Tom Lane 08fd6ff37f Sync regex code with Tcl 8.5.11.
Sync our regex code with upstream changes since last time we did this,
which was Tcl 8.5.0 (see commit df1e965e12cdd48c11057ee6e15346ee2b8b02f5).

There are no functional changes here; the main point is just to lay down
a commit-log marker that somebody has looked at this recently, and to do
what we can to keep the two codebases comparable.
2012-02-17 19:44:26 -05:00

699 lines
17 KiB
C

/*
* DFA routines
* This file is #included by regexec.c.
*
* Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
*
* Development of this software was funded, in part, by Cray Research Inc.,
* UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
* Corporation, none of whom are responsible for the results. The author
* thanks all of them.
*
* Redistribution and use in source and binary forms -- with or without
* modification -- are permitted for any purpose, provided that
* redistributions in source form retain this entire copyright notice and
* indicate the origin and nature of any modifications.
*
* I'd appreciate being given credit for this package in the documentation
* of software which uses it, but that is not a requirement.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
* HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* src/backend/regex/rege_dfa.c
*
*/
/*
* longest - longest-preferred matching engine
*/
static chr * /* endpoint, or NULL */
longest(struct vars * v, /* used only for debug and exec flags */
struct dfa * d,
chr *start, /* where the match should start */
chr *stop, /* match must end at or before here */
int *hitstopp) /* record whether hit v->stop, if non-NULL */
{
chr *cp;
chr *realstop = (stop == v->stop) ? stop : stop + 1;
color co;
struct sset *css;
struct sset *ss;
chr *post;
int i;
struct colormap *cm = d->cm;
/* initialize */
css = initialize(v, d, start);
cp = start;
if (hitstopp != NULL)
*hitstopp = 0;
/* startup */
FDEBUG(("+++ startup +++\n"));
if (cp == v->start)
{
co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1];
FDEBUG(("color %ld\n", (long) co));
}
else
{
co = GETCOLOR(cm, *(cp - 1));
FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co));
}
css = miss(v, d, css, co, cp, start);
if (css == NULL)
return NULL;
css->lastseen = cp;
/* main loop */
if (v->eflags & REG_FTRACE)
while (cp < realstop)
{
FDEBUG(("+++ at c%d +++\n", (int) (css - d->ssets)));
co = GETCOLOR(cm, *cp);
FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co));
ss = css->outs[co];
if (ss == NULL)
{
ss = miss(v, d, css, co, cp + 1, start);
if (ss == NULL)
break; /* NOTE BREAK OUT */
}
cp++;
ss->lastseen = cp;
css = ss;
}
else
while (cp < realstop)
{
co = GETCOLOR(cm, *cp);
ss = css->outs[co];
if (ss == NULL)
{
ss = miss(v, d, css, co, cp + 1, start);
if (ss == NULL)
break; /* NOTE BREAK OUT */
}
cp++;
ss->lastseen = cp;
css = ss;
}
/* shutdown */
FDEBUG(("+++ shutdown at c%d +++\n", (int) (css - d->ssets)));
if (cp == v->stop && stop == v->stop)
{
if (hitstopp != NULL)
*hitstopp = 1;
co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1];
FDEBUG(("color %ld\n", (long) co));
ss = miss(v, d, css, co, cp, start);
/* special case: match ended at eol? */
if (ss != NULL && (ss->flags & POSTSTATE))
return cp;
else if (ss != NULL)
ss->lastseen = cp; /* to be tidy */
}
/* find last match, if any */
post = d->lastpost;
for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--)
if ((ss->flags & POSTSTATE) && post != ss->lastseen &&
(post == NULL || post < ss->lastseen))
post = ss->lastseen;
if (post != NULL) /* found one */
return post - 1;
return NULL;
}
/*
* shortest - shortest-preferred matching engine
*/
static chr * /* endpoint, or NULL */
shortest(struct vars * v,
struct dfa * d,
chr *start, /* where the match should start */
chr *min, /* match must end at or after here */
chr *max, /* match must end at or before here */
chr **coldp, /* store coldstart pointer here, if nonNULL */
int *hitstopp) /* record whether hit v->stop, if non-NULL */
{
chr *cp;
chr *realmin = (min == v->stop) ? min : min + 1;
chr *realmax = (max == v->stop) ? max : max + 1;
color co;
struct sset *css;
struct sset *ss;
struct colormap *cm = d->cm;
/* initialize */
css = initialize(v, d, start);
cp = start;
if (hitstopp != NULL)
*hitstopp = 0;
/* startup */
FDEBUG(("--- startup ---\n"));
if (cp == v->start)
{
co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1];
FDEBUG(("color %ld\n", (long) co));
}
else
{
co = GETCOLOR(cm, *(cp - 1));
FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co));
}
css = miss(v, d, css, co, cp, start);
if (css == NULL)
return NULL;
css->lastseen = cp;
ss = css;
/* main loop */
if (v->eflags & REG_FTRACE)
while (cp < realmax)
{
FDEBUG(("--- at c%d ---\n", (int) (css - d->ssets)));
co = GETCOLOR(cm, *cp);
FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co));
ss = css->outs[co];
if (ss == NULL)
{
ss = miss(v, d, css, co, cp + 1, start);
if (ss == NULL)
break; /* NOTE BREAK OUT */
}
cp++;
ss->lastseen = cp;
css = ss;
if ((ss->flags & POSTSTATE) && cp >= realmin)
break; /* NOTE BREAK OUT */
}
else
while (cp < realmax)
{
co = GETCOLOR(cm, *cp);
ss = css->outs[co];
if (ss == NULL)
{
ss = miss(v, d, css, co, cp + 1, start);
if (ss == NULL)
break; /* NOTE BREAK OUT */
}
cp++;
ss->lastseen = cp;
css = ss;
if ((ss->flags & POSTSTATE) && cp >= realmin)
break; /* NOTE BREAK OUT */
}
if (ss == NULL)
return NULL;
if (coldp != NULL) /* report last no-progress state set, if any */
*coldp = lastcold(v, d);
if ((ss->flags & POSTSTATE) && cp > min)
{
assert(cp >= realmin);
cp--;
}
else if (cp == v->stop && max == v->stop)
{
co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1];
FDEBUG(("color %ld\n", (long) co));
ss = miss(v, d, css, co, cp, start);
/* match might have ended at eol */
if ((ss == NULL || !(ss->flags & POSTSTATE)) && hitstopp != NULL)
*hitstopp = 1;
}
if (ss == NULL || !(ss->flags & POSTSTATE))
return NULL;
return cp;
}
/*
* lastcold - determine last point at which no progress had been made
*/
static chr * /* endpoint, or NULL */
lastcold(struct vars * v,
struct dfa * d)
{
struct sset *ss;
chr *nopr;
int i;
nopr = d->lastnopr;
if (nopr == NULL)
nopr = v->start;
for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--)
if ((ss->flags & NOPROGRESS) && nopr < ss->lastseen)
nopr = ss->lastseen;
return nopr;
}
/*
* newdfa - set up a fresh DFA
*/
static struct dfa *
newdfa(struct vars * v,
struct cnfa * cnfa,
struct colormap * cm,
struct smalldfa * sml) /* preallocated space, may be NULL */
{
struct dfa *d;
size_t nss = cnfa->nstates * 2;
int wordsper = (cnfa->nstates + UBITS - 1) / UBITS;
struct smalldfa *smallwas = sml;
assert(cnfa != NULL && cnfa->nstates != 0);
if (nss <= FEWSTATES && cnfa->ncolors <= FEWCOLORS)
{
assert(wordsper == 1);
if (sml == NULL)
{
sml = (struct smalldfa *) MALLOC(sizeof(struct smalldfa));
if (sml == NULL)
{
ERR(REG_ESPACE);
return NULL;
}
}
d = &sml->dfa;
d->ssets = sml->ssets;
d->statesarea = sml->statesarea;
d->work = &d->statesarea[nss];
d->outsarea = sml->outsarea;
d->incarea = sml->incarea;
d->cptsmalloced = 0;
d->mallocarea = (smallwas == NULL) ? (char *) sml : NULL;
}
else
{
d = (struct dfa *) MALLOC(sizeof(struct dfa));
if (d == NULL)
{
ERR(REG_ESPACE);
return NULL;
}
d->ssets = (struct sset *) MALLOC(nss * sizeof(struct sset));
d->statesarea = (unsigned *) MALLOC((nss + WORK) * wordsper *
sizeof(unsigned));
d->work = &d->statesarea[nss * wordsper];
d->outsarea = (struct sset **) MALLOC(nss * cnfa->ncolors *
sizeof(struct sset *));
d->incarea = (struct arcp *) MALLOC(nss * cnfa->ncolors *
sizeof(struct arcp));
d->cptsmalloced = 1;
d->mallocarea = (char *) d;
if (d->ssets == NULL || d->statesarea == NULL ||
d->outsarea == NULL || d->incarea == NULL)
{
freedfa(d);
ERR(REG_ESPACE);
return NULL;
}
}
d->nssets = (v->eflags & REG_SMALL) ? 7 : nss;
d->nssused = 0;
d->nstates = cnfa->nstates;
d->ncolors = cnfa->ncolors;
d->wordsper = wordsper;
d->cnfa = cnfa;
d->cm = cm;
d->lastpost = NULL;
d->lastnopr = NULL;
d->search = d->ssets;
/* initialization of sset fields is done as needed */
return d;
}
/*
* freedfa - free a DFA
*/
static void
freedfa(struct dfa * d)
{
if (d->cptsmalloced)
{
if (d->ssets != NULL)
FREE(d->ssets);
if (d->statesarea != NULL)
FREE(d->statesarea);
if (d->outsarea != NULL)
FREE(d->outsarea);
if (d->incarea != NULL)
FREE(d->incarea);
}
if (d->mallocarea != NULL)
FREE(d->mallocarea);
}
/*
* hash - construct a hash code for a bitvector
*
* There are probably better ways, but they're more expensive.
*/
static unsigned
hash(unsigned *uv,
int n)
{
int i;
unsigned h;
h = 0;
for (i = 0; i < n; i++)
h ^= uv[i];
return h;
}
/*
* initialize - hand-craft a cache entry for startup, otherwise get ready
*/
static struct sset *
initialize(struct vars * v, /* used only for debug flags */
struct dfa * d,
chr *start)
{
struct sset *ss;
int i;
/* is previous one still there? */
if (d->nssused > 0 && (d->ssets[0].flags & STARTER))
ss = &d->ssets[0];
else
{ /* no, must (re)build it */
ss = getvacant(v, d, start, start);
for (i = 0; i < d->wordsper; i++)
ss->states[i] = 0;
BSET(ss->states, d->cnfa->pre);
ss->hash = HASH(ss->states, d->wordsper);
assert(d->cnfa->pre != d->cnfa->post);
ss->flags = STARTER | LOCKED | NOPROGRESS;
/* lastseen dealt with below */
}
for (i = 0; i < d->nssused; i++)
d->ssets[i].lastseen = NULL;
ss->lastseen = start; /* maybe untrue, but harmless */
d->lastpost = NULL;
d->lastnopr = NULL;
return ss;
}
/*
* miss - handle a cache miss
*/
static struct sset * /* NULL if goes to empty set */
miss(struct vars * v, /* used only for debug flags */
struct dfa * d,
struct sset * css,
pcolor co,
chr *cp, /* next chr */
chr *start) /* where the attempt got started */
{
struct cnfa *cnfa = d->cnfa;
int i;
unsigned h;
struct carc *ca;
struct sset *p;
int ispost;
int noprogress;
int gotstate;
int dolacons;
int sawlacons;
/* for convenience, we can be called even if it might not be a miss */
if (css->outs[co] != NULL)
{
FDEBUG(("hit\n"));
return css->outs[co];
}
FDEBUG(("miss\n"));
/* first, what set of states would we end up in? */
for (i = 0; i < d->wordsper; i++)
d->work[i] = 0;
ispost = 0;
noprogress = 1;
gotstate = 0;
for (i = 0; i < d->nstates; i++)
if (ISBSET(css->states, i))
for (ca = cnfa->states[i] + 1; ca->co != COLORLESS; ca++)
if (ca->co == co)
{
BSET(d->work, ca->to);
gotstate = 1;
if (ca->to == cnfa->post)
ispost = 1;
if (!cnfa->states[ca->to]->co)
noprogress = 0;
FDEBUG(("%d -> %d\n", i, ca->to));
}
dolacons = (gotstate) ? (cnfa->flags & HASLACONS) : 0;
sawlacons = 0;
while (dolacons)
{ /* transitive closure */
dolacons = 0;
for (i = 0; i < d->nstates; i++)
if (ISBSET(d->work, i))
for (ca = cnfa->states[i] + 1; ca->co != COLORLESS;
ca++)
{
if (ca->co <= cnfa->ncolors)
continue; /* NOTE CONTINUE */
sawlacons = 1;
if (ISBSET(d->work, ca->to))
continue; /* NOTE CONTINUE */
if (!lacon(v, cnfa, cp, ca->co))
continue; /* NOTE CONTINUE */
BSET(d->work, ca->to);
dolacons = 1;
if (ca->to == cnfa->post)
ispost = 1;
if (!cnfa->states[ca->to]->co)
noprogress = 0;
FDEBUG(("%d :> %d\n", i, ca->to));
}
}
if (!gotstate)
return NULL;
h = HASH(d->work, d->wordsper);
/* next, is that in the cache? */
for (p = d->ssets, i = d->nssused; i > 0; p++, i--)
if (HIT(h, d->work, p, d->wordsper))
{
FDEBUG(("cached c%d\n", (int) (p - d->ssets)));
break; /* NOTE BREAK OUT */
}
if (i == 0)
{ /* nope, need a new cache entry */
p = getvacant(v, d, cp, start);
assert(p != css);
for (i = 0; i < d->wordsper; i++)
p->states[i] = d->work[i];
p->hash = h;
p->flags = (ispost) ? POSTSTATE : 0;
if (noprogress)
p->flags |= NOPROGRESS;
/* lastseen to be dealt with by caller */
}
if (!sawlacons)
{ /* lookahead conds. always cache miss */
FDEBUG(("c%d[%d]->c%d\n",
(int) (css - d->ssets), co, (int) (p - d->ssets)));
css->outs[co] = p;
css->inchain[co] = p->ins;
p->ins.ss = css;
p->ins.co = (color) co;
}
return p;
}
/*
* lacon - lookahead-constraint checker for miss()
*/
static int /* predicate: constraint satisfied? */
lacon(struct vars * v,
struct cnfa * pcnfa, /* parent cnfa */
chr *cp,
pcolor co) /* "color" of the lookahead constraint */
{
int n;
struct subre *sub;
struct dfa *d;
struct smalldfa sd;
chr *end;
n = co - pcnfa->ncolors;
assert(n < v->g->nlacons && v->g->lacons != NULL);
FDEBUG(("=== testing lacon %d\n", n));
sub = &v->g->lacons[n];
d = newdfa(v, &sub->cnfa, &v->g->cmap, &sd);
if (d == NULL)
{
ERR(REG_ESPACE);
return 0;
}
end = longest(v, d, cp, v->stop, (int *) NULL);
freedfa(d);
FDEBUG(("=== lacon %d match %d\n", n, (end != NULL)));
return (sub->subno) ? (end != NULL) : (end == NULL);
}
/*
* getvacant - get a vacant state set
* This routine clears out the inarcs and outarcs, but does not otherwise
* clear the innards of the state set -- that's up to the caller.
*/
static struct sset *
getvacant(struct vars * v, /* used only for debug flags */
struct dfa * d,
chr *cp,
chr *start)
{
int i;
struct sset *ss;
struct sset *p;
struct arcp ap;
color co;
ss = pickss(v, d, cp, start);
assert(!(ss->flags & LOCKED));
/* clear out its inarcs, including self-referential ones */
ap = ss->ins;
while ((p = ap.ss) != NULL)
{
co = ap.co;
FDEBUG(("zapping c%d's %ld outarc\n", (int) (p - d->ssets), (long) co));
p->outs[co] = NULL;
ap = p->inchain[co];
p->inchain[co].ss = NULL; /* paranoia */
}
ss->ins.ss = NULL;
/* take it off the inarc chains of the ssets reached by its outarcs */
for (i = 0; i < d->ncolors; i++)
{
p = ss->outs[i];
assert(p != ss); /* not self-referential */
if (p == NULL)
continue; /* NOTE CONTINUE */
FDEBUG(("del outarc %d from c%d's in chn\n", i, (int) (p - d->ssets)));
if (p->ins.ss == ss && p->ins.co == i)
p->ins = ss->inchain[i];
else
{
struct arcp lastap = {NULL, 0};
assert(p->ins.ss != NULL);
for (ap = p->ins; ap.ss != NULL &&
!(ap.ss == ss && ap.co == i);
ap = ap.ss->inchain[ap.co])
lastap = ap;
assert(ap.ss != NULL);
lastap.ss->inchain[lastap.co] = ss->inchain[i];
}
ss->outs[i] = NULL;
ss->inchain[i].ss = NULL;
}
/* if ss was a success state, may need to remember location */
if ((ss->flags & POSTSTATE) && ss->lastseen != d->lastpost &&
(d->lastpost == NULL || d->lastpost < ss->lastseen))
d->lastpost = ss->lastseen;
/* likewise for a no-progress state */
if ((ss->flags & NOPROGRESS) && ss->lastseen != d->lastnopr &&
(d->lastnopr == NULL || d->lastnopr < ss->lastseen))
d->lastnopr = ss->lastseen;
return ss;
}
/*
* pickss - pick the next stateset to be used
*/
static struct sset *
pickss(struct vars * v, /* used only for debug flags */
struct dfa * d,
chr *cp,
chr *start)
{
int i;
struct sset *ss;
struct sset *end;
chr *ancient;
/* shortcut for cases where cache isn't full */
if (d->nssused < d->nssets)
{
i = d->nssused;
d->nssused++;
ss = &d->ssets[i];
FDEBUG(("new c%d\n", i));
/* set up innards */
ss->states = &d->statesarea[i * d->wordsper];
ss->flags = 0;
ss->ins.ss = NULL;
ss->ins.co = WHITE; /* give it some value */
ss->outs = &d->outsarea[i * d->ncolors];
ss->inchain = &d->incarea[i * d->ncolors];
for (i = 0; i < d->ncolors; i++)
{
ss->outs[i] = NULL;
ss->inchain[i].ss = NULL;
}
return ss;
}
/* look for oldest, or old enough anyway */
if (cp - start > d->nssets * 2 / 3) /* oldest 33% are expendable */
ancient = cp - d->nssets * 2 / 3;
else
ancient = start;
for (ss = d->search, end = &d->ssets[d->nssets]; ss < end; ss++)
if ((ss->lastseen == NULL || ss->lastseen < ancient) &&
!(ss->flags & LOCKED))
{
d->search = ss + 1;
FDEBUG(("replacing c%d\n", (int) (ss - d->ssets)));
return ss;
}
for (ss = d->ssets, end = d->search; ss < end; ss++)
if ((ss->lastseen == NULL || ss->lastseen < ancient) &&
!(ss->flags & LOCKED))
{
d->search = ss + 1;
FDEBUG(("replacing c%d\n", (int) (ss - d->ssets)));
return ss;
}
/* nobody's old enough?!? -- something's really wrong */
FDEBUG(("cannot find victim to replace!\n"));
assert(NOTREACHED);
ERR(REG_ASSERT);
return d->ssets;
}