
if (state->eof_reached)
return false;
if ((tuplen = getlen(state, state->result_tape, true)) != 0)
{
READTUP(state, stup, state->result_tape, tuplen);
/*
* Remember the tuple we return, so that we can recycle
* its memory on next call. (This can be NULL, in the
* !state->tuples case).
*/
state->lastReturnedTuple = stup->tuple;
return true;
}
else
{
state->eof_reached = true;
return false;
}
}
/*
* Backward.
*
* if all tuples are fetched already then we return last tuple,
* else - tuple before last returned.
*/
if (state->eof_reached)
{
/*
* Seek position is pointing just past the zero tuplen at the
* end of file; back up to fetch last tuple's ending length
* word. If seek fails we must have a completely empty file.
*/
nmoved = LogicalTapeBackspace(state->tapeset,
state->result_tape,
2 * sizeof(unsigned int));
if (nmoved == 0)
return false;
else if (nmoved != 2 * sizeof(unsigned int))
elog(ERROR, "unexpected tape position");
state->eof_reached = false;
}
else
{
/*
* Back up and fetch previously-returned tuple's ending length
* word. If seek fails, assume we are at start of file.
*/
nmoved = LogicalTapeBackspace(state->tapeset,
state->result_tape,
sizeof(unsigned int));
if (nmoved == 0)
return false;
else if (nmoved != sizeof(unsigned int))
elog(ERROR, "unexpected tape position");
tuplen = getlen(state, state->result_tape, false);
/*
* Back up to get ending length word of tuple before it.
*/
nmoved = LogicalTapeBackspace(state->tapeset,
state->result_tape,
tuplen + 2 * sizeof(unsigned int));
if (nmoved == tuplen + sizeof(unsigned int))
{
/*
* We backed up over the previous tuple, but there was no
* ending length word before it. That means that the prev
* tuple is the first tuple in the file. It is now the
* next to read in forward direction (not obviously right,
* but that is what in-memory case does).
*/
return false;
}
else if (nmoved != tuplen + 2 * sizeof(unsigned int))
elog(ERROR, "bogus tuple length in backward scan");
}
tuplen = getlen(state, state->result_tape, false);
/*
* Now we have the length of the prior tuple, back up and read it.
* Note: READTUP expects we are positioned after the initial
* length word of the tuple, so back up to that point.
*/
nmoved = LogicalTapeBackspace(state->tapeset,
state->result_tape,
tuplen);
if (nmoved != tuplen)
elog(ERROR, "bogus tuple length in backward scan");
READTUP(state, stup, state->result_tape, tuplen);
/*
* Remember the tuple we return, so that we can recycle its memory
* on next call. (This can be NULL, in the Datum case).
*/
state->lastReturnedTuple = stup->tuple;
return true;
case TSS_FINALMERGE:
Assert(forward);
/* We are managing memory ourselves, with the slab allocator. */
Assert(state->slabAllocatorUsed);
/*
* The slab slot holding the tuple that we returned in previous
* gettuple call can now be reused.
*/
if (state->lastReturnedTuple)
{
RELEASE_SLAB_SLOT(state, state->lastReturnedTuple);
state->lastReturnedTuple = NULL;
}
/*
* This code should match the inner loop of mergeonerun().
*/
if (state->memtupcount > 0)
{
int srcTape = state->memtuples[0].tupindex;
SortTuple newtup;
*stup = state->memtuples[0];
/*
* Remember the tuple we return, so that we can recycle its
* memory on next call. (This can be NULL, in the Datum case).
*/
state->lastReturnedTuple = stup->tuple;
/*
* Pull next tuple from tape, and replace the returned tuple
* at top of the heap with it.
*/
if (!mergereadnext(state, srcTape, &newtup))
{
/*
* If no more data, we've reached end of run on this tape.
* Remove the top node from the heap.
*/
tuplesort_heap_delete_top(state, false);
/*
* Rewind to free the read buffer. It'd go away at the
* end of the sort anyway, but better to release the
* memory early.
*/
LogicalTapeRewindForWrite(state->tapeset, srcTape);
return true;
}
newtup.tupindex = srcTape;
tuplesort_heap_replace_top(state, &newtup, false);
return true;
}
return false;
default:
elog(ERROR, "invalid tuplesort state");
return false; /* keep compiler quiet */
}
}
/*
* Fetch the next tuple in either forward or back direction.
* If successful, put tuple in slot and return TRUE; else, clear the slot
* and return FALSE.
*
* Caller may optionally be passed back abbreviated value (on TRUE return
* value) when abbreviation was used, which can be used to cheaply avoid
* equality checks that might otherwise be required. Caller can safely make a
* determination of "non-equal tuple" based on simple binary inequality. A
* NULL value in leading attribute will set abbreviated value to zeroed
* representation, which caller may rely on in abbreviated inequality check.
*
* If copy is true, the slot receives a copied tuple that will stay valid
* regardless of future manipulations of the tuplesort's state. Memory is
* owned by the caller. If copy is false, the slot will just receive a
* pointer to a tuple held within the tuplesort, which is more efficient, but
* only safe for callers that are prepared to have any subsequent manipulation
* of the tuplesort's state invalidate slot contents.
*/
bool
tuplesort_gettupleslot(Tuplesortstate *state, bool forward, bool copy,
TupleTableSlot *slot, Datum *abbrev)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
if (!tuplesort_gettuple_common(state, forward, &stup))
stup.tuple = NULL;
MemoryContextSwitchTo(oldcontext);
if (stup.tuple)
{
/* Record abbreviated key for caller */
if (state->sortKeys->abbrev_converter && abbrev)
*abbrev = stup.datum1;
if (copy)
stup.tuple = heap_copy_minimal_tuple((MinimalTuple) stup.tuple);
ExecStoreMinimalTuple((MinimalTuple) stup.tuple, slot, copy);
return true;
}
else
{
ExecClearTuple(slot);
return false;
}
}
/*
* Fetch the next tuple in either forward or back direction.
* Returns NULL if no more tuples. Returned tuple belongs to tuplesort memory
* context, and must not be freed by caller. Caller may not rely on tuple
* remaining valid after any further manipulation of tuplesort.
*/
HeapTuple
tuplesort_getheaptuple(Tuplesortstate *state, bool forward)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
if (!tuplesort_gettuple_common(state, forward, &stup))
stup.tuple = NULL;
MemoryContextSwitchTo(oldcontext);
return stup.tuple;
}
/*
* Fetch the next index tuple in either forward or back direction.
* Returns NULL if no more tuples. Returned tuple belongs to tuplesort memory
* context, and must not be freed by caller. Caller may not rely on tuple
* remaining valid after any further manipulation of tuplesort.
*/
IndexTuple
tuplesort_getindextuple(Tuplesortstate *state, bool forward)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
if (!tuplesort_gettuple_common(state, forward, &stup))
stup.tuple = NULL;
MemoryContextSwitchTo(oldcontext);
return (IndexTuple) stup.tuple;
}
/*
* Fetch the next Datum in either forward or back direction.
* Returns FALSE if no more datums.
*
* If the Datum is pass-by-ref type, the returned value is freshly palloc'd
* and is now owned by the caller (this differs from similar routines for
* other types of tuplesorts).
*
* Caller may optionally be passed back abbreviated value (on TRUE return
* value) when abbreviation was used, which can be used to cheaply avoid
* equality checks that might otherwise be required. Caller can safely make a
* determination of "non-equal tuple" based on simple binary inequality. A
* NULL value will have a zeroed abbreviated value representation, which caller
* may rely on in abbreviated inequality check.
*/
bool
tuplesort_getdatum(Tuplesortstate *state, bool forward,
Datum *val, bool *isNull, Datum *abbrev)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
if (!tuplesort_gettuple_common(state, forward, &stup))
{
MemoryContextSwitchTo(oldcontext);
return false;
}
/* Record abbreviated key for caller */
if (state->sortKeys->abbrev_converter && abbrev)
*abbrev = stup.datum1;
if (stup.isnull1 || !state->tuples)
{
*val = stup.datum1;
*isNull = stup.isnull1;
}
else
{
/* use stup.tuple because stup.datum1 may be an abbreviation */
*val = datumCopy(PointerGetDatum(stup.tuple), false, state->datumTypeLen);
*isNull = false;
}
MemoryContextSwitchTo(oldcontext);
return true;
}
/*
* Advance over N tuples in either forward or back direction,
* without returning any data. N==0 is a no-op.
* Returns TRUE if successful, FALSE if ran out of tuples.
*/
bool
tuplesort_skiptuples(Tuplesortstate *state, int64 ntuples, bool forward)
{
MemoryContext oldcontext;
/*
* We don't actually support backwards skip yet, because no callers need
* it. The API is designed to allow for that later, though.
*/
Assert(forward);
Assert(ntuples >= 0);
switch (state->status)
{
case TSS_SORTEDINMEM:
if (state->memtupcount - state->current >= ntuples)
{
state->current += ntuples;
return true;
}
state->current = state->memtupcount;
state->eof_reached = true;
/*
* Complain if caller tries to retrieve more tuples than
* originally asked for in a bounded sort. This is because
* returning EOF here might be the wrong thing.
*/
if (state->bounded && state->current >= state->bound)
elog(ERROR, "retrieved too many tuples in a bounded sort");
return false;
case TSS_SORTEDONTAPE:
case TSS_FINALMERGE:
/*
* We could probably optimize these cases better, but for now it's
* not worth the trouble.
*/
oldcontext = MemoryContextSwitchTo(state->sortcontext);
while (ntuples-- > 0)
{
SortTuple stup;
if (!tuplesort_gettuple_common(state, forward, &stup))
{
MemoryContextSwitchTo(oldcontext);
return false;
}
CHECK_FOR_INTERRUPTS();
}
MemoryContextSwitchTo(oldcontext);
return true;
default:
elog(ERROR, "invalid tuplesort state");
return false; /* keep compiler quiet */
}
}
/*
* tuplesort_merge_order - report merge order we'll use for given memory
* (note: "merge order" just means the number of input tapes in the merge).
*
* This is exported for use by the planner. allowedMem is in bytes.
*/
int
tuplesort_merge_order(int64 allowedMem)
{
int mOrder;
/*
* We need one tape for each merge input, plus another one for the output,
* and each of these tapes needs buffer space. In addition we want
* MERGE_BUFFER_SIZE workspace per input tape (but the output tape doesn't
* count).
*
* Note: you might be thinking we need to account for the memtuples[]
* array in this calculation, but we effectively treat that as part of the
* MERGE_BUFFER_SIZE workspace.
*/
mOrder = (allowedMem - TAPE_BUFFER_OVERHEAD) /
(MERGE_BUFFER_SIZE + TAPE_BUFFER_OVERHEAD);
/*
* Even in minimum memory, use at least a MINORDER merge. On the other
* hand, even when we have lots of memory, do not use more than a MAXORDER
* merge. Tapes are pretty cheap, but they're not entirely free. Each
* additional tape reduces the amount of memory available to build runs,
* which in turn can cause the same sort to need more runs, which makes
* merging slower even if it can still be done in a single pass. Also,
* high order merges are quite slow due to CPU cache effects; it can be
* faster to pay the I/O cost of a polyphase merge than to perform a
* single merge pass across many hundreds of tapes.
*/
mOrder = Max(mOrder, MINORDER);
mOrder = Min(mOrder, MAXORDER);
return mOrder;
}
/*
* useselection - determine algorithm to use to sort first run.
*
* It can sometimes be useful to use the replacement selection algorithm if it
* results in one large run, and there is little available workMem. See
* remarks on RUN_SECOND optimization within dumptuples().
*/
static bool
useselection(Tuplesortstate *state)
{
/*
* memtupsize might be noticeably higher than memtupcount here in atypical
* cases. It seems slightly preferable to not allow recent outliers to
* impact this determination. Note that caller's trace_sort output
* reports memtupcount instead.
*/
if (state->memtupsize <= replacement_sort_tuples)
return true;
return false;
}
/*
* inittapes - initialize for tape sorting.
*
* This is called only if we have found we don't have room to sort in memory.
*/
static void
inittapes(Tuplesortstate *state)
{
int maxTapes,
j;
int64 tapeSpace;
/* Compute number of tapes to use: merge order plus 1 */
maxTapes = tuplesort_merge_order(state->allowedMem) + 1;
state->maxTapes = maxTapes;
state->tapeRange = maxTapes - 1;
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "switching to external sort with %d tapes: %s",
maxTapes, pg_rusage_show(&state->ru_start));
#endif
/*
* Decrease availMem to reflect the space needed for tape buffers, when
* writing the initial runs; but don't decrease it to the point that we
* have no room for tuples. (That case is only likely to occur if sorting
* pass-by-value Datums; in all other scenarios the memtuples[] array is
* unlikely to occupy more than half of allowedMem. In the pass-by-value
* case it's not important to account for tuple space, so we don't care if
* LACKMEM becomes inaccurate.)
*/
tapeSpace = (int64) maxTapes * TAPE_BUFFER_OVERHEAD;
if (tapeSpace + GetMemoryChunkSpace(state->memtuples) < state->allowedMem)
USEMEM(state, tapeSpace);
/*
* Make sure that the temp file(s) underlying the tape set are created in
* suitable temp tablespaces.
*/
PrepareTempTablespaces();
/*
* Create the tape set and allocate the per-tape data arrays.
*/
state->tapeset = LogicalTapeSetCreate(maxTapes);
state->mergeactive = (bool *) palloc0(maxTapes * sizeof(bool));
state->tp_fib = (int *) palloc0(maxTapes * sizeof(int));
state->tp_runs = (int *) palloc0(maxTapes * sizeof(int));
state->tp_dummy = (int *) palloc0(maxTapes * sizeof(int));
state->tp_tapenum = (int *) palloc0(maxTapes * sizeof(int));
/*
* Give replacement selection a try based on user setting. There will be
* a switch to a simple hybrid sort-merge strategy after the first run
* (iff we could not output one long run).
*/
state->replaceActive = useselection(state);
if (state->replaceActive)
{
/*
* Convert the unsorted contents of memtuples[] into a heap. Each
* tuple is marked as belonging to run number zero.
*
* NOTE: we pass false for checkIndex since there's no point in
* comparing indexes in this step, even though we do intend the
* indexes to be part of the sort key...
*/
int ntuples = state->memtupcount;
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "replacement selection will sort %d first run tuples",
state->memtupcount);
#endif
state->memtupcount = 0; /* make the heap empty */
for (j = 0; j < ntuples; j++)
{
/* Must copy source tuple to avoid possible overwrite */
SortTuple stup = state->memtuples[j];
stup.tupindex = RUN_FIRST;
tuplesort_heap_insert(state, &stup, false);
}
Assert(state->memtupcount == ntuples);
}
state->currentRun = RUN_FIRST;
/*
* Initialize variables of Algorithm D (step D1).
*/
for (j = 0; j < maxTapes; j++)
{
state->tp_fib[j] = 1;
state->tp_runs[j] = 0;
state->tp_dummy[j] = 1;
state->tp_tapenum[j] = j;
}
state->tp_fib[state->tapeRange] = 0;
state->tp_dummy[state->tapeRange] = 0;
state->Level = 1;
state->destTape = 0;
state->status = TSS_BUILDRUNS;
}
/*
* selectnewtape -- select new tape for new initial run.
*
* This is called after finishing a run when we know another run
* must be started. This implements steps D3, D4 of Algorithm D.
*/
static void
selectnewtape(Tuplesortstate *state)
{
int j;
int a;
/* Step D3: advance j (destTape) */
if (state->tp_dummy[state->destTape] < state->tp_dummy[state->destTape + 1])
{
state->destTape++;
return;
}
if (state->tp_dummy[state->destTape] != 0)
{
state->destTape = 0;
return;
}
/* Step D4: increase level */
state->Level++;
a = state->tp_fib[0];
for (j = 0; j < state->tapeRange; j++)
{
state->tp_dummy[j] = a + state->tp_fib[j + 1] - state->tp_fib[j];
state->tp_fib[j] = a + state->tp_fib[j + 1];
}
state->destTape = 0;
}
/*
* Initialize the slab allocation arena, for the given number of slots.
*/
static void
init_slab_allocator(Tuplesortstate *state, int numSlots)
{
if (numSlots > 0)
{
char *p;
int i;
state->slabMemoryBegin = palloc(numSlots * SLAB_SLOT_SIZE);
state->slabMemoryEnd = state->slabMemoryBegin +
numSlots * SLAB_SLOT_SIZE;
state->slabFreeHead = (SlabSlot *) state->slabMemoryBegin;
USEMEM(state, numSlots * SLAB_SLOT_SIZE);
p = state->slabMemoryBegin;
for (i = 0; i < numSlots - 1; i++)
{
((SlabSlot *) p)->nextfree = (SlabSlot *) (p + SLAB_SLOT_SIZE);
p += SLAB_SLOT_SIZE;
}
((SlabSlot *) p)->nextfree = NULL;
}
else
{
state->slabMemoryBegin = state->slabMemoryEnd = NULL;
state->slabFreeHead = NULL;
}
state->slabAllocatorUsed = true;
}
/*
* mergeruns -- merge all the completed initial runs.
*
* This implements steps D5, D6 of Algorithm D. All input data has
* already been written to initial runs on tape (see dumptuples).
*/
static void
mergeruns(Tuplesortstate *state)
{
int tapenum,
svTape,
svRuns,
svDummy;
int numTapes;
int numInputTapes;
Assert(state->status == TSS_BUILDRUNS);
Assert(state->memtupcount == 0);
if (state->sortKeys != NULL && state->sortKeys->abbrev_converter != NULL)
{
/*
* If there are multiple runs to be merged, when we go to read back
* tuples from disk, abbreviated keys will not have been stored, and
* we don't care to regenerate them. Disable abbreviation from this
* point on.
*/
state->sortKeys->abbrev_converter = NULL;
state->sortKeys->comparator = state->sortKeys->abbrev_full_comparator;
/* Not strictly necessary, but be tidy */
state->sortKeys->abbrev_abort = NULL;
state->sortKeys->abbrev_full_comparator = NULL;
}
/*
* Reset tuple memory. We've freed all the tuples that we previously
* allocated. We will use the slab allocator from now on.
*/
MemoryContextDelete(state->tuplecontext);
state->tuplecontext = NULL;
/*
* We no longer need a large memtuples array. (We will allocate a smaller
* one for the heap later.)
*/
FREEMEM(state, GetMemoryChunkSpace(state->memtuples));
pfree(state->memtuples);
state->memtuples = NULL;
/*
* If we had fewer runs than tapes, refund the memory that we imagined we
* would need for the tape buffers of the unused tapes.
*
* numTapes and numInputTapes reflect the actual number of tapes we will
* use. Note that the output tape's tape number is maxTapes - 1, so the
* tape numbers of the used tapes are not consecutive, and you cannot just
* loop from 0 to numTapes to visit all used tapes!
*/
if (state->Level == 1)
{
numInputTapes = state->currentRun;
numTapes = numInputTapes + 1;
FREEMEM(state, (state->maxTapes - numTapes) * TAPE_BUFFER_OVERHEAD);
}
else
{
numInputTapes = state->tapeRange;
numTapes = state->maxTapes;
}
/*
* Initialize the slab allocator. We need one slab slot per input tape,
* for the tuples in the heap, plus one to hold the tuple last returned
* from tuplesort_gettuple. (If we're sorting pass-by-val Datums,
* however, we don't need to do allocate anything.)
*
* From this point on, we no longer use the USEMEM()/LACKMEM() mechanism
* to track memory usage of individual tuples.
*/
if (state->tuples)
init_slab_allocator(state, numInputTapes + 1);
else
init_slab_allocator(state, 0);
/*
* If we produced only one initial run (quite likely if the total data
* volume is between 1X and 2X workMem when replacement selection is used,
* but something we particular count on when input is presorted), we can
* just use that tape as the finished output, rather than doing a useless
* merge. (This obvious optimization is not in Knuth's algorithm.)
*/
if (state->currentRun == RUN_SECOND)
{
state->result_tape = state->tp_tapenum[state->destTape];
/* must freeze and rewind the finished output tape */
LogicalTapeFreeze(state->tapeset, state->result_tape);
state->status = TSS_SORTEDONTAPE;
return;
}
/*
* Allocate a new 'memtuples' array, for the heap. It will hold one tuple
* from each input tape.
*/
state->memtupsize = numInputTapes;
state->memtuples = (SortTuple *) palloc(numInputTapes * sizeof(SortTuple));
USEMEM(state, GetMemoryChunkSpace(state->memtuples));
/*
* Use all the remaining memory we have available for read buffers among
* the input tapes.
*
* We do this only after checking for the case that we produced only one
* initial run, because there is no need to use a large read buffer when
* we're reading from a single tape. With one tape, the I/O pattern will
* be the same regardless of the buffer size.
*
* We don't try to "rebalance" the memory among tapes, when we start a new
* merge phase, even if some tapes are inactive in the new phase. That
* would be hard, because logtape.c doesn't know where one run ends and
* another begins. When a new merge phase begins, and a tape doesn't
* participate in it, its buffer nevertheless already contains tuples from
* the next run on same tape, so we cannot release the buffer. That's OK
* in practice, merge performance isn't that sensitive to the amount of
* buffers used, and most merge phases use all or almost all tapes,
* anyway.
*/
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "using " INT64_FORMAT " KB of memory for read buffers among %d input tapes",
(state->availMem) / 1024, numInputTapes);
#endif
state->read_buffer_size = Max(state->availMem / numInputTapes, 0);
USEMEM(state, state->read_buffer_size * numInputTapes);
/* End of step D2: rewind all output tapes to prepare for merging */
for (tapenum = 0; tapenum < state->tapeRange; tapenum++)
LogicalTapeRewindForRead(state->tapeset, tapenum, state->read_buffer_size);
for (;;)
{
/*
* At this point we know that tape[T] is empty. If there's just one
* (real or dummy) run left on each input tape, then only one merge
* pass remains. If we don't have to produce a materialized sorted
* tape, we can stop at this point and do the final merge on-the-fly.
*/
if (!state->randomAccess)
{
bool allOneRun = true;
Assert(state->tp_runs[state->tapeRange] == 0);
for (tapenum = 0; tapenum < state->tapeRange; tapenum++)
{
if (state->tp_runs[tapenum] + state->tp_dummy[tapenum] != 1)
{
allOneRun = false;
break;
}
}
if (allOneRun)
{
/* Tell logtape.c we won't be writing anymore */
LogicalTapeSetForgetFreeSpace(state->tapeset);
/* Initialize for the final merge pass */
beginmerge(state);
state->status = TSS_FINALMERGE;
return;
}
}
/* Step D5: merge runs onto tape[T] until tape[P] is empty */
while (state->tp_runs[state->tapeRange - 1] ||
state->tp_dummy[state->tapeRange - 1])
{
bool allDummy = true;
for (tapenum = 0; tapenum < state->tapeRange; tapenum++)
{
if (state->tp_dummy[tapenum] == 0)
{
allDummy = false;
break;
}
}
if (allDummy)
{
state->tp_dummy[state->tapeRange]++;
for (tapenum = 0; tapenum < state->tapeRange; tapenum++)
state->tp_dummy[tapenum]--;
}
else
mergeonerun(state);
}
/* Step D6: decrease level */
if (--state->Level == 0)
break;
/* rewind output tape T to use as new input */
LogicalTapeRewindForRead(state->tapeset, state->tp_tapenum[state->tapeRange],
state->read_buffer_size);
/* rewind used-up input tape P, and prepare it for write pass */
LogicalTapeRewindForWrite(state->tapeset, state->tp_tapenum[state->tapeRange - 1]);
state->tp_runs[state->tapeRange - 1] = 0;
/*
* reassign tape units per step D6; note we no longer care about A[]
*/
svTape = state->tp_tapenum[state->tapeRange];
svDummy = state->tp_dummy[state->tapeRange];
svRuns = state->tp_runs[state->tapeRange];
for (tapenum = state->tapeRange; tapenum > 0; tapenum--)
{
state->tp_tapenum[tapenum] = state->tp_tapenum[tapenum - 1];
state->tp_dummy[tapenum] = state->tp_dummy[tapenum - 1];
state->tp_runs[tapenum] = state->tp_runs[tapenum - 1];
}
state->tp_tapenum[0] = svTape;
state->tp_dummy[0] = svDummy;
state->tp_runs[0] = svRuns;
}
/*
* Done. Knuth says that the result is on TAPE[1], but since we exited
* the loop without performing the last iteration of step D6, we have not
* rearranged the tape unit assignment, and therefore the result is on
* TAPE[T]. We need to do it this way so that we can freeze the final
* output tape while rewinding it. The last iteration of step D6 would be
* a waste of cycles anyway...
*/
state->result_tape = state->tp_tapenum[state->tapeRange];
LogicalTapeFreeze(state->tapeset, state->result_tape);
state->status = TSS_SORTEDONTAPE;
/* Release the read buffers of all the other tapes, by rewinding them. */
for (tapenum = 0; tapenum < state->maxTapes; tapenum++)
{
if (tapenum != state->result_tape)
LogicalTapeRewindForWrite(state->tapeset, tapenum);
}
}
/*
* Merge one run from each input tape, except ones with dummy runs.
*
* This is the inner loop of Algorithm D step D5. We know that the
* output tape is TAPE[T].
*/
static void
mergeonerun(Tuplesortstate *state)
{
int destTape = state->tp_tapenum[state->tapeRange];
int srcTape;
/*
* Start the merge by loading one tuple from each active source tape into
* the heap. We can also decrease the input run/dummy run counts.
*/
beginmerge(state);
/*
* Execute merge by repeatedly extracting lowest tuple in heap, writing it
* out, and replacing it with next tuple from same tape (if there is
* another one).
*/
while (state->memtupcount > 0)
{
SortTuple stup;
/* write the tuple to destTape */
srcTape = state->memtuples[0].tupindex;
WRITETUP(state, destTape, &state->memtuples[0]);
/* recycle the slot of the tuple we just wrote out, for the next read */
if (state->memtuples[0].tuple)
RELEASE_SLAB_SLOT(state, state->memtuples[0].tuple);
/*
* pull next tuple from the tape, and replace the written-out tuple in
* the heap with it.
*/
if (mergereadnext(state, srcTape, &stup))
{
stup.tupindex = srcTape;
tuplesort_heap_replace_top(state, &stup, false);
}
else
tuplesort_heap_delete_top(state, false);
}
/*
* When the heap empties, we're done. Write an end-of-run marker on the
* output tape, and increment its count of real runs.
*/
markrunend(state, destTape);
state->tp_runs[state->tapeRange]++;
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "finished %d-way merge step: %s", state->activeTapes,
pg_rusage_show(&state->ru_start));
#endif
}
/*
* beginmerge - initialize for a merge pass
*
* We decrease the counts of real and dummy runs for each tape, and mark
* which tapes contain active input runs in mergeactive[]. Then, fill the
* merge heap with the first tuple from each active tape.
*/
static void
beginmerge(Tuplesortstate *state)
{
int activeTapes;
int tapenum;
int srcTape;
/* Heap should be empty here */
Assert(state->memtupcount == 0);
/* Adjust run counts and mark the active tapes */
memset(state->mergeactive, 0,
state->maxTapes * sizeof(*state->mergeactive));
activeTapes = 0;
for (tapenum = 0; tapenum < state->tapeRange; tapenum++)
{
if (state->tp_dummy[tapenum] > 0)
state->tp_dummy[tapenum]--;
else
{
Assert(state->tp_runs[tapenum] > 0);
state->tp_runs[tapenum]--;
srcTape = state->tp_tapenum[tapenum];
state->mergeactive[srcTape] = true;
activeTapes++;
}
}
Assert(activeTapes > 0);
state->activeTapes = activeTapes;
/* Load the merge heap with the first tuple from each input tape */
for (srcTape = 0; srcTape < state->maxTapes; srcTape++)
{
SortTuple tup;
if (mergereadnext(state, srcTape, &tup))
{
tup.tupindex = srcTape;
tuplesort_heap_insert(state, &tup, false);
}
}
}
/*
* mergereadnext - read next tuple from one merge input tape
*
* Returns false on EOF.
*/
static bool
mergereadnext(Tuplesortstate *state, int srcTape, SortTuple *stup)
{
unsigned int tuplen;
if (!state->mergeactive[srcTape])
return false; /* tape's run is already exhausted */
/* read next tuple, if any */
if ((tuplen = getlen(state, srcTape, true)) == 0)
{
state->mergeactive[srcTape] = false;
return false;
}
READTUP(state, stup, srcTape, tuplen);
return true;
}
/*
* dumptuples - remove tuples from memtuples and write to tape
*
* This is used during initial-run building, but not during merging.
*
* When alltuples = false and replacement selection is still active, dump
* only enough tuples to get under the availMem limit (and leave at least
* one tuple in memtuples, since puttuple will then assume it is a heap that
* has a tuple to compare to). We always insist there be at least one free
* slot in the memtuples[] array.
*
* When alltuples = true, dump everything currently in memory. (This
* case is only used at end of input data, although in practice only the
* first run could fail to dump all tuples when we LACKMEM(), and only
* when replacement selection is active.)
*
* If, when replacement selection is active, we see that the tuple run
* number at the top of the heap has changed, start a new run. This must be
* the first run, because replacement selection is always abandoned for all
* further runs.
*/
static void
dumptuples(Tuplesortstate *state, bool alltuples)
{
while (alltuples ||
(LACKMEM(state) && state->memtupcount > 1) ||
state->memtupcount >= state->memtupsize)
{
if (state->replaceActive)
{
/*
* Still holding out for a case favorable to replacement
* selection. Still incrementally spilling using heap.
*
* Dump the heap's frontmost entry, and remove it from the heap.
*/
Assert(state->memtupcount > 0);
WRITETUP(state, state->tp_tapenum[state->destTape],
&state->memtuples[0]);
tuplesort_heap_delete_top(state, true);
}
else
{
/*
* Once committed to quicksorting runs, never incrementally spill
*/
dumpbatch(state, alltuples);
break;
}
/*
* If top run number has changed, we've finished the current run (this
* can only be the first run), and will no longer spill incrementally.
*/
if (state->memtupcount == 0 ||
state->memtuples[0].tupindex == HEAP_RUN_NEXT)
{
markrunend(state, state->tp_tapenum[state->destTape]);
Assert(state->currentRun == RUN_FIRST);
state->currentRun++;
state->tp_runs[state->destTape]++;
state->tp_dummy[state->destTape]--; /* per Alg D step D2 */
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "finished incrementally writing %s run %d to tape %d: %s",
(state->memtupcount == 0) ? "only" : "first",
state->currentRun, state->destTape,
pg_rusage_show(&state->ru_start));
#endif
/*
* Done if heap is empty, which is possible when there is only one
* long run.
*/
Assert(state->currentRun == RUN_SECOND);
if (state->memtupcount == 0)
{
/*
* Replacement selection best case; no final merge required,
* because there was only one initial run (second run has no
* tuples). See RUN_SECOND case in mergeruns().
*/
break;
}
/*
* Abandon replacement selection for second run (as well as any
* subsequent runs).
*/
state->replaceActive = false;
/*
* First tuple of next run should not be heapified, and so will
* bear placeholder run number. In practice this must actually be
* the second run, which just became the currentRun, so we're
* clear to quicksort and dump the tuples in batch next time
* memtuples becomes full.
*/
Assert(state->memtuples[0].tupindex == HEAP_RUN_NEXT);
selectnewtape(state);
}
}
}
/*
* dumpbatch - sort and dump all memtuples, forming one run on tape
*
* Second or subsequent runs are never heapified by this module (although
* heapification still respects run number differences between the first and
* second runs), and a heap (replacement selection priority queue) is often
* avoided in the first place.
*/
static void
dumpbatch(Tuplesortstate *state, bool alltuples)
{
int memtupwrite;
int i;
/*
* Final call might require no sorting, in rare cases where we just so
* happen to have previously LACKMEM()'d at the point where exactly all
* remaining tuples are loaded into memory, just before input was
* exhausted.
*
* In general, short final runs are quite possible. Rather than allowing
* a special case where there was a superfluous selectnewtape() call (i.e.
* a call with no subsequent run actually written to destTape), we prefer
* to write out a 0 tuple run.
*
* mergereadnext() is prepared for 0 tuple runs, and will reliably mark
* the tape inactive for the merge when called from beginmerge(). This
* case is therefore similar to the case where mergeonerun() finds a dummy
* run for the tape, and so doesn't need to merge a run from the tape (or
* conceptually "merges" the dummy run, if you prefer). According to
* Knuth, Algorithm D "isn't strictly optimal" in its method of
* distribution and dummy run assignment; this edge case seems very
* unlikely to make that appreciably worse.
*/
Assert(state->status == TSS_BUILDRUNS);
/*
* It seems unlikely that this limit will ever be exceeded, but take no
* chances
*/
if (state->currentRun == INT_MAX)
ereport(ERROR,
(errcode(ERRCODE_PROGRAM_LIMIT_EXCEEDED),
errmsg("cannot have more than %d runs for an external sort",
INT_MAX)));
state->currentRun++;
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "starting quicksort of run %d: %s",
state->currentRun, pg_rusage_show(&state->ru_start));
#endif
/*
* Sort all tuples accumulated within the allowed amount of memory for
* this run using quicksort
*/
tuplesort_sort_memtuples(state);
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "finished quicksort of run %d: %s",
state->currentRun, pg_rusage_show(&state->ru_start));
#endif
memtupwrite = state->memtupcount;
for (i = 0; i < memtupwrite; i++)
{
WRITETUP(state, state->tp_tapenum[state->destTape],
&state->memtuples[i]);
state->memtupcount--;
}
/*
* Reset tuple memory. We've freed all of the tuples that we previously
* allocated. It's important to avoid fragmentation when there is a stark
* change in the sizes of incoming tuples. Fragmentation due to
* AllocSetFree's bucketing by size class might be particularly bad if
* this step wasn't taken.
*/
MemoryContextReset(state->tuplecontext);
markrunend(state, state->tp_tapenum[state->destTape]);
state->tp_runs[state->destTape]++;
state->tp_dummy[state->destTape]--; /* per Alg D step D2 */
#ifdef TRACE_SORT
if (trace_sort)
elog(LOG, "finished writing run %d to tape %d: %s",
state->currentRun, state->destTape,
pg_rusage_show(&state->ru_start));
#endif
if (!alltuples)
selectnewtape(state);
}
/*
* tuplesort_rescan - rewind and replay the scan
*/
void
tuplesort_rescan(Tuplesortstate *state)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
Assert(state->randomAccess);
switch (state->status)
{
case TSS_SORTEDINMEM:
state->current = 0;
state->eof_reached = false;
state->markpos_offset = 0;
state->markpos_eof = false;
break;
case TSS_SORTEDONTAPE:
LogicalTapeRewindForRead(state->tapeset,
state->result_tape,
0);
state->eof_reached = false;
state->markpos_block = 0L;
state->markpos_offset = 0;
state->markpos_eof = false;
break;
default:
elog(ERROR, "invalid tuplesort state");
break;
}
MemoryContextSwitchTo(oldcontext);
}
/*
* tuplesort_markpos - saves current position in the merged sort file
*/
void
tuplesort_markpos(Tuplesortstate *state)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
Assert(state->randomAccess);
switch (state->status)
{
case TSS_SORTEDINMEM:
state->markpos_offset = state->current;
state->markpos_eof = state->eof_reached;
break;
case TSS_SORTEDONTAPE:
LogicalTapeTell(state->tapeset,
state->result_tape,
&state->markpos_block,
&state->markpos_offset);
state->markpos_eof = state->eof_reached;
break;
default:
elog(ERROR, "invalid tuplesort state");
break;
}
MemoryContextSwitchTo(oldcontext);
}
/*
* tuplesort_restorepos - restores current position in merged sort file to
* last saved position
*/
void
tuplesort_restorepos(Tuplesortstate *state)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
Assert(state->randomAccess);
switch (state->status)
{
case TSS_SORTEDINMEM:
state->current = state->markpos_offset;
state->eof_reached = state->markpos_eof;
break;
case TSS_SORTEDONTAPE:
LogicalTapeSeek(state->tapeset,
state->result_tape,
state->markpos_block,
state->markpos_offset);
state->eof_reached = state->markpos_eof;
break;
default:
elog(ERROR, "invalid tuplesort state");
break;
}
MemoryContextSwitchTo(oldcontext);
}
/*
* tuplesort_get_stats - extract summary statistics
*
* This can be called after tuplesort_performsort() finishes to obtain
* printable summary information about how the sort was performed.
* spaceUsed is measured in kilobytes.
*/
void
tuplesort_get_stats(Tuplesortstate *state,
const char **sortMethod,
const char **spaceType,
long *spaceUsed)
{
/*
* Note: it might seem we should provide both memory and disk usage for a
* disk-based sort. However, the current code doesn't track memory space
* accurately once we have begun to return tuples to the caller (since we
* don't account for pfree's the caller is expected to do), so we cannot
* rely on availMem in a disk sort. This does not seem worth the overhead
* to fix. Is it worth creating an API for the memory context code to
* tell us how much is actually used in sortcontext?
*/
if (state->tapeset)
{
*spaceType = "Disk";
*spaceUsed = LogicalTapeSetBlocks(state->tapeset) * (BLCKSZ / 1024);
}
else
{
*spaceType = "Memory";
*spaceUsed = (state->allowedMem - state->availMem + 1023) / 1024;
}
switch (state->status)
{
case TSS_SORTEDINMEM:
if (state->boundUsed)
*sortMethod = "top-N heapsort";
else
*sortMethod = "quicksort";
break;
case TSS_SORTEDONTAPE:
*sortMethod = "external sort";
break;
case TSS_FINALMERGE:
*sortMethod = "external merge";
break;
default:
*sortMethod = "still in progress";
break;
}
}
/*
* Heap manipulation routines, per Knuth's Algorithm 5.2.3H.
*
* Compare two SortTuples. If checkIndex is true, use the tuple index
* as the front of the sort key; otherwise, no.
*
* Note that for checkIndex callers, the heap invariant is never
* maintained beyond the first run, and so there are no COMPARETUP()
* calls needed to distinguish tuples in HEAP_RUN_NEXT.
*/
#define HEAPCOMPARE(tup1,tup2) \
(checkIndex && ((tup1)->tupindex != (tup2)->tupindex || \
(tup1)->tupindex == HEAP_RUN_NEXT) ? \
((tup1)->tupindex) - ((tup2)->tupindex) : \
COMPARETUP(state, tup1, tup2))
/*
* Convert the existing unordered array of SortTuples to a bounded heap,
* discarding all but the smallest "state->bound" tuples.
*
* When working with a bounded heap, we want to keep the largest entry
* at the root (array entry zero), instead of the smallest as in the normal
* sort case. This allows us to discard the largest entry cheaply.
* Therefore, we temporarily reverse the sort direction.
*
* We assume that all entries in a bounded heap will always have tupindex
* zero; it therefore doesn't matter that HEAPCOMPARE() doesn't reverse
* the direction of comparison for tupindexes.
*/
static void
make_bounded_heap(Tuplesortstate *state)
{
int tupcount = state->memtupcount;
int i;
Assert(state->status == TSS_INITIAL);
Assert(state->bounded);
Assert(tupcount >= state->bound);
/* Reverse sort direction so largest entry will be at root */
reversedirection(state);
state->memtupcount = 0; /* make the heap empty */
for (i = 0; i < tupcount; i++)
{
if (state->memtupcount < state->bound)
{
/* Insert next tuple into heap */
/* Must copy source tuple to avoid possible overwrite */
SortTuple stup = state->memtuples[i];
stup.tupindex = 0; /* not used */
tuplesort_heap_insert(state, &stup, false);
}
else
{
/*
* The heap is full. Replace the largest entry with the new
* tuple, or just discard it, if it's larger than anything already
* in the heap.
*/
if (COMPARETUP(state, &state->memtuples[i], &state->memtuples[0]) <= 0)
{
free_sort_tuple(state, &state->memtuples[i]);
CHECK_FOR_INTERRUPTS();
}
else
tuplesort_heap_replace_top(state, &state->memtuples[i], false);
}
}
Assert(state->memtupcount == state->bound);
state->status = TSS_BOUNDED;
}
/*
* Convert the bounded heap to a properly-sorted array
*/
static void
sort_bounded_heap(Tuplesortstate *state)
{
int tupcount = state->memtupcount;
Assert(state->status == TSS_BOUNDED);
Assert(state->bounded);
Assert(tupcount == state->bound);
/*
* We can unheapify in place because each delete-top call will remove the
* largest entry, which we can promptly store in the newly freed slot at
* the end. Once we're down to a single-entry heap, we're done.
*/
while (state->memtupcount > 1)
{
SortTuple stup = state->memtuples[0];
/* this sifts-up the next-largest entry and decreases memtupcount */
tuplesort_heap_delete_top(state, false);
state->memtuples[state->memtupcount] = stup;
}
state->memtupcount = tupcount;
/*
* Reverse sort direction back to the original state. This is not
* actually necessary but seems like a good idea for tidiness.
*/
reversedirection(state);
state->status = TSS_SORTEDINMEM;
state->boundUsed = true;
}
/*
* Sort all memtuples using specialized qsort() routines.
*
* Quicksort is used for small in-memory sorts. Quicksort is also generally
* preferred to replacement selection for generating runs during external sort
* operations, although replacement selection is sometimes used for the first
* run.
*/
static void
tuplesort_sort_memtuples(Tuplesortstate *state)
{
if (state->memtupcount > 1)
{
/* Can we use the single-key sort function? */
if (state->onlyKey != NULL)
qsort_ssup(state->memtuples, state->memtupcount,
state->onlyKey);
else
qsort_tuple(state->memtuples,
state->memtupcount,
state->comparetup,
state);
}
}
/*
* Insert a new tuple into an empty or existing heap, maintaining the
* heap invariant. Caller is responsible for ensuring there's room.
*
* Note: For some callers, tuple points to a memtuples[] entry above the
* end of the heap. This is safe as long as it's not immediately adjacent
* to the end of the heap (ie, in the [memtupcount] array entry) --- if it
* is, it might get overwritten before being moved into the heap!
*/
static void
tuplesort_heap_insert(Tuplesortstate *state, SortTuple *tuple,
bool checkIndex)
{
SortTuple *memtuples;
int j;
memtuples = state->memtuples;
Assert(state->memtupcount < state->memtupsize);
Assert(!checkIndex || tuple->tupindex == RUN_FIRST);
CHECK_FOR_INTERRUPTS();
/*
* Sift-up the new entry, per Knuth 5.2.3 exercise 16. Note that Knuth is
* using 1-based array indexes, not 0-based.
*/
j = state->memtupcount++;
while (j > 0)
{
int i = (j - 1) >> 1;
if (HEAPCOMPARE(tuple, &memtuples[i]) >= 0)
break;
memtuples[j] = memtuples[i];
j = i;
}
memtuples[j] = *tuple;
}
/*
* Remove the tuple at state->memtuples[0] from the heap. Decrement
* memtupcount, and sift up to maintain the heap invariant.
*
* The caller has already free'd the tuple the top node points to,
* if necessary.
*/
static void
tuplesort_heap_delete_top(Tuplesortstate *state, bool checkIndex)
{
SortTuple *memtuples = state->memtuples;
SortTuple *tuple;
Assert(!checkIndex || state->currentRun == RUN_FIRST);
if (--state->memtupcount <= 0)
return;
/*
* Remove the last tuple in the heap, and re-insert it, by replacing the
* current top node with it.
*/
tuple = &memtuples[state->memtupcount];
tuplesort_heap_replace_top(state, tuple, checkIndex);
}
/*
* Replace the tuple at state->memtuples[0] with a new tuple. Sift up to
* maintain the heap invariant.
*
* This corresponds to Knuth's "sift-up" algorithm (Algorithm 5.2.3H,
* Heapsort, steps H3-H8).
*/
static void
tuplesort_heap_replace_top(Tuplesortstate *state, SortTuple *tuple,
bool checkIndex)
{
SortTuple *memtuples = state->memtuples;
unsigned int i,
n;
Assert(!checkIndex || state->currentRun == RUN_FIRST);
Assert(state->memtupcount >= 1);
CHECK_FOR_INTERRUPTS();
/*
* state->memtupcount is "int", but we use "unsigned int" for i, j, n.
* This prevents overflow in the "2 * i + 1" calculation, since at the top
* of the loop we must have i < n <= INT_MAX <= UINT_MAX/2.
*/
n = state->memtupcount;
i = 0; /* i is where the "hole" is */
for (;;)
{
unsigned int j = 2 * i + 1;
if (j >= n)
break;
if (j + 1 < n &&
HEAPCOMPARE(&memtuples[j], &memtuples[j + 1]) > 0)
j++;
if (HEAPCOMPARE(tuple, &memtuples[j]) <= 0)
break;
memtuples[i] = memtuples[j];
i = j;
}
memtuples[i] = *tuple;
}
/*
* Function to reverse the sort direction from its current state
*
* It is not safe to call this when performing hash tuplesorts
*/
static void
reversedirection(Tuplesortstate *state)
{
SortSupport sortKey = state->sortKeys;
int nkey;
for (nkey = 0; nkey < state->nKeys; nkey++, sortKey++)
{
sortKey->ssup_reverse = !sortKey->ssup_reverse;
sortKey->ssup_nulls_first = !sortKey->ssup_nulls_first;
}
}
/*
* Tape interface routines
*/
static unsigned int
getlen(Tuplesortstate *state, int tapenum, bool eofOK)
{
unsigned int len;
if (LogicalTapeRead(state->tapeset, tapenum,
&len, sizeof(len)) != sizeof(len))
elog(ERROR, "unexpected end of tape");
if (len == 0 && !eofOK)
elog(ERROR, "unexpected end of data");
return len;
}
static void
markrunend(Tuplesortstate *state, int tapenum)
{
unsigned int len = 0;
LogicalTapeWrite(state->tapeset, tapenum, (void *) &len, sizeof(len));
}
/*
* Get memory for tuple from within READTUP() routine.
*
* We use next free slot from the slab allocator, or palloc() if the tuple
* is too large for that.
*/
static void *
readtup_alloc(Tuplesortstate *state, Size tuplen)
{
SlabSlot *buf;
/*
* We pre-allocate enough slots in the slab arena that we should never run
* out.
*/
Assert(state->slabFreeHead);
if (tuplen > SLAB_SLOT_SIZE || !state->slabFreeHead)
return MemoryContextAlloc(state->sortcontext, tuplen);
else
{
buf = state->slabFreeHead;
/* Reuse this slot */
state->slabFreeHead = buf->nextfree;
return buf;
}
}
/*
* Routines specialized for HeapTuple (actually MinimalTuple) case
*/
static int
comparetup_heap(const SortTuple *a, const SortTuple *b, Tuplesortstate *state)
{
SortSupport sortKey = state->sortKeys;
HeapTupleData ltup;
HeapTupleData rtup;
TupleDesc tupDesc;
int nkey;
int32 compare;
AttrNumber attno;
Datum datum1,
datum2;
bool isnull1,
isnull2;
/* Compare the leading sort key */
compare = ApplySortComparator(a->datum1, a->isnull1,
b->datum1, b->isnull1,
sortKey);
if (compare != 0)
return compare;
/* Compare additional sort keys */
ltup.t_len = ((MinimalTuple) a->tuple)->t_len + MINIMAL_TUPLE_OFFSET;
ltup.t_data = (HeapTupleHeader) ((char *) a->tuple - MINIMAL_TUPLE_OFFSET);
rtup.t_len = ((MinimalTuple) b->tuple)->t_len + MINIMAL_TUPLE_OFFSET;
rtup.t_data = (HeapTupleHeader) ((char *) b->tuple - MINIMAL_TUPLE_OFFSET);
tupDesc = state->tupDesc;
if (sortKey->abbrev_converter)
{
attno = sortKey->ssup_attno;
datum1 = heap_getattr(&ltup, attno, tupDesc, &isnull1);
datum2 = heap_getattr(&rtup, attno, tupDesc, &isnull2);
compare = ApplySortAbbrevFullComparator(datum1, isnull1,
datum2, isnull2,
sortKey);
if (compare != 0)
return compare;
}
sortKey++;
for (nkey = 1; nkey < state->nKeys; nkey++, sortKey++)
{
attno = sortKey->ssup_attno;
datum1 = heap_getattr(&ltup, attno, tupDesc, &isnull1);
datum2 = heap_getattr(&rtup, attno, tupDesc, &isnull2);
compare = ApplySortComparator(datum1, isnull1,
datum2, isnull2,
sortKey);
if (compare != 0)
return compare;
}
return 0;
}
static void
copytup_heap(Tuplesortstate *state, SortTuple *stup, void *tup)
{
/*
* We expect the passed "tup" to be a TupleTableSlot, and form a
* MinimalTuple using the exported interface for that.
*/
TupleTableSlot *slot = (TupleTableSlot *) tup;
Datum original;
MinimalTuple tuple;
HeapTupleData htup;
MemoryContext oldcontext = MemoryContextSwitchTo(state->tuplecontext);
/* copy the tuple into sort storage */
tuple = ExecCopySlotMinimalTuple(slot);
stup->tuple = (void *) tuple;
USEMEM(state, GetMemoryChunkSpace(tuple));
/* set up first-column key value */
htup.t_len = tuple->t_len + MINIMAL_TUPLE_OFFSET;
htup.t_data = (HeapTupleHeader) ((char *) tuple - MINIMAL_TUPLE_OFFSET);
original = heap_getattr(&htup,
state->sortKeys[0].ssup_attno,
state->tupDesc,
&stup->isnull1);
MemoryContextSwitchTo(oldcontext);
if (!state->sortKeys->abbrev_converter || stup->isnull1)
{
/*
* Store ordinary Datum representation, or NULL value. If there is a
* converter it won't expect NULL values, and cost model is not
* required to account for NULL, so in that case we avoid calling
* converter and just set datum1 to zeroed representation (to be
* consistent, and to support cheap inequality tests for NULL
* abbreviated keys).
*/
stup->datum1 = original;
}
else if (!consider_abort_common(state))
{
/* Store abbreviated key representation */
stup->datum1 = state->sortKeys->abbrev_converter(original,
state->sortKeys);
}
else
{
/* Abort abbreviation */
int i;
stup->datum1 = original;
/*
* Set state to be consistent with never trying abbreviation.
*
* Alter datum1 representation in already-copied tuples, so as to
* ensure a consistent representation (current tuple was just
* handled). It does not matter if some dumped tuples are already
* sorted on tape, since serialized tuples lack abbreviated keys
* (TSS_BUILDRUNS state prevents control reaching here in any case).
*/
for (i = 0; i < state->memtupcount; i++)
{
SortTuple *mtup = &state->memtuples[i];
htup.t_len = ((MinimalTuple) mtup->tuple)->t_len +
MINIMAL_TUPLE_OFFSET;
htup.t_data = (HeapTupleHeader) ((char *) mtup->tuple -
MINIMAL_TUPLE_OFFSET);
mtup->datum1 = heap_getattr(&htup,
state->sortKeys[0].ssup_attno,
state->tupDesc,
&mtup->isnull1);
}
}
}
static void
writetup_heap(Tuplesortstate *state, int tapenum, SortTuple *stup)
{
MinimalTuple tuple = (MinimalTuple) stup->tuple;
/* the part of the MinimalTuple we'll write: */
char *tupbody = (char *) tuple + MINIMAL_TUPLE_DATA_OFFSET;
unsigned int tupbodylen = tuple->t_len - MINIMAL_TUPLE_DATA_OFFSET;
/* total on-disk footprint: */
unsigned int tuplen = tupbodylen + sizeof(int);
LogicalTapeWrite(state->tapeset, tapenum,
(void *) &tuplen, sizeof(tuplen));
LogicalTapeWrite(state->tapeset, tapenum,
(void *) tupbody, tupbodylen);
if (state->randomAccess) /* need trailing length word? */
LogicalTapeWrite(state->tapeset, tapenum,
(void *) &tuplen, sizeof(tuplen));
if (!state->slabAllocatorUsed)
{
FREEMEM(state, GetMemoryChunkSpace(tuple));
heap_free_minimal_tuple(tuple);
}
}
static void
readtup_heap(Tuplesortstate *state, SortTuple *stup,
int tapenum, unsigned int len)
{
unsigned int tupbodylen = len - sizeof(int);
unsigned int tuplen = tupbodylen + MINIMAL_TUPLE_DATA_OFFSET;
MinimalTuple tuple = (MinimalTuple) readtup_alloc(state, tuplen);
char *tupbody = (char *) tuple + MINIMAL_TUPLE_DATA_OFFSET;
HeapTupleData htup;
/* read in the tuple proper */
tuple->t_len = tuplen;
LogicalTapeReadExact(state->tapeset, tapenum,
tupbody, tupbodylen);
if (state->randomAccess) /* need trailing length word? */
LogicalTapeReadExact(state->tapeset, tapenum,
&tuplen, sizeof(tuplen));
stup->tuple = (void *) tuple;
/* set up first-column key value */
htup.t_len = tuple->t_len + MINIMAL_TUPLE_OFFSET;
htup.t_data = (HeapTupleHeader) ((char *) tuple - MINIMAL_TUPLE_OFFSET);
stup->datum1 = heap_getattr(&htup,
state->sortKeys[0].ssup_attno,
state->tupDesc,
&stup->isnull1);
}
/*
* Routines specialized for the CLUSTER case (HeapTuple data, with
* comparisons per a btree index definition)
*/
static int
comparetup_cluster(const SortTuple *a, const SortTuple *b,
Tuplesortstate *state)
{
SortSupport sortKey = state->sortKeys;
HeapTuple ltup;
HeapTuple rtup;
TupleDesc tupDesc;
int nkey;
int32 compare;
Datum datum1,
datum2;
bool isnull1,
isnull2;
AttrNumber leading = state->indexInfo->ii_KeyAttrNumbers[0];
/* Be prepared to compare additional sort keys */
ltup = (HeapTuple) a->tuple;
rtup = (HeapTuple) b->tuple;
tupDesc = state->tupDesc;
/* Compare the leading sort key, if it's simple */
if (leading != 0)
{
compare = ApplySortComparator(a->datum1, a->isnull1,
b->datum1, b->isnull1,
sortKey);
if (compare != 0)
return compare;
if (sortKey->abbrev_converter)
{
datum1 = heap_getattr(ltup, leading, tupDesc, &isnull1);
datum2 = heap_getattr(rtup, leading, tupDesc, &isnull2);
compare = ApplySortAbbrevFullComparator(datum1, isnull1,
datum2, isnull2,
sortKey);
}
if (compare != 0 || state->nKeys == 1)
return compare;
/* Compare additional columns the hard way */
sortKey++;
nkey = 1;
}
else
{
/* Must compare all keys the hard way */
nkey = 0;
}
if (state->indexInfo->ii_Expressions == NULL)
{
/* If not expression index, just compare the proper heap attrs */
for (; nkey < state->nKeys; nkey++, sortKey++)
{
AttrNumber attno = state->indexInfo->ii_KeyAttrNumbers[nkey];
datum1 = heap_getattr(ltup, attno, tupDesc, &isnull1);
datum2 = heap_getattr(rtup, attno, tupDesc, &isnull2);
compare = ApplySortComparator(datum1, isnull1,
datum2, isnull2,
sortKey);
if (compare != 0)
return compare;
}
}
else
{
/*
* In the expression index case, compute the whole index tuple and
* then compare values. It would perhaps be faster to compute only as
* many columns as we need to compare, but that would require
* duplicating all the logic in FormIndexDatum.
*/
Datum l_index_values[INDEX_MAX_KEYS];
bool l_index_isnull[INDEX_MAX_KEYS];
Datum r_index_values[INDEX_MAX_KEYS];
bool r_index_isnull[INDEX_MAX_KEYS];
TupleTableSlot *ecxt_scantuple;
/* Reset context each time to prevent memory leakage */
ResetPerTupleExprContext(state->estate);
ecxt_scantuple = GetPerTupleExprContext(state->estate)->ecxt_scantuple;
ExecStoreTuple(ltup, ecxt_scantuple, InvalidBuffer, false);
FormIndexDatum(state->indexInfo, ecxt_scantuple, state->estate,
l_index_values, l_index_isnull);
ExecStoreTuple(rtup, ecxt_scantuple, InvalidBuffer, false);
FormIndexDatum(state->indexInfo, ecxt_scantuple, state->estate,
r_index_values, r_index_isnull);
for (; nkey < state->nKeys; nkey++, sortKey++)
{
compare = ApplySortComparator(l_index_values[nkey],
l_index_isnull[nkey],
r_index_values[nkey],
r_index_isnull[nkey],
sortKey);
if (compare != 0)
return compare;
}
}
return 0;
}
static void
copytup_cluster(Tuplesortstate *state, SortTuple *stup, void *tup)
{
HeapTuple tuple = (HeapTuple) tup;
Datum original;
MemoryContext oldcontext = MemoryContextSwitchTo(state->tuplecontext);
/* copy the tuple into sort storage */
tuple = heap_copytuple(tuple);
stup->tuple = (void *) tuple;
USEMEM(state, GetMemoryChunkSpace(tuple));
MemoryContextSwitchTo(oldcontext);
/*
* set up first-column key value, and potentially abbreviate, if it's a
* simple column
*/
if (state->indexInfo->ii_KeyAttrNumbers[0] == 0)
return;
original = heap_getattr(tuple,
state->indexInfo->ii_KeyAttrNumbers[0],
state->tupDesc,
&stup->isnull1);
if (!state->sortKeys->abbrev_converter || stup->isnull1)
{
/*
* Store ordinary Datum representation, or NULL value. If there is a
* converter it won't expect NULL values, and cost model is not
* required to account for NULL, so in that case we avoid calling
* converter and just set datum1 to zeroed representation (to be
* consistent, and to support cheap inequality tests for NULL
* abbreviated keys).
*/
stup->datum1 = original;
}
else if (!consider_abort_common(state))
{
/* Store abbreviated key representation */
stup->datum1 = state->sortKeys->abbrev_converter(original,
state->sortKeys);
}
else
{
/* Abort abbreviation */
int i;
stup->datum1 = original;
/*
* Set state to be consistent with never trying abbreviation.
*
* Alter datum1 representation in already-copied tuples, so as to
* ensure a consistent representation (current tuple was just
* handled). It does not matter if some dumped tuples are already
* sorted on tape, since serialized tuples lack abbreviated keys
* (TSS_BUILDRUNS state prevents control reaching here in any case).
*/
for (i = 0; i < state->memtupcount; i++)
{
SortTuple *mtup = &state->memtuples[i];
tuple = (HeapTuple) mtup->tuple;
mtup->datum1 = heap_getattr(tuple,
state->indexInfo->ii_KeyAttrNumbers[0],
state->tupDesc,
&mtup->isnull1);
}
}
}
static void
writetup_cluster(Tuplesortstate *state, int tapenum, SortTuple *stup)
{
HeapTuple tuple = (HeapTuple) stup->tuple;
unsigned int tuplen = tuple->t_len + sizeof(ItemPointerData) + sizeof(int);
/* We need to store t_self, but not other fields of HeapTupleData */
LogicalTapeWrite(state->tapeset, tapenum,
&tuplen, sizeof(tuplen));
LogicalTapeWrite(state->tapeset, tapenum,
&tuple->t_self, sizeof(ItemPointerData));
LogicalTapeWrite(state->tapeset, tapenum,
tuple->t_data, tuple->t_len);
if (state->randomAccess) /* need trailing length word? */
LogicalTapeWrite(state->tapeset, tapenum,
&tuplen, sizeof(tuplen));
if (!state->slabAllocatorUsed)
{
FREEMEM(state, GetMemoryChunkSpace(tuple));
heap_freetuple(tuple);
}
}
static void
readtup_cluster(Tuplesortstate *state, SortTuple *stup,
int tapenum, unsigned int tuplen)
{
unsigned int t_len = tuplen - sizeof(ItemPointerData) - sizeof(int);
HeapTuple tuple = (HeapTuple) readtup_alloc(state,
t_len + HEAPTUPLESIZE);
/* Reconstruct the HeapTupleData header */
tuple->t_data = (HeapTupleHeader) ((char *) tuple + HEAPTUPLESIZE);
tuple->t_len = t_len;
LogicalTapeReadExact(state->tapeset, tapenum,
&tuple->t_self, sizeof(ItemPointerData));
/* We don't currently bother to reconstruct t_tableOid */
tuple->t_tableOid = InvalidOid;
/* Read in the tuple body */
LogicalTapeReadExact(state->tapeset, tapenum,
tuple->t_data, tuple->t_len);
if (state->randomAccess) /* need trailing length word? */
LogicalTapeReadExact(state->tapeset, tapenum,
&tuplen, sizeof(tuplen));
stup->tuple = (void *) tuple;
/* set up first-column key value, if it's a simple column */
if (state->indexInfo->ii_KeyAttrNumbers[0] != 0)
stup->datum1 = heap_getattr(tuple,
state->indexInfo->ii_KeyAttrNumbers[0],
state->tupDesc,
&stup->isnull1);
}
/*
* Routines specialized for IndexTuple case
*
* The btree and hash cases require separate comparison functions, but the
* IndexTuple representation is the same so the copy/write/read support
* functions can be shared.
*/
static int
comparetup_index_btree(const SortTuple *a, const SortTuple *b,
Tuplesortstate *state)
{
/*
* This is similar to comparetup_heap(), but expects index tuples. There
* is also special handling for enforcing uniqueness, and special
* treatment for equal keys at the end.
*/
SortSupport sortKey = state->sortKeys;
IndexTuple tuple1;
IndexTuple tuple2;
int keysz;
TupleDesc tupDes;
bool equal_hasnull = false;
int nkey;
int32 compare;
Datum datum1,
datum2;
bool isnull1,
isnull2;
/* Compare the leading sort key */
compare = ApplySortComparator(a->datum1, a->isnull1,
b->datum1, b->isnull1,
sortKey);
if (compare != 0)
return compare;
/* Compare additional sort keys */
tuple1 = (IndexTuple) a->tuple;
tuple2 = (IndexTuple) b->tuple;
keysz = state->nKeys;
tupDes = RelationGetDescr(state->indexRel);
if (sortKey->abbrev_converter)
{
datum1 = index_getattr(tuple1, 1, tupDes, &isnull1);
datum2 = index_getattr(tuple2, 1, tupDes, &isnull2);
compare = ApplySortAbbrevFullComparator(datum1, isnull1,
datum2, isnull2,
sortKey);
if (compare != 0)
return compare;
}
/* they are equal, so we only need to examine one null flag */
if (a->isnull1)
equal_hasnull = true;
sortKey++;
for (nkey = 2; nkey <= keysz; nkey++, sortKey++)
{
datum1 = index_getattr(tuple1, nkey, tupDes, &isnull1);
datum2 = index_getattr(tuple2, nkey, tupDes, &isnull2);
compare = ApplySortComparator(datum1, isnull1,
datum2, isnull2,
sortKey);
if (compare != 0)
return compare; /* done when we find unequal attributes */
/* they are equal, so we only need to examine one null flag */
if (isnull1)
equal_hasnull = true;
}
/*
* If btree has asked us to enforce uniqueness, complain if two equal
* tuples are detected (unless there was at least one NULL field).
*
* It is sufficient to make the test here, because if two tuples are equal
* they *must* get compared at some stage of the sort --- otherwise the
* sort algorithm wouldn't have checked whether one must appear before the
* other.
*/
if (state->enforceUnique && !equal_hasnull)
{
Datum values[INDEX_MAX_KEYS];
bool isnull[INDEX_MAX_KEYS];
char *key_desc;
/*
* Some rather brain-dead implementations of qsort (such as the one in
* QNX 4) will sometimes call the comparison routine to compare a
* value to itself, but we always use our own implementation, which
* does not.
*/
Assert(tuple1 != tuple2);
index_deform_tuple(tuple1, tupDes, values, isnull);
key_desc = BuildIndexValueDescription(state->indexRel, values, isnull);
ereport(ERROR,
(errcode(ERRCODE_UNIQUE_VIOLATION),
errmsg("could not create unique index \"%s\"",
RelationGetRelationName(state->indexRel)),
key_desc ? errdetail("Key %s is duplicated.", key_desc) :
errdetail("Duplicate keys exist."),
errtableconstraint(state->heapRel,
RelationGetRelationName(state->indexRel))));
}
/*
* If key values are equal, we sort on ItemPointer. This does not affect
* validity of the finished index, but it may be useful to have index
* scans in physical order.
*/
{
BlockNumber blk1 = ItemPointerGetBlockNumber(&tuple1->t_tid);
BlockNumber blk2 = ItemPointerGetBlockNumber(&tuple2->t_tid);
if (blk1 != blk2)
return (blk1 < blk2) ? -1 : 1;
}
{
OffsetNumber pos1 = ItemPointerGetOffsetNumber(&tuple1->t_tid);
OffsetNumber pos2 = ItemPointerGetOffsetNumber(&tuple2->t_tid);
if (pos1 != pos2)
return (pos1 < pos2) ? -1 : 1;
}
return 0;
}
static int
comparetup_index_hash(const SortTuple *a, const SortTuple *b,
Tuplesortstate *state)
{
Bucket bucket1;
Bucket bucket2;
IndexTuple tuple1;
IndexTuple tuple2;
/*
* Fetch hash keys and mask off bits we don't want to sort by. We know
* that the first column of the index tuple is the hash key.
*/
Assert(!a->isnull1);
bucket1 = _hash_hashkey2bucket(DatumGetUInt32(a->datum1),
state->max_buckets, state->high_mask,
state->low_mask);
Assert(!b->isnull1);
bucket2 = _hash_hashkey2bucket(DatumGetUInt32(b->datum1),
state->max_buckets, state->high_mask,
state->low_mask);
if (bucket1 > bucket2)
return 1;
else if (bucket1 < bucket2)
return -1;
/*
* If hash values are equal, we sort on ItemPointer. This does not affect
* validity of the finished index, but it may be useful to have index
* scans in physical order.
*/
tuple1 = (IndexTuple) a->tuple;
tuple2 = (IndexTuple) b->tuple;
{
BlockNumber blk1 = ItemPointerGetBlockNumber(&tuple1->t_tid);
BlockNumber blk2 = ItemPointerGetBlockNumber(&tuple2->t_tid);
if (blk1 != blk2)
return (blk1 < blk2) ? -1 : 1;
}
{
OffsetNumber pos1 = ItemPointerGetOffsetNumber(&tuple1->t_tid);
OffsetNumber pos2 = ItemPointerGetOffsetNumber(&tuple2->t_tid);
if (pos1 != pos2)
return (pos1 < pos2) ? -1 : 1;
}
return 0;
}
static void
copytup_index(Tuplesortstate *state, SortTuple *stup, void *tup)
{
IndexTuple tuple = (IndexTuple) tup;
unsigned int tuplen = IndexTupleSize(tuple);
IndexTuple newtuple;
Datum original;
/* copy the tuple into sort storage */
newtuple = (IndexTuple) MemoryContextAlloc(state->tuplecontext, tuplen);
memcpy(newtuple, tuple, tuplen);
USEMEM(state, GetMemoryChunkSpace(newtuple));
stup->tuple = (void *) newtuple;
/* set up first-column key value */
original = index_getattr(newtuple,
1,
RelationGetDescr(state->indexRel),
&stup->isnull1);
if (!state->sortKeys->abbrev_converter || stup->isnull1)
{
/*
* Store ordinary Datum representation, or NULL value. If there is a
* converter it won't expect NULL values, and cost model is not
* required to account for NULL, so in that case we avoid calling
* converter and just set datum1 to zeroed representation (to be
* consistent, and to support cheap inequality tests for NULL
* abbreviated keys).
*/
stup->datum1 = original;
}
else if (!consider_abort_common(state))
{
/* Store abbreviated key representation */
stup->datum1 = state->sortKeys->abbrev_converter(original,
state->sortKeys);
}
else
{
/* Abort abbreviation */
int i;
stup->datum1 = original;
/*
* Set state to be consistent with never trying abbreviation.
*
* Alter datum1 representation in already-copied tuples, so as to
* ensure a consistent representation (current tuple was just
* handled). It does not matter if some dumped tuples are already
* sorted on tape, since serialized tuples lack abbreviated keys
* (TSS_BUILDRUNS state prevents control reaching here in any case).
*/
for (i = 0; i < state->memtupcount; i++)
{
SortTuple *mtup = &state->memtuples[i];
tuple = (IndexTuple) mtup->tuple;
mtup->datum1 = index_getattr(tuple,
1,
RelationGetDescr(state->indexRel),
&mtup->isnull1);
}
}
}
static void
writetup_index(Tuplesortstate *state, int tapenum, SortTuple *stup)
{
IndexTuple tuple = (IndexTuple) stup->tuple;
unsigned int tuplen;
tuplen = IndexTupleSize(tuple) + sizeof(tuplen);
LogicalTapeWrite(state->tapeset, tapenum,
(void *) &tuplen, sizeof(tuplen));
LogicalTapeWrite(state->tapeset, tapenum,
(void *) tuple, IndexTupleSize(tuple));
if (state->randomAccess) /* need trailing length word? */
LogicalTapeWrite(state->tapeset, tapenum,
(void *) &tuplen, sizeof(tuplen));
if (!state->slabAllocatorUsed)
{
FREEMEM(state, GetMemoryChunkSpace(tuple));
pfree(tuple);
}
}
static void
readtup_index(Tuplesortstate *state, SortTuple *stup,
int tapenum, unsigned int len)
{
unsigned int tuplen = len - sizeof(unsigned int);
IndexTuple tuple = (IndexTuple) readtup_alloc(state, tuplen);
LogicalTapeReadExact(state->tapeset, tapenum,
tuple, tuplen);
if (state->randomAccess) /* need trailing length word? */
LogicalTapeReadExact(state->tapeset, tapenum,
&tuplen, sizeof(tuplen));
stup->tuple = (void *) tuple;
/* set up first-column key value */
stup->datum1 = index_getattr(tuple,
1,
RelationGetDescr(state->indexRel),
&stup->isnull1);
}
/*
* Routines specialized for DatumTuple case
*/
static int
comparetup_datum(const SortTuple *a, const SortTuple *b, Tuplesortstate *state)
{
int compare;
compare = ApplySortComparator(a->datum1, a->isnull1,
b->datum1, b->isnull1,
state->sortKeys);
if (compare != 0)
return compare;
/* if we have abbreviations, then "tuple" has the original value */
if (state->sortKeys->abbrev_converter)
compare = ApplySortAbbrevFullComparator(PointerGetDatum(a->tuple), a->isnull1,
PointerGetDatum(b->tuple), b->isnull1,
state->sortKeys);
return compare;
}
static void
copytup_datum(Tuplesortstate *state, SortTuple *stup, void *tup)
{
/* Not currently needed */
elog(ERROR, "copytup_datum() should not be called");
}
static void
writetup_datum(Tuplesortstate *state, int tapenum, SortTuple *stup)
{
void *waddr;
unsigned int tuplen;
unsigned int writtenlen;
if (stup->isnull1)
{
waddr = NULL;
tuplen = 0;
}
else if (!state->tuples)
{
waddr = &stup->datum1;
tuplen = sizeof(Datum);
}
else
{
waddr = stup->tuple;
tuplen = datumGetSize(PointerGetDatum(stup->tuple), false, state->datumTypeLen);
Assert(tuplen != 0);
}
writtenlen = tuplen + sizeof(unsigned int);
LogicalTapeWrite(state->tapeset, tapenum,
(void *) &writtenlen, sizeof(writtenlen));
LogicalTapeWrite(state->tapeset, tapenum,
waddr, tuplen);
if (state->randomAccess) /* need trailing length word? */
LogicalTapeWrite(state->tapeset, tapenum,
(void *) &writtenlen, sizeof(writtenlen));
if (!state->slabAllocatorUsed && stup->tuple)
{
FREEMEM(state, GetMemoryChunkSpace(stup->tuple));
pfree(stup->tuple);
}
}
static void
readtup_datum(Tuplesortstate *state, SortTuple *stup,
int tapenum, unsigned int len)
{
unsigned int tuplen = len - sizeof(unsigned int);
if (tuplen == 0)
{
/* it's NULL */
stup->datum1 = (Datum) 0;
stup->isnull1 = true;
stup->tuple = NULL;
}
else if (!state->tuples)
{
Assert(tuplen == sizeof(Datum));
LogicalTapeReadExact(state->tapeset, tapenum,
&stup->datum1, tuplen);
stup->isnull1 = false;
stup->tuple = NULL;
}
else
{
void *raddr = readtup_alloc(state, tuplen);
LogicalTapeReadExact(state->tapeset, tapenum,
raddr, tuplen);
stup->datum1 = PointerGetDatum(raddr);
stup->isnull1 = false;
stup->tuple = raddr;
}
if (state->randomAccess) /* need trailing length word? */
LogicalTapeReadExact(state->tapeset, tapenum,
&tuplen, sizeof(tuplen));
}
/*
* Convenience routine to free a tuple previously loaded into sort memory
*/
static void
free_sort_tuple(Tuplesortstate *state, SortTuple *stup)
{
FREEMEM(state, GetMemoryChunkSpace(stup->tuple));
pfree(stup->tuple);
}