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Better than Atlantis
I added a new aspect, roughly based on the "Atlantis Projection", which is an oblicque Mollweide projection, except that I recently discovered that that one is transverse, not completely oblique. What is it with this aversion the world has to oblique projections? Anyway, I came up with a slightly better one in a similar location.
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@ -63,12 +63,12 @@ public abstract class MapApplication extends Application {
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private static final KeyCombination ctrlEnter = new KeyCodeCombination(KeyCode.ENTER, KeyCodeCombination.CONTROL_DOWN);
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private static final String[] ASPECT_NAMES = { "Standard", "Transverse", "Cassini",
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"Center of Mass", "Jerusalem", "Point Nemo", "Longest Line",
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"Cylindrical", "Tetrahedral", "Quincuncial", "Antipode", "Random" };
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"Atlantis", "Center of Mass", "Jerusalem", "Point Nemo", "Longest Line",
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"Cylindrical", "Tetrahedral", "Antipode", "Random" };
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private static final double[][] ASPECT_VALS = { //the aspect presets (in degrees)
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{ 90., 0., 0., 29.98, 31.78, 48.88, -28.52,-35., 35.5, 60. },
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{ 0., 0., 90., 31.13, 35.22, 56.61, 141.45,-13.61,-27.9, -6. },
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{ 0., 0.,-90.,-32., -35., -45., 30., 145., -167.3,-100. } };
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{ 90., 0., 0., -4., 29.98, 31.78, 48.88, 28.52,-35., 35.5 },
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{ 0., 0., 90., 65., 31.13, 35.22, 56.61,-38.55,-13.61,-27.9 },
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{ 0., 0.,-90.,-147.,-32., -35., -45., -30., 145., -167.3 } };
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final private String name;
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