Tom Lane 034967bdcb Reimplement planner's handling of MIN/MAX aggregate optimization.
Per my recent proposal, get rid of all the direct inspection of indexes
and manual generation of paths in planagg.c.  Instead, set up
EquivalenceClasses for the aggregate argument expressions, and let the
regular path generation logic deal with creating paths that can satisfy
those sort orders.  This makes planagg.c a bit more visible to the rest
of the planner than it was originally, but the approach is basically a lot
cleaner than before.  A major advantage of doing it this way is that we get
MIN/MAX optimization on inheritance trees (using MergeAppend of indexscans)
practically for free, whereas in the old way we'd have had to add a whole
lot more duplicative logic.

One small disadvantage of this approach is that MIN/MAX aggregates can no
longer exploit partial indexes having an "x IS NOT NULL" predicate, unless
that restriction or something that implies it is specified in the query.
The previous implementation was able to use the added "x IS NOT NULL"
condition as an extra predicate proof condition, but in this version we
rely entirely on indexes that are considered usable by the main planning
process.  That seems a fair tradeoff for the simplicity and functionality
gained.
2010-11-04 12:01:17 -04:00
..
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src/backend/nodes/README

Node Structures
===============

Andrew Yu (11/94)

Introduction
------------

The current node structures are plain old C structures. "Inheritance" is
achieved by convention. No additional functions will be generated. Functions
that manipulate node structures reside in this directory.


FILES IN THIS DIRECTORY (src/backend/nodes/)

    General-purpose node manipulation functions:
	copyfuncs.c	- copy a node tree
	equalfuncs.c	- compare two node trees
	outfuncs.c	- convert a node tree to text representation
	readfuncs.c	- convert text representation back to a node tree
	makefuncs.c	- creator functions for some common node types
	nodeFuncs.c	- some other general-purpose manipulation functions

    Specialized manipulation functions:
	bitmapset.c	- Bitmapset support
	list.c		- generic list support
	params.c	- Param support
	tidbitmap.c	- TIDBitmap support
	value.c		- support for Value nodes

FILES IN src/include/nodes/

    Node definitions:
	nodes.h		- define node tags (NodeTag)
	primnodes.h	- primitive nodes
	parsenodes.h	- parse tree nodes
	plannodes.h	- plan tree nodes
	relation.h	- planner internal nodes
	execnodes.h	- executor nodes
	memnodes.h	- memory nodes
	pg_list.h	- generic list 


Steps to Add a Node
-------------------

Suppose you wanna define a node Foo:

1. Add a tag (T_Foo) to the enum NodeTag in nodes.h.  (If you insert the
   tag in a way that moves the numbers associated with existing tags,
   you'll need to recompile the whole tree after doing this.  It doesn't
   force initdb though, because the numbers never go to disk.)
2. Add the structure definition to the appropriate include/nodes/???.h file.
   If you intend to inherit from, say a Plan node, put Plan as the first field
   of your struct definition.
3. If you intend to use copyObject, equal, nodeToString or stringToNode,
   add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c
   and readfuncs.c accordingly.  (Except for frequently used nodes, don't
   bother writing a creator function in makefuncs.c)  The header comments
   in those files give general rules for whether you need to add support.
4. Add cases to the functions in nodeFuncs.c as needed.  There are many
   other places you'll probably also need to teach about your new node
   type.  Best bet is to grep for references to one or two similar existing
   node types to find all the places to touch.


Historical Note
---------------

Prior to the current simple C structure definitions, the Node structures 
used a pseudo-inheritance system which automatically generated creator and
accessor functions. Since every node inherited from LispValue, the whole thing
was a mess. Here's a little anecdote:

    LispValue definition -- class used to support lisp structures
    in C.  This is here because we did not want to totally rewrite
    planner and executor code which depended on lisp structures when
    we ported postgres V1 from lisp to C. -cim 4/23/90