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This reverts commit 773aec7aa98abd38d6d9435913bb8e14e392c274. There's an unresolved issue in the reverted commit: It only creates one comparator function, but in for the nodeSubplan.c case we need more (c.f. FindTupleHashEntry vs LookupTupleHashEntry calls in nodeSubplan.c). This isn't too difficult to fix, but it's not entirely trivial either. The fact that the issue only causes breakage on 32bit systems shows that the current test coverage isn't that great. To avoid turning half the buildfarm red till those two issues are addressed, revert.
202 lines
5.3 KiB
C
202 lines
5.3 KiB
C
/*-------------------------------------------------------------------------
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*
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* nodeUnique.c
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* Routines to handle unique'ing of queries where appropriate
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*
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* Unique is a very simple node type that just filters out duplicate
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* tuples from a stream of sorted tuples from its subplan. It's essentially
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* a dumbed-down form of Group: the duplicate-removal functionality is
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* identical. However, Unique doesn't do projection nor qual checking,
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* so it's marginally more efficient for cases where neither is needed.
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* (It's debatable whether the savings justifies carrying two plan node
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* types, though.)
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*
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* Portions Copyright (c) 1996-2018, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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*
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* IDENTIFICATION
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* src/backend/executor/nodeUnique.c
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*
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*-------------------------------------------------------------------------
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*/
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/*
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* INTERFACE ROUTINES
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* ExecUnique - generate a unique'd temporary relation
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* ExecInitUnique - initialize node and subnodes
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* ExecEndUnique - shutdown node and subnodes
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*
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* NOTES
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* Assumes tuples returned from subplan arrive in
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* sorted order.
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*/
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#include "postgres.h"
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#include "executor/executor.h"
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#include "executor/nodeUnique.h"
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#include "miscadmin.h"
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#include "utils/memutils.h"
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/* ----------------------------------------------------------------
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* ExecUnique
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* ----------------------------------------------------------------
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*/
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static TupleTableSlot * /* return: a tuple or NULL */
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ExecUnique(PlanState *pstate)
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{
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UniqueState *node = castNode(UniqueState, pstate);
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Unique *plannode = (Unique *) node->ps.plan;
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TupleTableSlot *resultTupleSlot;
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TupleTableSlot *slot;
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PlanState *outerPlan;
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CHECK_FOR_INTERRUPTS();
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/*
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* get information from the node
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*/
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outerPlan = outerPlanState(node);
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resultTupleSlot = node->ps.ps_ResultTupleSlot;
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/*
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* now loop, returning only non-duplicate tuples. We assume that the
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* tuples arrive in sorted order so we can detect duplicates easily. The
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* first tuple of each group is returned.
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*/
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for (;;)
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{
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/*
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* fetch a tuple from the outer subplan
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*/
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slot = ExecProcNode(outerPlan);
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if (TupIsNull(slot))
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{
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/* end of subplan, so we're done */
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ExecClearTuple(resultTupleSlot);
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return NULL;
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}
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/*
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* Always return the first tuple from the subplan.
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*/
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if (TupIsNull(resultTupleSlot))
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break;
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/*
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* Else test if the new tuple and the previously returned tuple match.
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* If so then we loop back and fetch another new tuple from the
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* subplan.
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*/
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if (!execTuplesMatch(slot, resultTupleSlot,
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plannode->numCols, plannode->uniqColIdx,
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node->eqfunctions,
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node->tempContext))
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break;
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}
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/*
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* We have a new tuple different from the previous saved tuple (if any).
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* Save it and return it. We must copy it because the source subplan
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* won't guarantee that this source tuple is still accessible after
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* fetching the next source tuple.
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*/
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return ExecCopySlot(resultTupleSlot, slot);
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}
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/* ----------------------------------------------------------------
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* ExecInitUnique
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*
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* This initializes the unique node state structures and
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* the node's subplan.
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* ----------------------------------------------------------------
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*/
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UniqueState *
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ExecInitUnique(Unique *node, EState *estate, int eflags)
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{
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UniqueState *uniquestate;
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/* check for unsupported flags */
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Assert(!(eflags & (EXEC_FLAG_BACKWARD | EXEC_FLAG_MARK)));
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/*
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* create state structure
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*/
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uniquestate = makeNode(UniqueState);
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uniquestate->ps.plan = (Plan *) node;
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uniquestate->ps.state = estate;
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uniquestate->ps.ExecProcNode = ExecUnique;
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/*
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* Miscellaneous initialization
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*
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* Unique nodes have no ExprContext initialization because they never call
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* ExecQual or ExecProject. But they do need a per-tuple memory context
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* anyway for calling execTuplesMatch.
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*/
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uniquestate->tempContext =
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AllocSetContextCreate(CurrentMemoryContext,
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"Unique",
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ALLOCSET_DEFAULT_SIZES);
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/*
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* Tuple table initialization
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*/
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ExecInitResultTupleSlot(estate, &uniquestate->ps);
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/*
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* then initialize outer plan
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*/
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outerPlanState(uniquestate) = ExecInitNode(outerPlan(node), estate, eflags);
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/*
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* unique nodes do no projections, so initialize projection info for this
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* node appropriately
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*/
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ExecAssignResultTypeFromTL(&uniquestate->ps);
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uniquestate->ps.ps_ProjInfo = NULL;
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/*
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* Precompute fmgr lookup data for inner loop
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*/
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uniquestate->eqfunctions =
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execTuplesMatchPrepare(node->numCols,
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node->uniqOperators);
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return uniquestate;
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}
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/* ----------------------------------------------------------------
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* ExecEndUnique
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*
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* This shuts down the subplan and frees resources allocated
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* to this node.
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* ----------------------------------------------------------------
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*/
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void
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ExecEndUnique(UniqueState *node)
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{
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/* clean up tuple table */
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ExecClearTuple(node->ps.ps_ResultTupleSlot);
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MemoryContextDelete(node->tempContext);
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ExecEndNode(outerPlanState(node));
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}
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void
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ExecReScanUnique(UniqueState *node)
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{
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/* must clear result tuple so first input tuple is returned */
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ExecClearTuple(node->ps.ps_ResultTupleSlot);
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/*
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* if chgParam of subnode is not null then plan will be re-scanned by
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* first ExecProcNode.
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*/
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if (node->ps.lefttree->chgParam == NULL)
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ExecReScan(node->ps.lefttree);
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}
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