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Per my recent proposal, get rid of all the direct inspection of indexes and manual generation of paths in planagg.c. Instead, set up EquivalenceClasses for the aggregate argument expressions, and let the regular path generation logic deal with creating paths that can satisfy those sort orders. This makes planagg.c a bit more visible to the rest of the planner than it was originally, but the approach is basically a lot cleaner than before. A major advantage of doing it this way is that we get MIN/MAX optimization on inheritance trees (using MergeAppend of indexscans) practically for free, whereas in the old way we'd have had to add a whole lot more duplicative logic. One small disadvantage of this approach is that MIN/MAX aggregates can no longer exploit partial indexes having an "x IS NOT NULL" predicate, unless that restriction or something that implies it is specified in the query. The previous implementation was able to use the added "x IS NOT NULL" condition as an extra predicate proof condition, but in this version we rely entirely on indexes that are considered usable by the main planning process. That seems a fair tradeoff for the simplicity and functionality gained.
src/backend/nodes/README
Node Structures
===============
Andrew Yu (11/94)
Introduction
------------
The current node structures are plain old C structures. "Inheritance" is
achieved by convention. No additional functions will be generated. Functions
that manipulate node structures reside in this directory.
FILES IN THIS DIRECTORY (src/backend/nodes/)
General-purpose node manipulation functions:
copyfuncs.c - copy a node tree
equalfuncs.c - compare two node trees
outfuncs.c - convert a node tree to text representation
readfuncs.c - convert text representation back to a node tree
makefuncs.c - creator functions for some common node types
nodeFuncs.c - some other general-purpose manipulation functions
Specialized manipulation functions:
bitmapset.c - Bitmapset support
list.c - generic list support
params.c - Param support
tidbitmap.c - TIDBitmap support
value.c - support for Value nodes
FILES IN src/include/nodes/
Node definitions:
nodes.h - define node tags (NodeTag)
primnodes.h - primitive nodes
parsenodes.h - parse tree nodes
plannodes.h - plan tree nodes
relation.h - planner internal nodes
execnodes.h - executor nodes
memnodes.h - memory nodes
pg_list.h - generic list
Steps to Add a Node
-------------------
Suppose you wanna define a node Foo:
1. Add a tag (T_Foo) to the enum NodeTag in nodes.h. (If you insert the
tag in a way that moves the numbers associated with existing tags,
you'll need to recompile the whole tree after doing this. It doesn't
force initdb though, because the numbers never go to disk.)
2. Add the structure definition to the appropriate include/nodes/???.h file.
If you intend to inherit from, say a Plan node, put Plan as the first field
of your struct definition.
3. If you intend to use copyObject, equal, nodeToString or stringToNode,
add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c
and readfuncs.c accordingly. (Except for frequently used nodes, don't
bother writing a creator function in makefuncs.c) The header comments
in those files give general rules for whether you need to add support.
4. Add cases to the functions in nodeFuncs.c as needed. There are many
other places you'll probably also need to teach about your new node
type. Best bet is to grep for references to one or two similar existing
node types to find all the places to touch.
Historical Note
---------------
Prior to the current simple C structure definitions, the Node structures
used a pseudo-inheritance system which automatically generated creator and
accessor functions. Since every node inherited from LispValue, the whole thing
was a mess. Here's a little anecdote:
LispValue definition -- class used to support lisp structures
in C. This is here because we did not want to totally rewrite
planner and executor code which depended on lisp structures when
we ported postgres V1 from lisp to C. -cim 4/23/90